1 | // LAF OS Library |
2 | // Copyright (C) 2019-2022 Igara Studio S.A. |
3 | // Copyright (C) 2012-2018 David Capello |
4 | // |
5 | // This file is released under the terms of the MIT license. |
6 | // Read LICENSE.txt for more information. |
7 | |
8 | #ifndef OS_EVENT_H_INCLUDED |
9 | #define OS_EVENT_H_INCLUDED |
10 | #pragma once |
11 | |
12 | #include "base/paths.h" |
13 | #include "gfx/point.h" |
14 | #include "gfx/size.h" |
15 | #include "os/keys.h" |
16 | #include "os/pointer_type.h" |
17 | #include "os/window.h" |
18 | |
19 | #include <functional> |
20 | |
21 | #pragma push_macro("None") |
22 | #undef None // Undefine the X11 None macro |
23 | |
24 | namespace os { |
25 | |
26 | class Event { |
27 | public: |
28 | enum Type { |
29 | None, |
30 | |
31 | // macOS: When the Quit option is selected from the popup menu |
32 | // of the app icon in the dock bar. |
33 | CloseApp, |
34 | |
35 | // When the X is pressed in the current window. |
36 | CloseWindow, |
37 | |
38 | // When the window is resized/maximized/restored (any time the |
39 | // client area size of the window changes) |
40 | ResizeWindow, |
41 | |
42 | // Some files are dropped in the window |
43 | DropFiles, |
44 | |
45 | // Common mouse events |
46 | MouseEnter, |
47 | MouseLeave, |
48 | MouseMove, |
49 | MouseDown, |
50 | MouseUp, |
51 | MouseWheel, |
52 | MouseDoubleClick, |
53 | |
54 | // A key is pressed (or is autorepeated if the key is kept pressed) |
55 | KeyDown, |
56 | |
57 | // A key is released |
58 | KeyUp, |
59 | |
60 | // Pinch gesture with fingers to zoom in/out |
61 | TouchMagnify, |
62 | Callback, |
63 | }; |
64 | |
65 | enum MouseButton { |
66 | NoneButton, |
67 | LeftButton, |
68 | RightButton, |
69 | MiddleButton, |
70 | X1Button, |
71 | X2Button, |
72 | }; |
73 | |
74 | Event() : m_type(None), |
75 | m_window(nullptr), |
76 | m_scancode(kKeyNil), |
77 | m_modifiers(kKeyUninitializedModifier), |
78 | m_unicodeChar(0), |
79 | m_isDead(false), |
80 | m_repeat(0), |
81 | m_preciseWheel(false), |
82 | m_pointerType(PointerType::Unknown), |
83 | m_button(NoneButton), |
84 | m_magnification(0.0f), |
85 | m_pressure(0.0f) { |
86 | } |
87 | |
88 | Type type() const { return m_type; } |
89 | const WindowRef& window() const { return m_window; } |
90 | const base::paths& files() const { return m_files; } |
91 | // TODO Rename this to virtualKey(), which is the real |
92 | // meaning. Then we need another kind of "scan code" with the |
93 | // position in the keyboard, which might be useful to identify |
94 | // keys by its position (e.g. WASD keys in other keyboard |
95 | // layouts). |
96 | KeyScancode scancode() const { return m_scancode; } |
97 | KeyModifiers modifiers() const { return m_modifiers; } |
98 | int unicodeChar() const { return m_unicodeChar; } |
99 | bool isDeadKey() const { return m_isDead; } |
100 | int repeat() const { return m_repeat; } |
101 | gfx::Point position() const { return m_position; } |
102 | gfx::Point wheelDelta() const { return m_wheelDelta; } |
103 | |
104 | // We suppose that if we are receiving precise scrolling deltas, |
105 | // it means that the user is using a touch-like surface (trackpad, |
106 | // magic mouse scrolling, touch wacom tablet, etc.) |
107 | bool preciseWheel() const { return m_preciseWheel; } |
108 | |
109 | PointerType pointerType() const { return m_pointerType; } |
110 | MouseButton button() const { return m_button; } |
111 | float magnification() const { return m_magnification; } |
112 | float pressure() const { return m_pressure; } |
113 | |
114 | void setType(Type type) { m_type = type; } |
115 | void setWindow(const WindowRef& window) { m_window = window; } |
116 | void setFiles(const base::paths& files) { m_files = files; } |
117 | void setCallback(std::function<void()>&& func) { m_callback = std::move(func); } |
118 | |
119 | void setScancode(KeyScancode scancode) { m_scancode = scancode; } |
120 | void setModifiers(KeyModifiers modifiers) { m_modifiers = modifiers; } |
121 | void setUnicodeChar(int unicodeChar) { m_unicodeChar = unicodeChar; } |
122 | void setDeadKey(bool state) { m_isDead = state; } |
123 | void setRepeat(int repeat) { m_repeat = repeat; } |
124 | void setPosition(const gfx::Point& pos) { m_position = pos; } |
125 | void setWheelDelta(const gfx::Point& delta) { m_wheelDelta = delta; } |
126 | void setPreciseWheel(bool precise) { m_preciseWheel = precise; } |
127 | void setPointerType(PointerType pointerType) { m_pointerType = pointerType; } |
128 | void setButton(MouseButton button) { m_button = button; } |
129 | void setMagnification(float magnification) { m_magnification = magnification; } |
130 | void setPressure(float pressure) { m_pressure = pressure; } |
131 | |
132 | void execCallback() { if (m_callback) m_callback(); } |
133 | |
134 | private: |
135 | Type m_type; |
136 | WindowRef m_window; |
137 | base::paths m_files; |
138 | std::function<void()> m_callback; |
139 | KeyScancode m_scancode; |
140 | KeyModifiers m_modifiers; |
141 | int m_unicodeChar; |
142 | bool m_isDead; |
143 | int m_repeat; // repeat=0 means the first time the key is pressed |
144 | gfx::Point m_position; |
145 | gfx::Point m_wheelDelta; |
146 | bool m_preciseWheel; |
147 | PointerType m_pointerType; |
148 | MouseButton m_button; |
149 | |
150 | // For TouchMagnify event |
151 | float m_magnification; |
152 | |
153 | // Pressure of stylus used in mouse-like events |
154 | float m_pressure; |
155 | }; |
156 | |
157 | } // namespace os |
158 | |
159 | #pragma pop_macro("None") |
160 | |
161 | #endif |
162 | |