| 1 | // Copyright 2018 The Abseil Authors. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // https://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | // |
| 15 | // This file provides CityHash64() and related functions. |
| 16 | // |
| 17 | // It's probably possible to create even faster hash functions by |
| 18 | // writing a program that systematically explores some of the space of |
| 19 | // possible hash functions, by using SIMD instructions, or by |
| 20 | // compromising on hash quality. |
| 21 | |
| 22 | #include "absl/hash/internal/city.h" |
| 23 | |
| 24 | #include <string.h> // for memcpy and memset |
| 25 | #include <algorithm> |
| 26 | |
| 27 | #include "absl/base/config.h" |
| 28 | #include "absl/base/internal/endian.h" |
| 29 | #include "absl/base/internal/unaligned_access.h" |
| 30 | #include "absl/base/optimization.h" |
| 31 | |
| 32 | namespace absl { |
| 33 | namespace hash_internal { |
| 34 | |
| 35 | #ifdef ABSL_IS_BIG_ENDIAN |
| 36 | #define uint32_in_expected_order(x) (absl::gbswap_32(x)) |
| 37 | #define uint64_in_expected_order(x) (absl::gbswap_64(x)) |
| 38 | #else |
| 39 | #define uint32_in_expected_order(x) (x) |
| 40 | #define uint64_in_expected_order(x) (x) |
| 41 | #endif |
| 42 | |
| 43 | static uint64_t Fetch64(const char *p) { |
| 44 | return uint64_in_expected_order(ABSL_INTERNAL_UNALIGNED_LOAD64(p)); |
| 45 | } |
| 46 | |
| 47 | static uint32_t Fetch32(const char *p) { |
| 48 | return uint32_in_expected_order(ABSL_INTERNAL_UNALIGNED_LOAD32(p)); |
| 49 | } |
| 50 | |
| 51 | // Some primes between 2^63 and 2^64 for various uses. |
| 52 | static const uint64_t k0 = 0xc3a5c85c97cb3127ULL; |
| 53 | static const uint64_t k1 = 0xb492b66fbe98f273ULL; |
| 54 | static const uint64_t k2 = 0x9ae16a3b2f90404fULL; |
| 55 | |
| 56 | // Magic numbers for 32-bit hashing. Copied from Murmur3. |
| 57 | static const uint32_t c1 = 0xcc9e2d51; |
| 58 | static const uint32_t c2 = 0x1b873593; |
| 59 | |
| 60 | // A 32-bit to 32-bit integer hash copied from Murmur3. |
| 61 | static uint32_t fmix(uint32_t h) { |
| 62 | h ^= h >> 16; |
| 63 | h *= 0x85ebca6b; |
| 64 | h ^= h >> 13; |
| 65 | h *= 0xc2b2ae35; |
| 66 | h ^= h >> 16; |
| 67 | return h; |
| 68 | } |
| 69 | |
| 70 | static uint32_t Rotate32(uint32_t val, int shift) { |
| 71 | // Avoid shifting by 32: doing so yields an undefined result. |
| 72 | return shift == 0 ? val : ((val >> shift) | (val << (32 - shift))); |
| 73 | } |
| 74 | |
| 75 | #undef PERMUTE3 |
| 76 | #define PERMUTE3(a, b, c) \ |
| 77 | do { \ |
| 78 | std::swap(a, b); \ |
| 79 | std::swap(a, c); \ |
| 80 | } while (0) |
| 81 | |
| 82 | static uint32_t Mur(uint32_t a, uint32_t h) { |
| 83 | // Helper from Murmur3 for combining two 32-bit values. |
| 84 | a *= c1; |
| 85 | a = Rotate32(a, 17); |
| 86 | a *= c2; |
| 87 | h ^= a; |
| 88 | h = Rotate32(h, 19); |
| 89 | return h * 5 + 0xe6546b64; |
| 90 | } |
| 91 | |
| 92 | static uint32_t Hash32Len13to24(const char *s, size_t len) { |
| 93 | uint32_t a = Fetch32(s - 4 + (len >> 1)); |
| 94 | uint32_t b = Fetch32(s + 4); |
| 95 | uint32_t c = Fetch32(s + len - 8); |
| 96 | uint32_t d = Fetch32(s + (len >> 1)); |
| 97 | uint32_t e = Fetch32(s); |
| 98 | uint32_t f = Fetch32(s + len - 4); |
| 99 | uint32_t h = len; |
| 100 | |
| 101 | return fmix(Mur(f, Mur(e, Mur(d, Mur(c, Mur(b, Mur(a, h))))))); |
| 102 | } |
| 103 | |
| 104 | static uint32_t Hash32Len0to4(const char *s, size_t len) { |
| 105 | uint32_t b = 0; |
| 106 | uint32_t c = 9; |
| 107 | for (size_t i = 0; i < len; i++) { |
| 108 | signed char v = s[i]; |
| 109 | b = b * c1 + v; |
| 110 | c ^= b; |
| 111 | } |
| 112 | return fmix(Mur(b, Mur(len, c))); |
| 113 | } |
| 114 | |
| 115 | static uint32_t Hash32Len5to12(const char *s, size_t len) { |
| 116 | uint32_t a = len, b = len * 5, c = 9, d = b; |
| 117 | a += Fetch32(s); |
| 118 | b += Fetch32(s + len - 4); |
| 119 | c += Fetch32(s + ((len >> 1) & 4)); |
| 120 | return fmix(Mur(c, Mur(b, Mur(a, d)))); |
| 121 | } |
| 122 | |
| 123 | uint32_t CityHash32(const char *s, size_t len) { |
| 124 | if (len <= 24) { |
| 125 | return len <= 12 |
| 126 | ? (len <= 4 ? Hash32Len0to4(s, len) : Hash32Len5to12(s, len)) |
| 127 | : Hash32Len13to24(s, len); |
| 128 | } |
| 129 | |
| 130 | // len > 24 |
| 131 | uint32_t h = len, g = c1 * len, f = g; |
| 132 | |
| 133 | uint32_t a0 = Rotate32(Fetch32(s + len - 4) * c1, 17) * c2; |
| 134 | uint32_t a1 = Rotate32(Fetch32(s + len - 8) * c1, 17) * c2; |
| 135 | uint32_t a2 = Rotate32(Fetch32(s + len - 16) * c1, 17) * c2; |
| 136 | uint32_t a3 = Rotate32(Fetch32(s + len - 12) * c1, 17) * c2; |
| 137 | uint32_t a4 = Rotate32(Fetch32(s + len - 20) * c1, 17) * c2; |
| 138 | h ^= a0; |
| 139 | h = Rotate32(h, 19); |
| 140 | h = h * 5 + 0xe6546b64; |
| 141 | h ^= a2; |
| 142 | h = Rotate32(h, 19); |
| 143 | h = h * 5 + 0xe6546b64; |
| 144 | g ^= a1; |
| 145 | g = Rotate32(g, 19); |
| 146 | g = g * 5 + 0xe6546b64; |
| 147 | g ^= a3; |
| 148 | g = Rotate32(g, 19); |
| 149 | g = g * 5 + 0xe6546b64; |
| 150 | f += a4; |
| 151 | f = Rotate32(f, 19); |
| 152 | f = f * 5 + 0xe6546b64; |
| 153 | size_t iters = (len - 1) / 20; |
| 154 | do { |
| 155 | uint32_t b0 = Rotate32(Fetch32(s) * c1, 17) * c2; |
| 156 | uint32_t b1 = Fetch32(s + 4); |
| 157 | uint32_t b2 = Rotate32(Fetch32(s + 8) * c1, 17) * c2; |
| 158 | uint32_t b3 = Rotate32(Fetch32(s + 12) * c1, 17) * c2; |
| 159 | uint32_t b4 = Fetch32(s + 16); |
| 160 | h ^= b0; |
| 161 | h = Rotate32(h, 18); |
| 162 | h = h * 5 + 0xe6546b64; |
| 163 | f += b1; |
| 164 | f = Rotate32(f, 19); |
| 165 | f = f * c1; |
| 166 | g += b2; |
| 167 | g = Rotate32(g, 18); |
| 168 | g = g * 5 + 0xe6546b64; |
| 169 | h ^= b3 + b1; |
| 170 | h = Rotate32(h, 19); |
| 171 | h = h * 5 + 0xe6546b64; |
| 172 | g ^= b4; |
| 173 | g = absl::gbswap_32(g) * 5; |
| 174 | h += b4 * 5; |
| 175 | h = absl::gbswap_32(h); |
| 176 | f += b0; |
| 177 | PERMUTE3(f, h, g); |
| 178 | s += 20; |
| 179 | } while (--iters != 0); |
| 180 | g = Rotate32(g, 11) * c1; |
| 181 | g = Rotate32(g, 17) * c1; |
| 182 | f = Rotate32(f, 11) * c1; |
| 183 | f = Rotate32(f, 17) * c1; |
| 184 | h = Rotate32(h + g, 19); |
| 185 | h = h * 5 + 0xe6546b64; |
| 186 | h = Rotate32(h, 17) * c1; |
| 187 | h = Rotate32(h + f, 19); |
| 188 | h = h * 5 + 0xe6546b64; |
| 189 | h = Rotate32(h, 17) * c1; |
| 190 | return h; |
| 191 | } |
| 192 | |
| 193 | // Bitwise right rotate. Normally this will compile to a single |
| 194 | // instruction, especially if the shift is a manifest constant. |
| 195 | static uint64_t Rotate(uint64_t val, int shift) { |
| 196 | // Avoid shifting by 64: doing so yields an undefined result. |
| 197 | return shift == 0 ? val : ((val >> shift) | (val << (64 - shift))); |
| 198 | } |
| 199 | |
| 200 | static uint64_t ShiftMix(uint64_t val) { return val ^ (val >> 47); } |
| 201 | |
| 202 | static uint64_t HashLen16(uint64_t u, uint64_t v) { |
| 203 | return Hash128to64(uint128(u, v)); |
| 204 | } |
| 205 | |
| 206 | static uint64_t HashLen16(uint64_t u, uint64_t v, uint64_t mul) { |
| 207 | // Murmur-inspired hashing. |
| 208 | uint64_t a = (u ^ v) * mul; |
| 209 | a ^= (a >> 47); |
| 210 | uint64_t b = (v ^ a) * mul; |
| 211 | b ^= (b >> 47); |
| 212 | b *= mul; |
| 213 | return b; |
| 214 | } |
| 215 | |
| 216 | static uint64_t HashLen0to16(const char *s, size_t len) { |
| 217 | if (len >= 8) { |
| 218 | uint64_t mul = k2 + len * 2; |
| 219 | uint64_t a = Fetch64(s) + k2; |
| 220 | uint64_t b = Fetch64(s + len - 8); |
| 221 | uint64_t c = Rotate(b, 37) * mul + a; |
| 222 | uint64_t d = (Rotate(a, 25) + b) * mul; |
| 223 | return HashLen16(c, d, mul); |
| 224 | } |
| 225 | if (len >= 4) { |
| 226 | uint64_t mul = k2 + len * 2; |
| 227 | uint64_t a = Fetch32(s); |
| 228 | return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul); |
| 229 | } |
| 230 | if (len > 0) { |
| 231 | uint8_t a = s[0]; |
| 232 | uint8_t b = s[len >> 1]; |
| 233 | uint8_t c = s[len - 1]; |
| 234 | uint32_t y = static_cast<uint32_t>(a) + (static_cast<uint32_t>(b) << 8); |
| 235 | uint32_t z = len + (static_cast<uint32_t>(c) << 2); |
| 236 | return ShiftMix(y * k2 ^ z * k0) * k2; |
| 237 | } |
| 238 | return k2; |
| 239 | } |
| 240 | |
| 241 | // This probably works well for 16-byte strings as well, but it may be overkill |
| 242 | // in that case. |
| 243 | static uint64_t HashLen17to32(const char *s, size_t len) { |
| 244 | uint64_t mul = k2 + len * 2; |
| 245 | uint64_t a = Fetch64(s) * k1; |
| 246 | uint64_t b = Fetch64(s + 8); |
| 247 | uint64_t c = Fetch64(s + len - 8) * mul; |
| 248 | uint64_t d = Fetch64(s + len - 16) * k2; |
| 249 | return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, |
| 250 | a + Rotate(b + k2, 18) + c, mul); |
| 251 | } |
| 252 | |
| 253 | // Return a 16-byte hash for 48 bytes. Quick and dirty. |
| 254 | // Callers do best to use "random-looking" values for a and b. |
| 255 | static std::pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(uint64_t w, uint64_t x, |
| 256 | uint64_t y, uint64_t z, |
| 257 | uint64_t a, uint64_t b) { |
| 258 | a += w; |
| 259 | b = Rotate(b + a + z, 21); |
| 260 | uint64_t c = a; |
| 261 | a += x; |
| 262 | a += y; |
| 263 | b += Rotate(a, 44); |
| 264 | return std::make_pair(a + z, b + c); |
| 265 | } |
| 266 | |
| 267 | // Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty. |
| 268 | static std::pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(const char *s, uint64_t a, |
| 269 | uint64_t b) { |
| 270 | return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), |
| 271 | Fetch64(s + 24), a, b); |
| 272 | } |
| 273 | |
| 274 | // Return an 8-byte hash for 33 to 64 bytes. |
| 275 | static uint64_t HashLen33to64(const char *s, size_t len) { |
| 276 | uint64_t mul = k2 + len * 2; |
| 277 | uint64_t a = Fetch64(s) * k2; |
| 278 | uint64_t b = Fetch64(s + 8); |
| 279 | uint64_t c = Fetch64(s + len - 24); |
| 280 | uint64_t d = Fetch64(s + len - 32); |
| 281 | uint64_t e = Fetch64(s + 16) * k2; |
| 282 | uint64_t f = Fetch64(s + 24) * 9; |
| 283 | uint64_t g = Fetch64(s + len - 8); |
| 284 | uint64_t h = Fetch64(s + len - 16) * mul; |
| 285 | uint64_t u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9; |
| 286 | uint64_t v = ((a + g) ^ d) + f + 1; |
| 287 | uint64_t w = absl::gbswap_64((u + v) * mul) + h; |
| 288 | uint64_t x = Rotate(e + f, 42) + c; |
| 289 | uint64_t y = (absl::gbswap_64((v + w) * mul) + g) * mul; |
| 290 | uint64_t z = e + f + c; |
| 291 | a = absl::gbswap_64((x + z) * mul + y) + b; |
| 292 | b = ShiftMix((z + a) * mul + d + h) * mul; |
| 293 | return b + x; |
| 294 | } |
| 295 | |
| 296 | uint64_t CityHash64(const char *s, size_t len) { |
| 297 | if (len <= 32) { |
| 298 | if (len <= 16) { |
| 299 | return HashLen0to16(s, len); |
| 300 | } else { |
| 301 | return HashLen17to32(s, len); |
| 302 | } |
| 303 | } else if (len <= 64) { |
| 304 | return HashLen33to64(s, len); |
| 305 | } |
| 306 | |
| 307 | // For strings over 64 bytes we hash the end first, and then as we |
| 308 | // loop we keep 56 bytes of state: v, w, x, y, and z. |
| 309 | uint64_t x = Fetch64(s + len - 40); |
| 310 | uint64_t y = Fetch64(s + len - 16) + Fetch64(s + len - 56); |
| 311 | uint64_t z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24)); |
| 312 | std::pair<uint64_t, uint64_t> v = WeakHashLen32WithSeeds(s + len - 64, len, z); |
| 313 | std::pair<uint64_t, uint64_t> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x); |
| 314 | x = x * k1 + Fetch64(s); |
| 315 | |
| 316 | // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks. |
| 317 | len = (len - 1) & ~static_cast<size_t>(63); |
| 318 | do { |
| 319 | x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; |
| 320 | y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; |
| 321 | x ^= w.second; |
| 322 | y += v.first + Fetch64(s + 40); |
| 323 | z = Rotate(z + w.first, 33) * k1; |
| 324 | v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); |
| 325 | w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); |
| 326 | std::swap(z, x); |
| 327 | s += 64; |
| 328 | len -= 64; |
| 329 | } while (len != 0); |
| 330 | return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z, |
| 331 | HashLen16(v.second, w.second) + x); |
| 332 | } |
| 333 | |
| 334 | uint64_t CityHash64WithSeed(const char *s, size_t len, uint64_t seed) { |
| 335 | return CityHash64WithSeeds(s, len, k2, seed); |
| 336 | } |
| 337 | |
| 338 | uint64_t CityHash64WithSeeds(const char *s, size_t len, uint64_t seed0, |
| 339 | uint64_t seed1) { |
| 340 | return HashLen16(CityHash64(s, len) - seed0, seed1); |
| 341 | } |
| 342 | |
| 343 | } // namespace hash_internal |
| 344 | } // namespace absl |
| 345 | |