1 | // Aseprite Document Library |
2 | // Copyright (c) 2020 Igara Studio S.A. |
3 | // Copyright (c) 2018 David Capello |
4 | // |
5 | // This file is released under the terms of the MIT license. |
6 | // Read LICENSE.txt for more information. |
7 | |
8 | #ifndef DOC_ALGORITHM_STROKE_SELECTION_H_INCLUDED |
9 | #define DOC_ALGORITHM_STROKE_SELECTION_H_INCLUDED |
10 | #pragma once |
11 | |
12 | #include "doc/color.h" |
13 | #include "gfx/rect.h" |
14 | |
15 | namespace doc { |
16 | class Grid; |
17 | class Image; |
18 | class Mask; |
19 | |
20 | namespace algorithm { |
21 | |
22 | void stroke_selection( |
23 | Image* image, |
24 | const gfx::Rect& imageBounds, |
25 | const Mask* mask, |
26 | // This can be a color_t or a tile_t if the image is a tilemap |
27 | const color_t color, |
28 | // Optional grid for tilemaps |
29 | const Grid* grid = nullptr); |
30 | |
31 | } // namespace algorithm |
32 | } // namespace doc |
33 | |
34 | #endif |
35 | |