| 1 | // LAF OS Library | 
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| 2 | // Copyright (C) 2019-2021  Igara Studio S.A. | 
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| 3 | // | 
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| 4 | // This file is released under the terms of the MIT license. | 
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| 5 | // Read LICENSE.txt for more information. | 
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| 6 |  | 
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| 7 | #ifndef OS_WINDOW_SPEC_H_INCLUDED | 
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| 8 | #define OS_WINDOW_SPEC_H_INCLUDED | 
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| 9 | #pragma once | 
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| 10 |  | 
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| 11 | #include "gfx/rect.h" | 
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| 12 | #include "gfx/size.h" | 
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| 13 | #include "os/screen.h" | 
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| 14 |  | 
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| 15 | namespace os { | 
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| 16 |  | 
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| 17 | class Window; | 
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| 18 |  | 
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| 19 | class WindowSpec { | 
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| 20 | public: | 
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| 21 | // Position of the window by default | 
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| 22 | enum class Position { | 
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| 23 | Default,       // Default position selected by the OS (e.g. on Windows it is CW_USEDEFAULT) | 
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| 24 | Frame,         // Position the window in the exact frame() coordinates | 
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| 25 | ContentRect,   // Position the window leaving the client area origin in the exact contentRect() coordinates | 
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| 26 | Center, | 
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| 27 | }; | 
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| 28 |  | 
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| 29 | WindowSpec() { | 
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| 30 | } | 
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| 31 |  | 
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| 32 | WindowSpec(int width, int height, int scale = 1) | 
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| 33 | : m_contentRect(0, 0, width, height) | 
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| 34 | , m_scale(scale) { | 
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| 35 | } | 
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| 36 |  | 
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| 37 | Position position() const { return m_position; } | 
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| 38 | bool titled() const { return m_titled; } | 
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| 39 | bool borderless() const { return m_borderless; } | 
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| 40 | bool closable() const { return m_closable; } | 
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| 41 | bool maximizable() const { return m_maximizable; } | 
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| 42 | bool minimizable() const { return m_minimizable; } | 
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| 43 | bool resizable() const { return m_resizable; } | 
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| 44 | bool floating() const { return m_floating; } | 
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| 45 | bool transparent() const { return m_transparent; } | 
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| 46 |  | 
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| 47 | // Parent window used for floating windows | 
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| 48 | Window* parent() const { return m_parent; } | 
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| 49 |  | 
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| 50 | void position(const Position p) { m_position = p; } | 
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| 51 | void titled(const bool s) { m_titled = s; } | 
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| 52 | void borderless(const bool s) { m_borderless = s; } | 
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| 53 | void closable(const bool s) { m_closable = s; } | 
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| 54 | void maximizable(const bool s) { m_maximizable = s; } | 
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| 55 | void minimizable(const bool s) { m_minimizable = s; } | 
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| 56 | void resizable(const bool s) { m_resizable = s; } | 
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| 57 | void floating(const bool s) { m_floating = s; } | 
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| 58 | void transparent(const bool s) { m_transparent = s; } | 
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| 59 | void parent(Window* p) { m_parent = p; } | 
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| 60 |  | 
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| 61 | const gfx::Rect& frame() const { return m_frame; } | 
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| 62 | const gfx::Rect& contentRect() const { return m_contentRect; } | 
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| 63 | int scale() const { return m_scale; } | 
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| 64 | const ScreenRef& screen() const { return m_screen; } | 
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| 65 |  | 
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| 66 | void frame(const gfx::Rect& frame) { m_frame = frame; } | 
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| 67 | void contentRect(const gfx::Rect& contentRect) { m_contentRect = contentRect; } | 
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| 68 | void scale(const int scale) { m_scale = scale; } | 
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| 69 | void screen(const ScreenRef& screen) { m_screen = screen; } | 
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| 70 |  | 
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| 71 | private: | 
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| 72 | Position m_position = Position::Default; | 
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| 73 | bool m_titled = true; | 
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| 74 | bool m_borderless = false; | 
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| 75 | bool m_closable = true; | 
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| 76 | bool m_maximizable = true; | 
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| 77 | bool m_minimizable = true; | 
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| 78 | bool m_resizable = true; | 
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| 79 | bool m_floating = false; | 
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| 80 | bool m_transparent = false; | 
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| 81 | gfx::Rect m_frame; | 
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| 82 | gfx::Rect m_contentRect; | 
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| 83 | int m_scale = 1; | 
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| 84 | ScreenRef m_screen; | 
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| 85 | Window* m_parent = nullptr; | 
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| 86 | }; | 
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| 87 |  | 
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| 88 | } // namespace os | 
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| 89 |  | 
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| 90 | #endif | 
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| 91 |  | 
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