| 1 | // Aseprite |
| 2 | // Copyright (C) 2020 Igara Studio S.A. |
| 3 | // Copyright (C) 2016 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifndef APP_TOOLS_POINTER_H_INCLUDED |
| 9 | #define APP_TOOLS_POINTER_H_INCLUDED |
| 10 | #pragma once |
| 11 | |
| 12 | #include "base/vector2d.h" |
| 13 | #include "gfx/point.h" |
| 14 | #include "ui/pointer_type.h" |
| 15 | |
| 16 | namespace app { |
| 17 | namespace tools { |
| 18 | |
| 19 | using Vec2 = base::Vector2d<float>; |
| 20 | |
| 21 | // Simple container of mouse events information. |
| 22 | class Pointer { |
| 23 | public: |
| 24 | enum Button { None, Left, Middle, Right }; |
| 25 | typedef ui::PointerType Type; |
| 26 | |
| 27 | Pointer() |
| 28 | : m_point(0, 0) |
| 29 | , m_velocity(0.0, 0.0) |
| 30 | , m_button(None) |
| 31 | , m_type(Type::Unknown) |
| 32 | , m_pressure(0.0f) { } |
| 33 | |
| 34 | Pointer(const gfx::Point& point, |
| 35 | const Vec2& velocity, |
| 36 | const Button button, |
| 37 | const Type type, |
| 38 | const float pressure) |
| 39 | : m_point(point) |
| 40 | , m_velocity(velocity) |
| 41 | , m_button(button) |
| 42 | , m_type(type) |
| 43 | , m_pressure(pressure) { } |
| 44 | |
| 45 | const gfx::Point& point() const { return m_point; } |
| 46 | const Vec2& velocity() const { return m_velocity; } |
| 47 | Button button() const { return m_button; } |
| 48 | Type type() const { return m_type; } |
| 49 | float pressure() const { return m_pressure; } |
| 50 | |
| 51 | private: |
| 52 | gfx::Point m_point; |
| 53 | Vec2 m_velocity; |
| 54 | Button m_button; |
| 55 | Type m_type; |
| 56 | float m_pressure; |
| 57 | }; |
| 58 | |
| 59 | } // namespace tools |
| 60 | } // namespace app |
| 61 | |
| 62 | #endif |
| 63 | |