| 1 | // LAF OS Library |
| 2 | // Copyright (C) 2022 Igara Studio S.A. |
| 3 | // Copyright (C) 2015-2016 David Capello |
| 4 | // |
| 5 | // This file is released under the terms of the MIT license. |
| 6 | // Read LICENSE.txt for more information. |
| 7 | |
| 8 | #ifndef OS_GL_CONTEXT_INCLUDED |
| 9 | #define OS_GL_CONTEXT_INCLUDED |
| 10 | #pragma once |
| 11 | |
| 12 | namespace os { |
| 13 | |
| 14 | class GLContext { |
| 15 | public: |
| 16 | virtual ~GLContext() { } |
| 17 | virtual bool isValid() { return false; } |
| 18 | virtual bool createGLContext() { return false; } |
| 19 | virtual void destroyGLContext() { } |
| 20 | virtual void makeCurrent() { } |
| 21 | virtual void swapBuffers() { } |
| 22 | }; |
| 23 | |
| 24 | } // namespace os |
| 25 | |
| 26 | #endif |
| 27 | |