| 1 | // LAF OS Library |
| 2 | // Copyright (C) 2018-2022 Igara Studio S.A. |
| 3 | // Copyright (C) 2012-2018 David Capello |
| 4 | // |
| 5 | // This file is released under the terms of the MIT license. |
| 6 | // Read LICENSE.txt for more information. |
| 7 | |
| 8 | #ifndef OS_SURFACE_H_INCLUDED |
| 9 | #define OS_SURFACE_H_INCLUDED |
| 10 | #pragma once |
| 11 | |
| 12 | #include "base/string.h" |
| 13 | #include "gfx/clip.h" |
| 14 | #include "gfx/color.h" |
| 15 | #include "gfx/point.h" |
| 16 | #include "gfx/rect.h" |
| 17 | #include "os/color_space.h" |
| 18 | #include "os/paint.h" |
| 19 | #include "os/ref.h" |
| 20 | #include "os/sampling.h" |
| 21 | #include "os/surface_format.h" |
| 22 | |
| 23 | #include <string> |
| 24 | |
| 25 | namespace gfx { |
| 26 | class Matrix; |
| 27 | class Path; |
| 28 | } |
| 29 | |
| 30 | namespace os { |
| 31 | |
| 32 | class ColorSpace; |
| 33 | struct Sampling; |
| 34 | class Surface; |
| 35 | class SurfaceLock; |
| 36 | using SurfaceRef = Ref<Surface>; |
| 37 | |
| 38 | class Surface : public RefCount { |
| 39 | public: |
| 40 | virtual ~Surface() { } |
| 41 | virtual int width() const = 0; |
| 42 | virtual int height() const = 0; |
| 43 | gfx::Rect bounds() const { return gfx::Rect(0, 0, width(), height()); } |
| 44 | virtual const ColorSpaceRef& colorSpace() const = 0; |
| 45 | virtual bool isDirectToScreen() const = 0; |
| 46 | |
| 47 | // Call if you are not going to modify the pixels of this surface |
| 48 | // in the future. E.g. useful for sprite sheets/texture atlases. |
| 49 | virtual void setImmutable() = 0; |
| 50 | |
| 51 | virtual int getSaveCount() const = 0; |
| 52 | virtual gfx::Rect getClipBounds() const = 0; |
| 53 | virtual void saveClip() = 0; |
| 54 | virtual void restoreClip() = 0; |
| 55 | virtual bool clipRect(const gfx::Rect& rc) = 0; |
| 56 | |
| 57 | virtual void save() = 0; |
| 58 | virtual void concat(const gfx::Matrix& matrix) = 0; |
| 59 | virtual void setMatrix(const gfx::Matrix& matrix) = 0; |
| 60 | virtual void resetMatrix() = 0; |
| 61 | virtual void restore() = 0; |
| 62 | virtual gfx::Matrix matrix() const = 0; |
| 63 | |
| 64 | virtual void lock() = 0; |
| 65 | virtual void unlock() = 0; |
| 66 | |
| 67 | virtual void clear() = 0; |
| 68 | |
| 69 | virtual uint8_t* getData(int x, int y) const = 0; |
| 70 | virtual void getFormat(SurfaceFormatData* formatData) const = 0; |
| 71 | |
| 72 | virtual gfx::Color getPixel(int x, int y) const = 0; |
| 73 | virtual void putPixel(gfx::Color color, int x, int y) = 0; |
| 74 | |
| 75 | virtual void drawLine(const float x0, const float y0, |
| 76 | const float x1, const float y1, |
| 77 | const os::Paint& paint) = 0; |
| 78 | |
| 79 | void drawLine(const int x0, const int y0, |
| 80 | const int x1, const int y1, |
| 81 | const os::Paint& paint) { |
| 82 | drawLine(float(x0), float(y0), |
| 83 | float(x1), float(y1), paint); |
| 84 | } |
| 85 | |
| 86 | void drawLine(const gfx::PointF& a, const gfx::PointF& b, |
| 87 | const os::Paint& paint) { |
| 88 | drawLine(float(a.x), float(a.y), |
| 89 | float(b.x), float(b.y), paint); |
| 90 | } |
| 91 | |
| 92 | void drawLine(const gfx::Point& a, const gfx::Point& b, |
| 93 | const os::Paint& paint) { |
| 94 | drawLine(float(a.x), float(a.y), |
| 95 | float(b.x), float(b.y), paint); |
| 96 | } |
| 97 | |
| 98 | virtual void drawRect(const gfx::RectF& rc, |
| 99 | const os::Paint& paint) = 0; |
| 100 | |
| 101 | void drawRect(const gfx::Rect& rc, |
| 102 | const os::Paint& paint) { |
| 103 | drawRect(gfx::RectF(float(rc.x), float(rc.y), |
| 104 | float(rc.w), float(rc.h)), |
| 105 | paint); |
| 106 | } |
| 107 | |
| 108 | virtual void drawCircle(const float cx, const float cy, |
| 109 | const float radius, |
| 110 | const os::Paint& paint) = 0; |
| 111 | |
| 112 | void drawCircle(const gfx::PointF& center, |
| 113 | float radius, |
| 114 | const os::Paint& paint) { |
| 115 | drawCircle(float(center.x), float(center.y), radius, paint); |
| 116 | } |
| 117 | |
| 118 | void drawCircle(const gfx::Point& center, |
| 119 | int radius, |
| 120 | const os::Paint& paint) { |
| 121 | drawCircle(float(center.x), float(center.y), float(radius), paint); |
| 122 | } |
| 123 | |
| 124 | virtual void drawPath(const gfx::Path& path, |
| 125 | const os::Paint& paint) = 0; |
| 126 | |
| 127 | virtual void blitTo(Surface* dest, int srcx, int srcy, int dstx, int dsty, int width, int height) const = 0; |
| 128 | virtual void scrollTo(const gfx::Rect& rc, int dx, int dy) = 0; |
| 129 | // TODO merge all these functions expoing a SkPaint-like structure |
| 130 | virtual void drawSurface(const Surface* src, int dstx, int dsty) = 0; |
| 131 | virtual void drawSurface(const Surface* src, |
| 132 | const gfx::Rect& srcRect, |
| 133 | const gfx::Rect& dstRect, |
| 134 | const os::Sampling& sampling = os::Sampling(), |
| 135 | const os::Paint* paint = nullptr) = 0; |
| 136 | virtual void drawRgbaSurface(const Surface* src, int dstx, int dsty) = 0; |
| 137 | virtual void drawRgbaSurface(const Surface* src, int srcx, int srcy, int dstx, int dsty, int width, int height) = 0; |
| 138 | virtual void drawColoredRgbaSurface(const Surface* src, gfx::Color fg, gfx::Color bg, const gfx::Clip& clip) = 0; |
| 139 | virtual void drawSurfaceNine(os::Surface* surface, |
| 140 | const gfx::Rect& src, |
| 141 | const gfx::Rect& center, |
| 142 | const gfx::Rect& dst, |
| 143 | const bool drawCenter, |
| 144 | const os::Paint* paint) = 0; |
| 145 | |
| 146 | virtual void applyScale(int scaleFactor) = 0; |
| 147 | virtual void* nativeHandle() = 0; |
| 148 | }; |
| 149 | |
| 150 | class SurfaceLock { |
| 151 | public: |
| 152 | SurfaceLock(Surface* surface) : m_surface(surface) { m_surface->lock(); } |
| 153 | ~SurfaceLock() { m_surface->unlock(); } |
| 154 | private: |
| 155 | Surface* m_surface; |
| 156 | }; |
| 157 | |
| 158 | } // namespace os |
| 159 | |
| 160 | #endif |
| 161 | |