1 | // Aseprite |
---|---|
2 | // Copyright (C) 2020 Igara Studio S.A. |
3 | // Copyright (C) 2001-2018 David Capello |
4 | // |
5 | // This program is distributed under the terms of |
6 | // the End-User License Agreement for Aseprite. |
7 | |
8 | #ifdef HAVE_CONFIG_H |
9 | #include "config.h" |
10 | #endif |
11 | |
12 | #include "app/res/resources_loader.h" |
13 | |
14 | #include "app/file_system.h" |
15 | #include "app/res/resource.h" |
16 | #include "app/res/resources_loader_delegate.h" |
17 | #include "app/resource_finder.h" |
18 | #include "base/fs.h" |
19 | #include "base/scoped_value.h" |
20 | |
21 | namespace app { |
22 | |
23 | ResourcesLoader::ResourcesLoader(std::unique_ptr<ResourcesLoaderDelegate>&& delegate) |
24 | : m_delegate(std::move(delegate)) |
25 | , m_done(false) |
26 | , m_cancel(false) |
27 | , m_thread(new base::thread([this]{ threadLoadResources(); })) |
28 | { |
29 | } |
30 | |
31 | ResourcesLoader::~ResourcesLoader() |
32 | { |
33 | if (m_thread) |
34 | m_thread->join(); |
35 | } |
36 | |
37 | void ResourcesLoader::cancel() |
38 | { |
39 | m_cancel = true; |
40 | } |
41 | |
42 | bool ResourcesLoader::next(std::unique_ptr<Resource>& resource) |
43 | { |
44 | Resource* rawResource; |
45 | if (m_queue.try_pop(rawResource)) { |
46 | resource.reset(rawResource); |
47 | return true; |
48 | } |
49 | else |
50 | return false; |
51 | } |
52 | |
53 | void ResourcesLoader::reload() |
54 | { |
55 | if (m_thread) { |
56 | m_thread->join(); |
57 | m_thread.reset(nullptr); |
58 | } |
59 | |
60 | m_thread.reset(createThread()); |
61 | } |
62 | |
63 | void ResourcesLoader::threadLoadResources() |
64 | { |
65 | base::ScopedValue<bool> scoped(m_done, false, true); |
66 | |
67 | // Load resources from extensions |
68 | std::map<std::string, std::string> idAndPaths; |
69 | m_delegate->getResourcesPaths(idAndPaths); |
70 | for (const auto& idAndPath : idAndPaths) { |
71 | if (m_cancel) |
72 | break; |
73 | |
74 | TRACE("RESLOAD: Loading resource '%s' from '%s'...\n", |
75 | idAndPath.first.c_str(), |
76 | idAndPath.second.c_str()); |
77 | |
78 | Resource* resource = |
79 | m_delegate->loadResource(idAndPath.first, |
80 | idAndPath.second); |
81 | if (resource) |
82 | m_queue.push(resource); |
83 | } |
84 | } |
85 | |
86 | base::thread* ResourcesLoader::createThread() |
87 | { |
88 | return new base::thread([this]{ threadLoadResources(); }); |
89 | } |
90 | |
91 | } // namespace app |
92 |