| 1 | // Aseprite Document Library |
| 2 | // Copyright (C) 2018-2021 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2018 David Capello |
| 4 | // |
| 5 | // This file is released under the terms of the MIT license. |
| 6 | // Read LICENSE.txt for more information. |
| 7 | |
| 8 | #ifndef DOC_SPRITE_H_INCLUDED |
| 9 | #define DOC_SPRITE_H_INCLUDED |
| 10 | #pragma once |
| 11 | |
| 12 | #include "base/disable_copying.h" |
| 13 | #include "doc/cel_data.h" |
| 14 | #include "doc/cel_list.h" |
| 15 | #include "doc/color.h" |
| 16 | #include "doc/frame.h" |
| 17 | #include "doc/image_buffer.h" |
| 18 | #include "doc/image_ref.h" |
| 19 | #include "doc/image_spec.h" |
| 20 | #include "doc/layer_list.h" |
| 21 | #include "doc/object.h" |
| 22 | #include "doc/pixel_format.h" |
| 23 | #include "doc/pixel_ratio.h" |
| 24 | #include "doc/rgbmap_algorithm.h" |
| 25 | #include "doc/slices.h" |
| 26 | #include "doc/tags.h" |
| 27 | #include "doc/tile.h" |
| 28 | #include "doc/with_user_data.h" |
| 29 | #include "gfx/rect.h" |
| 30 | |
| 31 | #include <memory> |
| 32 | #include <vector> |
| 33 | |
| 34 | #define DOC_SPRITE_MAX_WIDTH 65535 |
| 35 | #define DOC_SPRITE_MAX_HEIGHT 65535 |
| 36 | |
| 37 | namespace doc { |
| 38 | |
| 39 | class CelsRange; |
| 40 | class Document; |
| 41 | class Image; |
| 42 | class Layer; |
| 43 | class LayerGroup; |
| 44 | class LayerImage; |
| 45 | class Mask; |
| 46 | class Palette; |
| 47 | class Remap; |
| 48 | class RgbMap; |
| 49 | class RgbMapRGB5A3; |
| 50 | class SelectedFrames; |
| 51 | class Tileset; |
| 52 | class Tilesets; |
| 53 | |
| 54 | typedef std::vector<Palette*> PalettesList; |
| 55 | |
| 56 | // The main structure used in the whole program to handle a sprite. |
| 57 | class Sprite : public WithUserData { |
| 58 | public: |
| 59 | enum class RgbMapFor { |
| 60 | OpaqueLayer, |
| 61 | TransparentLayer |
| 62 | }; |
| 63 | |
| 64 | //////////////////////////////////////// |
| 65 | // Constructors/Destructor |
| 66 | |
| 67 | Sprite(const ImageSpec& spec, int ncolors = 256); |
| 68 | virtual ~Sprite(); |
| 69 | |
| 70 | // Creates a new sprite with one transparent layer and one cel |
| 71 | // with an image of the size of the sprite. |
| 72 | static Sprite* MakeStdSprite(const ImageSpec& spec, |
| 73 | const int ncolors = 256, |
| 74 | const ImageBufferPtr& imageBuf = ImageBufferPtr()); |
| 75 | |
| 76 | //////////////////////////////////////// |
| 77 | // Main properties |
| 78 | |
| 79 | const ImageSpec& spec() const { return m_spec; } |
| 80 | |
| 81 | Document* document() const { return m_document; } |
| 82 | void setDocument(Document* doc) { m_document = doc; } |
| 83 | |
| 84 | PixelFormat pixelFormat() const { return (PixelFormat)m_spec.colorMode(); } |
| 85 | ColorMode colorMode() const { return m_spec.colorMode(); } |
| 86 | const PixelRatio& pixelRatio() const { return m_pixelRatio; } |
| 87 | gfx::Size size() const { return m_spec.size(); } |
| 88 | gfx::Rect bounds() const { return m_spec.bounds(); } |
| 89 | int width() const { return m_spec.width(); } |
| 90 | int height() const { return m_spec.height(); } |
| 91 | const gfx::ColorSpaceRef& colorSpace() const { return m_spec.colorSpace(); } |
| 92 | |
| 93 | void setPixelFormat(PixelFormat format); |
| 94 | void setPixelRatio(const PixelRatio& pixelRatio); |
| 95 | void setSize(int width, int height); |
| 96 | void setColorSpace(const gfx::ColorSpaceRef& colorSpace); |
| 97 | |
| 98 | // This method is only required/used for the template functions app::script::UserData_set_text/color. |
| 99 | const Sprite* sprite() const { return this; } |
| 100 | |
| 101 | // Returns true if the sprite has a background layer and it's visible |
| 102 | bool isOpaque() const; |
| 103 | |
| 104 | // Returns true if the rendered images will contain alpha values less |
| 105 | // than 255. Only RGBA and Grayscale images without background needs |
| 106 | // alpha channel in the render. |
| 107 | bool needAlpha() const; |
| 108 | bool supportAlpha() const; |
| 109 | |
| 110 | color_t transparentColor() const { return m_spec.maskColor(); } |
| 111 | void setTransparentColor(color_t color); |
| 112 | |
| 113 | // Defaults |
| 114 | static gfx::Rect DefaultGridBounds(); |
| 115 | static void SetDefaultGridBounds(const gfx::Rect& defGridBounds); |
| 116 | static RgbMapAlgorithm DefaultRgbMapAlgorithm(); |
| 117 | static void SetDefaultRgbMapAlgorithm(const RgbMapAlgorithm mapAlgo); |
| 118 | |
| 119 | const gfx::Rect& gridBounds() const { return m_gridBounds; } |
| 120 | void setGridBounds(const gfx::Rect& rc) { m_gridBounds = rc; } |
| 121 | |
| 122 | virtual int getMemSize() const override; |
| 123 | |
| 124 | //////////////////////////////////////// |
| 125 | // Layers |
| 126 | |
| 127 | LayerGroup* root() const { return m_root; } |
| 128 | LayerImage* backgroundLayer() const; |
| 129 | Layer* firstBrowsableLayer() const; |
| 130 | Layer* firstLayer() const; |
| 131 | layer_t allLayersCount() const; |
| 132 | bool hasVisibleReferenceLayers() const; |
| 133 | |
| 134 | //////////////////////////////////////// |
| 135 | // Palettes |
| 136 | |
| 137 | Palette* palette(frame_t frame) const; |
| 138 | const PalettesList& getPalettes() const; |
| 139 | |
| 140 | void setPalette(const Palette* pal, bool truncate); |
| 141 | |
| 142 | // Removes all palettes from the sprites except the first one. |
| 143 | void resetPalettes(); |
| 144 | |
| 145 | void deletePalette(frame_t frame); |
| 146 | |
| 147 | RgbMapFor rgbMapForSprite() const; |
| 148 | RgbMap* rgbMap(const frame_t frame) const; |
| 149 | RgbMap* rgbMap(const frame_t frame, |
| 150 | const RgbMapFor forLayer) const; |
| 151 | RgbMap* rgbMap(const frame_t frame, |
| 152 | const RgbMapFor forLayer, |
| 153 | RgbMapAlgorithm mapAlgo) const; |
| 154 | |
| 155 | //////////////////////////////////////// |
| 156 | // Frames |
| 157 | |
| 158 | frame_t totalFrames() const { return m_frames; } |
| 159 | frame_t lastFrame() const { return m_frames-1; } |
| 160 | |
| 161 | void addFrame(frame_t newFrame); |
| 162 | void removeFrame(frame_t frame); |
| 163 | void setTotalFrames(frame_t frames); |
| 164 | |
| 165 | int frameDuration(frame_t frame) const; |
| 166 | int totalAnimationDuration() const; |
| 167 | void setFrameDuration(frame_t frame, int msecs); |
| 168 | void setFrameRangeDuration(frame_t from, frame_t to, int msecs); |
| 169 | void setDurationForAllFrames(int msecs); |
| 170 | |
| 171 | const Tags& tags() const { return m_tags; } |
| 172 | Tags& tags() { return m_tags; } |
| 173 | |
| 174 | const Slices& slices() const { return m_slices; } |
| 175 | Slices& slices() { return m_slices; } |
| 176 | |
| 177 | //////////////////////////////////////// |
| 178 | // Shared Images and CelData (for linked Cels) |
| 179 | |
| 180 | ImageRef getImageRef(ObjectId imageId); |
| 181 | CelDataRef getCelDataRef(ObjectId celDataId); |
| 182 | |
| 183 | //////////////////////////////////////// |
| 184 | // Images |
| 185 | |
| 186 | void replaceImage(ObjectId curImageId, const ImageRef& newImage); |
| 187 | void replaceTileset(tileset_index tsi, Tileset* newTileset); |
| 188 | |
| 189 | // Returns all sprite images (cel + tiles) that aren't tilemaps |
| 190 | void getImages(std::vector<ImageRef>& images) const; |
| 191 | |
| 192 | // TODO replace this with a co-routine when we start using C++20 (std::generator<ImageRef>) |
| 193 | void getTilemapsByTileset(const Tileset* tileset, |
| 194 | std::vector<ImageRef>& images) const; |
| 195 | |
| 196 | void remapImages(const Remap& remap); |
| 197 | void remapTilemaps(const Tileset* tileset, |
| 198 | const Remap& remap); |
| 199 | void pickCels(const double x, |
| 200 | const double y, |
| 201 | const frame_t frame, |
| 202 | const int opacityThreshold, |
| 203 | const LayerList& layers, |
| 204 | CelList& cels) const; |
| 205 | |
| 206 | //////////////////////////////////////// |
| 207 | // Iterators |
| 208 | |
| 209 | LayerList allLayers() const; |
| 210 | LayerList allVisibleLayers() const; |
| 211 | LayerList allVisibleReferenceLayers() const; |
| 212 | LayerList allBrowsableLayers() const; |
| 213 | |
| 214 | CelsRange cels() const; |
| 215 | CelsRange cels(frame_t frame) const; |
| 216 | CelsRange uniqueCels() const; |
| 217 | CelsRange uniqueCels(const SelectedFrames& selFrames) const; |
| 218 | |
| 219 | //////////////////////////////////////// |
| 220 | // Tilesets |
| 221 | |
| 222 | bool hasTilesets() const { return m_tilesets != nullptr; } |
| 223 | Tilesets* tilesets() const; |
| 224 | |
| 225 | private: |
| 226 | Document* m_document; |
| 227 | ImageSpec m_spec; |
| 228 | PixelRatio m_pixelRatio; |
| 229 | frame_t m_frames; // how many frames has this sprite |
| 230 | std::vector<int> m_frlens; // duration per frame |
| 231 | PalettesList m_palettes; // list of palettes |
| 232 | LayerGroup* m_root; // main group of layers |
| 233 | gfx::Rect m_gridBounds; // grid settings |
| 234 | |
| 235 | // Current rgb map |
| 236 | mutable RgbMapAlgorithm m_rgbMapAlgorithm; |
| 237 | mutable std::unique_ptr<RgbMap> m_rgbMap; |
| 238 | |
| 239 | Tags m_tags; |
| 240 | Slices m_slices; |
| 241 | |
| 242 | // Tilesets |
| 243 | mutable Tilesets* m_tilesets; |
| 244 | |
| 245 | // Disable default constructor and copying |
| 246 | Sprite(); |
| 247 | DISABLE_COPYING(Sprite); |
| 248 | }; |
| 249 | |
| 250 | } // namespace doc |
| 251 | |
| 252 | #endif |
| 253 | |