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renderer_rd
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blur_raster.glsl.gen.h
BlurRasterShaderRD
bokeh_dof.glsl.gen.h
BokehDofShaderRD
bokeh_dof_raster.glsl.gen.h
BokehDofRasterShaderRD
copy.glsl.gen.h
CopyShaderRD
copy_to_fb.glsl.gen.h
CopyToFbShaderRD
cube_to_dp.glsl.gen.h
CubeToDpShaderRD
cubemap_downsampler.glsl.gen.h
CubemapDownsamplerShaderRD
cubemap_downsampler_raster.glsl.gen.h
CubemapDownsamplerRasterShaderRD
cubemap_filter.glsl.gen.h
CubemapFilterShaderRD
cubemap_filter_raster.glsl.gen.h
CubemapFilterRasterShaderRD
cubemap_roughness.glsl.gen.h
CubemapRoughnessShaderRD
cubemap_roughness_raster.glsl.gen.h
CubemapRoughnessRasterShaderRD
fsr_upscale.glsl.gen.h
FsrUpscaleShaderRD
luminance_reduce.glsl.gen.h
LuminanceReduceShaderRD
luminance_reduce_raster.glsl.gen.h
LuminanceReduceRasterShaderRD
motion_vectors.glsl.gen.h
MotionVectorsShaderRD
resolve.glsl.gen.h
ResolveShaderRD
roughness_limiter.glsl.gen.h
RoughnessLimiterShaderRD
screen_space_reflection.glsl.gen.h
ScreenSpaceReflectionShaderRD
screen_space_reflection_filter.glsl.gen.h
ScreenSpaceReflectionFilterShaderRD
screen_space_reflection_scale.glsl.gen.h
ScreenSpaceReflectionScaleShaderRD
shadow_frustum.glsl.gen.h
ShadowFrustumShaderRD
sort.glsl.gen.h
SortShaderRD
specular_merge.glsl.gen.h
SpecularMergeShaderRD
ss_effects_downsample.glsl.gen.h
SsEffectsDownsampleShaderRD
ssao.glsl.gen.h
SsaoShaderRD
ssao_blur.glsl.gen.h
SsaoBlurShaderRD
ssao_importance_map.glsl.gen.h
SsaoImportanceMapShaderRD
ssao_interleave.glsl.gen.h
SsaoInterleaveShaderRD
ssil.glsl.gen.h
SsilShaderRD
ssil_blur.glsl.gen.h
SsilBlurShaderRD
ssil_importance_map.glsl.gen.h
SsilImportanceMapShaderRD
ssil_interleave.glsl.gen.h
SsilInterleaveShaderRD
subsurface_scattering.glsl.gen.h
SubsurfaceScatteringShaderRD
taa_resolve.glsl.gen.h
TaaResolveShaderRD
tonemap.glsl.gen.h
TonemapShaderRD
vrs.glsl.gen.h
VrsShaderRD
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2023-Sep-17
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