| 1 | // Aseprite |
| 2 | // Copyright (C) 2018-2020 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2017 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifndef APP_TOOLS_INK_H_INCLUDED |
| 9 | #define APP_TOOLS_INK_H_INCLUDED |
| 10 | #pragma once |
| 11 | |
| 12 | #include "app/tools/stroke.h" |
| 13 | |
| 14 | namespace gfx { |
| 15 | class Region; |
| 16 | } |
| 17 | |
| 18 | namespace app { |
| 19 | namespace tools { |
| 20 | |
| 21 | class ToolLoop; |
| 22 | |
| 23 | // Class used to paint directly in the destination image (loop->getDstImage()) |
| 24 | // |
| 25 | // The main task of this class is to draw scanlines through its |
| 26 | // inkHline function member. |
| 27 | class Ink { |
| 28 | public: |
| 29 | virtual ~Ink() { } |
| 30 | |
| 31 | // Creates a copy of the ink to avoid sharing state between |
| 32 | // different ToolLoop implementations. (e.g. PaintInk::m_proc is |
| 33 | // set in PaintInk::prepareInk() member function, so we cannot |
| 34 | // share the same PaintInk instance.) |
| 35 | virtual Ink* clone() = 0; |
| 36 | |
| 37 | // Returns true if this ink modifies the selection/mask |
| 38 | virtual bool isSelection() const { return false; } |
| 39 | |
| 40 | // Returns true if this ink modifies the destination image |
| 41 | virtual bool isPaint() const { return false; } |
| 42 | |
| 43 | // Returns true if this ink is an effect (is useful to know if a ink |
| 44 | // is a effect so the Editor can display the cursor bounds) |
| 45 | virtual bool isEffect() const { return false; } |
| 46 | |
| 47 | // Returns true if this ink acts like an eraser |
| 48 | virtual bool isEraser() const { return false; } |
| 49 | |
| 50 | // Returns true if this ink picks colors from the image |
| 51 | virtual bool isEyedropper() const { return false; } |
| 52 | |
| 53 | // Returns true if this ink is shading |
| 54 | virtual bool isShading() const { return false; } |
| 55 | |
| 56 | // Returns true if this ink moves the scroll only |
| 57 | virtual bool isScrollMovement() const { return false; } |
| 58 | |
| 59 | // Returns true if this ink is zoom |
| 60 | virtual bool isZoom() const { return false; } |
| 61 | |
| 62 | // Returns true if this ink moves cels |
| 63 | virtual bool isCelMovement() const { return false; } |
| 64 | |
| 65 | // Returns true if this ink selects layers automatically |
| 66 | virtual bool isAutoSelectLayer() const { return false; } |
| 67 | |
| 68 | // Returns true if this ink is used to mark slices |
| 69 | virtual bool isSlice() const { return false; } |
| 70 | |
| 71 | // Returns true if this tool uses the dithering options |
| 72 | virtual bool withDitheringOptions() const { return false; } |
| 73 | |
| 74 | // Returns true if inkHline() needs source cel coordinates |
| 75 | // instead of sprite coordinates (i.e. relative to |
| 76 | // ToolLoop::getCelOrigin()). |
| 77 | virtual bool needsCelCoordinates() const { return true; } |
| 78 | |
| 79 | // Returns true if this ink needs a special source area. For |
| 80 | // example, blur tool needs one extra pixel to all sides of the |
| 81 | // modified area, so it can use a 3x3 convolution matrix. |
| 82 | virtual bool needsSpecialSourceArea() const { return false; } |
| 83 | virtual void createSpecialSourceArea(const gfx::Region& dirtyArea, gfx::Region& sourceArea) const { } |
| 84 | |
| 85 | // It is called when the tool-loop start (generally when the user |
| 86 | // presses a mouse button over a sprite editor) |
| 87 | virtual void prepareInk(ToolLoop* loop) { } |
| 88 | |
| 89 | // It is used in the final stage of the tool-loop, it is called twice |
| 90 | // (first with state=true and then state=false) |
| 91 | virtual void setFinalStep(ToolLoop* loop, bool state) { } |
| 92 | |
| 93 | // It is used to paint scanlines in the destination image. |
| 94 | // PointShapes call this method when they convert a mouse-point |
| 95 | // to a shape (e.g. pen shape) with various scanlines. |
| 96 | virtual void inkHline(int x1, int y, int x2, ToolLoop* loop) = 0; |
| 97 | |
| 98 | // Called when we have to start using the ink for a new set of |
| 99 | // strokes (e.g. color gradients is adjusted depending on the |
| 100 | // first/last stroke points). |
| 101 | virtual void prepareForStrokes(ToolLoop* loop, Strokes& strokes) { } |
| 102 | |
| 103 | // Called for each point shape. |
| 104 | virtual void prepareForPointShape(ToolLoop* loop, bool firstPoint, int x, int y) { } |
| 105 | virtual void prepareVForPointShape(ToolLoop* loop, int y) { } |
| 106 | virtual void prepareUForPointShapeWholeScanline(ToolLoop* loop, int x1) { } |
| 107 | virtual void prepareUForPointShapeSlicedScanline(ToolLoop* loop, bool leftSlice, int x1) { } |
| 108 | |
| 109 | }; |
| 110 | |
| 111 | } // namespace tools |
| 112 | } // namespace app |
| 113 | |
| 114 | #endif // TOOLS_INK_H_INCLUDED |
| 115 | |