| 1 | // Copyright 2001 and onwards Google Inc. |
| 2 | |
| 3 | #include <string> |
| 4 | using std::string; |
| 5 | |
| 6 | #include "util/coding/varint.h" |
| 7 | |
| 8 | #ifndef COMPILER_MSVC |
| 9 | const int Varint::kMax32; |
| 10 | const int Varint::kMax64; |
| 11 | #endif |
| 12 | |
| 13 | char* Varint::Encode32(char* sptr, uint32 v) { |
| 14 | return Encode32Inline(sptr, v); |
| 15 | } |
| 16 | |
| 17 | char* Varint::Encode64(char* sptr, uint64 v) { |
| 18 | if (v < (1u << 28)) { |
| 19 | return Varint::Encode32(sptr, v); |
| 20 | } else { |
| 21 | // Operate on characters as unsigneds |
| 22 | unsigned char* ptr = reinterpret_cast<unsigned char*>(sptr); |
| 23 | static const int B = 128; |
| 24 | uint32 v32 = v; |
| 25 | *(ptr++) = v32 | B; |
| 26 | *(ptr++) = (v32 >> 7) | B; |
| 27 | *(ptr++) = (v32 >> 14) | B; |
| 28 | *(ptr++) = (v32 >> 21) | B; |
| 29 | if (v < (1ull << 35)) { |
| 30 | *(ptr++) = (v >> 28); |
| 31 | return reinterpret_cast<char*>(ptr); |
| 32 | } else { |
| 33 | *(ptr++) = (v >> 28) | B; |
| 34 | return Varint::Encode32(reinterpret_cast<char*>(ptr), v >> 35); |
| 35 | } |
| 36 | } |
| 37 | } |
| 38 | |
| 39 | const char* Varint::Parse32Fallback(const char* ptr, uint32* OUTPUT) { |
| 40 | return Parse32FallbackInline(ptr, OUTPUT); |
| 41 | } |
| 42 | |
| 43 | const char* Varint::Parse64Fallback(const char* p, uint64* OUTPUT) { |
| 44 | const unsigned char* ptr = reinterpret_cast<const unsigned char*>(p); |
| 45 | // Fast path: need to accumulate data in upto three result fragments |
| 46 | // res1 bits 0..27 |
| 47 | // res2 bits 28..55 |
| 48 | // res3 bits 56..63 |
| 49 | |
| 50 | uint32 byte, res1, res2=0, res3=0; |
| 51 | byte = *(ptr++); res1 = byte & 127; |
| 52 | byte = *(ptr++); res1 |= (byte & 127) << 7; if (byte < 128) goto done1; |
| 53 | byte = *(ptr++); res1 |= (byte & 127) << 14; if (byte < 128) goto done1; |
| 54 | byte = *(ptr++); res1 |= (byte & 127) << 21; if (byte < 128) goto done1; |
| 55 | |
| 56 | byte = *(ptr++); res2 = byte & 127; if (byte < 128) goto done2; |
| 57 | byte = *(ptr++); res2 |= (byte & 127) << 7; if (byte < 128) goto done2; |
| 58 | byte = *(ptr++); res2 |= (byte & 127) << 14; if (byte < 128) goto done2; |
| 59 | byte = *(ptr++); res2 |= (byte & 127) << 21; if (byte < 128) goto done2; |
| 60 | |
| 61 | byte = *(ptr++); res3 = byte & 127; if (byte < 128) goto done3; |
| 62 | byte = *(ptr++); res3 |= (byte & 127) << 7; if (byte < 128) goto done3; |
| 63 | |
| 64 | return NULL; // Value is too long to be a varint64 |
| 65 | |
| 66 | done1: |
| 67 | assert(res2 == 0); |
| 68 | assert(res3 == 0); |
| 69 | *OUTPUT = res1; |
| 70 | return reinterpret_cast<const char*>(ptr); |
| 71 | |
| 72 | done2: |
| 73 | assert(res3 == 0); |
| 74 | *OUTPUT = res1 | (uint64(res2) << 28); |
| 75 | return reinterpret_cast<const char*>(ptr); |
| 76 | |
| 77 | done3: |
| 78 | *OUTPUT = res1 | (uint64(res2) << 28) | (uint64(res3) << 56); |
| 79 | return reinterpret_cast<const char*>(ptr); |
| 80 | } |
| 81 | |
| 82 | const char* Varint::Parse32BackwardSlow(const char* ptr, const char* base, |
| 83 | uint32* OUTPUT) { |
| 84 | // Since this method is rarely called, for simplicity, we just skip backward |
| 85 | // and then parse forward. |
| 86 | const char* prev = Skip32BackwardSlow(ptr, base); |
| 87 | if (prev == NULL) |
| 88 | return NULL; // no value before 'ptr' |
| 89 | |
| 90 | Parse32(prev, OUTPUT); |
| 91 | return prev; |
| 92 | } |
| 93 | |
| 94 | const char* Varint::Parse64BackwardSlow(const char* ptr, const char* base, |
| 95 | uint64* OUTPUT) { |
| 96 | // Since this method is rarely called, for simplicity, we just skip backward |
| 97 | // and then parse forward. |
| 98 | const char* prev = Skip64BackwardSlow(ptr, base); |
| 99 | if (prev == NULL) |
| 100 | return NULL; // no value before 'ptr' |
| 101 | |
| 102 | Parse64(prev, OUTPUT); |
| 103 | return prev; |
| 104 | } |
| 105 | |
| 106 | const char* Varint::Parse64WithLimit(const char* p, |
| 107 | const char* l, |
| 108 | uint64* OUTPUT) { |
| 109 | if (p + kMax64 <= l) { |
| 110 | return Parse64(p, OUTPUT); |
| 111 | } else { |
| 112 | const unsigned char* ptr = reinterpret_cast<const unsigned char*>(p); |
| 113 | const unsigned char* limit = reinterpret_cast<const unsigned char*>(l); |
| 114 | uint64 b, result; |
| 115 | if (ptr >= limit) return NULL; |
| 116 | b = *(ptr++); result = b & 127; if (b < 128) goto done; |
| 117 | if (ptr >= limit) return NULL; |
| 118 | b = *(ptr++); result |= (b & 127) << 7; if (b < 128) goto done; |
| 119 | if (ptr >= limit) return NULL; |
| 120 | b = *(ptr++); result |= (b & 127) << 14; if (b < 128) goto done; |
| 121 | if (ptr >= limit) return NULL; |
| 122 | b = *(ptr++); result |= (b & 127) << 21; if (b < 128) goto done; |
| 123 | if (ptr >= limit) return NULL; |
| 124 | b = *(ptr++); result |= (b & 127) << 28; if (b < 128) goto done; |
| 125 | if (ptr >= limit) return NULL; |
| 126 | b = *(ptr++); result |= (b & 127) << 35; if (b < 128) goto done; |
| 127 | if (ptr >= limit) return NULL; |
| 128 | b = *(ptr++); result |= (b & 127) << 42; if (b < 128) goto done; |
| 129 | if (ptr >= limit) return NULL; |
| 130 | b = *(ptr++); result |= (b & 127) << 49; if (b < 128) goto done; |
| 131 | if (ptr >= limit) return NULL; |
| 132 | b = *(ptr++); result |= (b & 127) << 56; if (b < 128) goto done; |
| 133 | if (ptr >= limit) return NULL; |
| 134 | b = *(ptr++); result |= (b & 127) << 63; if (b < 2) goto done; |
| 135 | return NULL; // Value is too long to be a varint64 |
| 136 | done: |
| 137 | *OUTPUT = result; |
| 138 | return reinterpret_cast<const char*>(ptr); |
| 139 | } |
| 140 | } |
| 141 | |
| 142 | const char* Varint::Skip32BackwardSlow(const char* p, const char* b) { |
| 143 | const unsigned char* ptr = reinterpret_cast<const unsigned char*>(p); |
| 144 | const unsigned char* base = reinterpret_cast<const unsigned char*>(b); |
| 145 | assert(ptr >= base); |
| 146 | |
| 147 | // If the initial pointer is at the base or if the previous byte is not |
| 148 | // the last byte of a varint, we return NULL since there is nothing to skip. |
| 149 | if (ptr == base) return NULL; |
| 150 | if (*(--ptr) > 127) return NULL; |
| 151 | |
| 152 | for (int i = 0; i < 5; i++) { |
| 153 | if (ptr == base) return reinterpret_cast<const char*>(ptr); |
| 154 | if (*(--ptr) < 128) return reinterpret_cast<const char*>(ptr + 1); |
| 155 | } |
| 156 | |
| 157 | return NULL; // value is too long to be a varint32 |
| 158 | } |
| 159 | |
| 160 | const char* Varint::Skip64BackwardSlow(const char* p, const char* b) { |
| 161 | const unsigned char* ptr = reinterpret_cast<const unsigned char*>(p); |
| 162 | const unsigned char* base = reinterpret_cast<const unsigned char*>(b); |
| 163 | assert(ptr >= base); |
| 164 | |
| 165 | // If the initial pointer is at the base or if the previous byte is not |
| 166 | // the last byte of a varint, we return NULL since there is nothing to skip. |
| 167 | if (ptr == base) return NULL; |
| 168 | if (*(--ptr) > 127) return NULL; |
| 169 | |
| 170 | for (int i = 0; i < 10; i++) { |
| 171 | if (ptr == base) return reinterpret_cast<const char*>(ptr); |
| 172 | if (*(--ptr) < 128) return reinterpret_cast<const char*>(ptr + 1); |
| 173 | } |
| 174 | |
| 175 | return NULL; // value is too long to be a varint64 |
| 176 | } |
| 177 | |
| 178 | void Varint::Append32Slow(string* s, uint32 value) { |
| 179 | char buf[Varint::kMax32]; |
| 180 | const char* p = Varint::Encode32(buf, value); |
| 181 | s->append(buf, p - buf); |
| 182 | } |
| 183 | |
| 184 | void Varint::Append64Slow(string* s, uint64 value) { |
| 185 | char buf[Varint::kMax64]; |
| 186 | const char* p = Varint::Encode64(buf, value); |
| 187 | s->append(buf, p - buf); |
| 188 | } |
| 189 | |
| 190 | void Varint::EncodeTwo32Values(string* s, uint32 a, uint32 b) { |
| 191 | uint64 v = 0; |
| 192 | int shift = 0; |
| 193 | while ((a > 0) || (b > 0)) { |
| 194 | uint8 one_byte = (a & 0xf) | ((b & 0xf) << 4); |
| 195 | v |= ((static_cast<uint64>(one_byte)) << shift); |
| 196 | shift += 8; |
| 197 | a >>= 4; |
| 198 | b >>= 4; |
| 199 | } |
| 200 | Append64(s, v); |
| 201 | } |
| 202 | |
| 203 | const char* Varint::DecodeTwo32ValuesSlow(const char* ptr, |
| 204 | uint32* a, uint32* b) { |
| 205 | uint64 v = 0; |
| 206 | const char* result = Varint::Parse64(ptr, &v); |
| 207 | *a = 0; |
| 208 | *b = 0; |
| 209 | int shift = 0; |
| 210 | while (v > 0) { |
| 211 | *a |= ((v & 0xf) << shift); |
| 212 | *b |= (((v >> 4) & 0xf) << shift); |
| 213 | v >>= 8; |
| 214 | shift += 4; |
| 215 | } |
| 216 | return result; |
| 217 | } |
| 218 | |
| 219 | inline int FastLength32(uint32 v) { |
| 220 | if (v < (1u << 14)) { |
| 221 | if (v < (1u << 7)) { |
| 222 | return 1; |
| 223 | } else { |
| 224 | return 2; |
| 225 | } |
| 226 | } else { |
| 227 | if (v < (1u << 28)) { |
| 228 | if (v < (1u << 21)) { |
| 229 | return 3; |
| 230 | } else { |
| 231 | return 4; |
| 232 | } |
| 233 | } else { |
| 234 | return 5; |
| 235 | } |
| 236 | } |
| 237 | } |
| 238 | |
| 239 | const char Varint::length32_bytes_required[33] = |
| 240 | { |
| 241 | 1, // Entry for "-1", which happens when the value is 0 |
| 242 | 1,1,1,1,1,1,1, |
| 243 | 2,2,2,2,2,2,2, |
| 244 | 3,3,3,3,3,3,3, |
| 245 | 4,4,4,4,4,4,4, |
| 246 | 5,5,5,5 |
| 247 | }; |
| 248 | |
| 249 | int Varint::Length32NonInline(uint32 v) { |
| 250 | return FastLength32(v); |
| 251 | } |
| 252 | |
| 253 | int Varint::Length64(uint64 v) { |
| 254 | uint32 tmp; |
| 255 | int nb; // Number of bytes we've determined from our tests |
| 256 | if (v < (1u << 28)) { |
| 257 | tmp = v; |
| 258 | nb = 0; |
| 259 | } else if (v < (1ull << 35)) { |
| 260 | return 5; |
| 261 | } else { |
| 262 | tmp = v >> 35; |
| 263 | nb = 5; |
| 264 | } |
| 265 | return nb + Varint::Length32(tmp); |
| 266 | } |
| 267 | |