| 1 | // Aseprite Document Library | 
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| 2 | // Copyright (c) 2020 Igara Studio S.A. | 
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| 3 | // Copyright (c) 2018 David Capello | 
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| 4 | // | 
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| 5 | // This file is released under the terms of the MIT license. | 
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| 6 | // Read LICENSE.txt for more information. | 
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| 7 |  | 
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| 8 | #ifndef DOC_ALGORITHM_STROKE_SELECTION_H_INCLUDED | 
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| 9 | #define DOC_ALGORITHM_STROKE_SELECTION_H_INCLUDED | 
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| 10 | #pragma once | 
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| 11 |  | 
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| 12 | #include "doc/color.h" | 
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| 13 | #include "gfx/rect.h" | 
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| 14 |  | 
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| 15 | namespace doc { | 
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| 16 | class Grid; | 
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| 17 | class Image; | 
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| 18 | class Mask; | 
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| 19 |  | 
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| 20 | namespace algorithm { | 
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| 21 |  | 
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| 22 | void stroke_selection( | 
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| 23 | Image* image, | 
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| 24 | const gfx::Rect& imageBounds, | 
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| 25 | const Mask* mask, | 
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| 26 | // This can be a color_t or a tile_t if the image is a tilemap | 
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| 27 | const color_t color, | 
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| 28 | // Optional grid for tilemaps | 
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| 29 | const Grid* grid = nullptr); | 
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| 30 |  | 
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| 31 | } // namespace algorithm | 
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| 32 | } // namespace doc | 
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| 33 |  | 
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| 34 | #endif | 
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| 35 |  | 
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