| 1 | // Aseprite |
| 2 | // Copyright (C) 2021 Igara Studio S.A. |
| 3 | // |
| 4 | // This program is distributed under the terms of |
| 5 | // the End-User License Agreement for Aseprite. |
| 6 | |
| 7 | #ifndef APP_COMMANDS_DEBUGGER_H_INCLUDED |
| 8 | #define APP_COMMANDS_DEBUGGER_H_INCLUDED |
| 9 | #pragma once |
| 10 | |
| 11 | #include "app/commands/command.h" |
| 12 | |
| 13 | #include <memory> |
| 14 | |
| 15 | namespace app { |
| 16 | |
| 17 | class Debugger; |
| 18 | |
| 19 | class DebuggerCommand : public Command { |
| 20 | public: |
| 21 | DebuggerCommand(); |
| 22 | |
| 23 | void closeDebugger(Context* ctx); |
| 24 | |
| 25 | protected: |
| 26 | void onExecute(Context* context) override; |
| 27 | |
| 28 | std::unique_ptr<Debugger> m_debugger; |
| 29 | }; |
| 30 | |
| 31 | } // namespace app |
| 32 | |
| 33 | #endif |
| 34 | |