1 | // Aseprite |
2 | // Copyright (C) 2019-2020 Igara Studio S.A. |
3 | // |
4 | // This program is distributed under the terms of |
5 | // the End-User License Agreement for Aseprite. |
6 | |
7 | #ifndef APP_FILE_FILE_OP_CONFIG_H_INCLUDED |
8 | #define APP_FILE_FILE_OP_CONFIG_H_INCLUDED |
9 | #pragma once |
10 | |
11 | #include "app/color.h" |
12 | #include "app/pref/preferences.h" |
13 | #include "doc/rgbmap_algorithm.h" |
14 | #include "gfx/color_space.h" |
15 | |
16 | namespace app { |
17 | |
18 | // Options that came from Preferences but can be used in the non-UI thread. |
19 | struct FileOpConfig { |
20 | // True if we have to save/embed the color space of the document |
21 | // in the file. |
22 | bool preserveColorProfile = true; |
23 | |
24 | // Configuration of what to do when we load a file with a color |
25 | // profile or without a color profile. |
26 | app::gen::ColorProfileBehavior filesWithProfile = app::gen::ColorProfileBehavior::EMBEDDED; |
27 | app::gen::ColorProfileBehavior missingProfile = app::gen::ColorProfileBehavior::ASSIGN; |
28 | gfx::ColorSpaceRef workingCS = gfx::ColorSpace::MakeSRGB(); |
29 | |
30 | // True if we should render each frame to save it with the new |
31 | // blend mode.h |
32 | bool newBlend = true; |
33 | |
34 | app::Color defaultSliceColor = app::Color::fromRgb(0, 0, 255); |
35 | |
36 | // Algorithm used to create a palette from RGB files. |
37 | doc::RgbMapAlgorithm rgbMapAlgorithm = doc::RgbMapAlgorithm::DEFAULT; |
38 | |
39 | void fillFromPreferences(); |
40 | }; |
41 | |
42 | } // namespace app |
43 | |
44 | #endif |
45 | |