| 1 | // Aseprite FLIC Library |
| 2 | // Copyright (c) 2015 David Capello |
| 3 | // |
| 4 | // This file is released under the terms of the MIT license. |
| 5 | // Read LICENSE.txt for more information. |
| 6 | |
| 7 | #ifndef FLIC_FLIC_H_INCLUDED |
| 8 | #define FLIC_FLIC_H_INCLUDED |
| 9 | #pragma once |
| 10 | |
| 11 | #include <stdint.h> |
| 12 | |
| 13 | #include <cassert> |
| 14 | #include <cstdio> |
| 15 | #include <vector> |
| 16 | |
| 17 | namespace flic { |
| 18 | |
| 19 | struct Color { |
| 20 | uint8_t r, g, b; |
| 21 | |
| 22 | Color() : r(0), g(0), b(0) { |
| 23 | } |
| 24 | |
| 25 | Color(uint8_t r, uint8_t g, uint8_t b) : r(r), g(g), b(b) { |
| 26 | } |
| 27 | |
| 28 | bool operator==(const Color& o) const { |
| 29 | return r == o.r && g == o.g && b == o.b; |
| 30 | } |
| 31 | |
| 32 | bool operator!=(const Color& o) const { |
| 33 | return !operator==(o); |
| 34 | } |
| 35 | }; |
| 36 | |
| 37 | struct { |
| 38 | int ; |
| 39 | int ; |
| 40 | int ; |
| 41 | int ; |
| 42 | }; |
| 43 | |
| 44 | class Colormap { |
| 45 | public: |
| 46 | static const int SIZE = 256; |
| 47 | |
| 48 | Colormap() { |
| 49 | } |
| 50 | |
| 51 | int size() const { |
| 52 | return SIZE; |
| 53 | } |
| 54 | |
| 55 | const Color& operator[](int i) const { |
| 56 | assert(i >= 0 && i < SIZE); |
| 57 | return m_color[i]; |
| 58 | } |
| 59 | |
| 60 | Color& operator[](int i) { |
| 61 | assert(i >= 0 && i < SIZE); |
| 62 | return m_color[i]; |
| 63 | } |
| 64 | |
| 65 | bool operator==(const Colormap& o) const { |
| 66 | for (int i=0; i<SIZE; ++i) { |
| 67 | if (m_color[i] != o[i]) |
| 68 | return false; |
| 69 | } |
| 70 | return true; |
| 71 | } |
| 72 | |
| 73 | bool operator!=(const Colormap& o) const { |
| 74 | return !operator==(o); |
| 75 | } |
| 76 | |
| 77 | private: |
| 78 | Color m_color[SIZE]; |
| 79 | }; |
| 80 | |
| 81 | struct Frame { |
| 82 | uint8_t* pixels; |
| 83 | uint32_t rowstride; |
| 84 | Colormap colormap; |
| 85 | }; |
| 86 | |
| 87 | class FileInterface { |
| 88 | public: |
| 89 | virtual ~FileInterface() { } |
| 90 | |
| 91 | // Returns true if we can read/write bytes from/into the file |
| 92 | virtual bool ok() const = 0; |
| 93 | |
| 94 | // Current position in the file |
| 95 | virtual size_t tell() = 0; |
| 96 | |
| 97 | // Jump to the given position in the file |
| 98 | virtual void seek(size_t absPos) = 0; |
| 99 | |
| 100 | // Returns the next byte in the file or 0 if ok() = false |
| 101 | virtual uint8_t read8() = 0; |
| 102 | |
| 103 | // Writes one byte in the file (or do nothing if ok() = false) |
| 104 | virtual void write8(uint8_t value) = 0; |
| 105 | }; |
| 106 | |
| 107 | class StdioFileInterface : public flic::FileInterface { |
| 108 | public: |
| 109 | StdioFileInterface(FILE* file); |
| 110 | bool ok() const override; |
| 111 | size_t tell() override; |
| 112 | void seek(size_t absPos) override; |
| 113 | uint8_t read8() override; |
| 114 | void write8(uint8_t value) override; |
| 115 | |
| 116 | private: |
| 117 | FILE* m_file; |
| 118 | bool m_ok; |
| 119 | }; |
| 120 | |
| 121 | class Decoder { |
| 122 | public: |
| 123 | Decoder(FileInterface* file); |
| 124 | bool (Header& ); |
| 125 | bool readFrame(Frame& frame); |
| 126 | |
| 127 | private: |
| 128 | void readChunk(Frame& frame); |
| 129 | void readBlackChunk(Frame& frame); |
| 130 | void readCopyChunk(Frame& frame); |
| 131 | void readColorChunk(Frame& frame, bool oldColorChunk); |
| 132 | void readBrunChunk(Frame& frame); |
| 133 | void readLcChunk(Frame& frame); |
| 134 | void readDeltaChunk(Frame& frame); |
| 135 | uint16_t read16(); |
| 136 | uint32_t read32(); |
| 137 | |
| 138 | FileInterface* m_file; |
| 139 | int m_width, m_height; |
| 140 | int m_frameCount; |
| 141 | int m_offsetFrame1; |
| 142 | int m_offsetFrame2; |
| 143 | }; |
| 144 | |
| 145 | class Encoder { |
| 146 | public: |
| 147 | Encoder(FileInterface* file); |
| 148 | ~Encoder(); |
| 149 | |
| 150 | void (const Header& ); |
| 151 | void writeFrame(const Frame& frame); |
| 152 | |
| 153 | // Must be called at the end with the first frame. It's required |
| 154 | // by Animator Pro to loop the animation from the last frame to |
| 155 | // the first one. |
| 156 | void writeRingFrame(const Frame& frame); |
| 157 | |
| 158 | private: |
| 159 | void writeColorChunk(const Frame& frame); |
| 160 | void writeBrunChunk(const Frame& frame); |
| 161 | void writeBrunLineChunk(const Frame& frame, int y); |
| 162 | void writeLcChunk(const Frame& frame); |
| 163 | void writeLcLineChunk(const Frame& frame, int y); |
| 164 | void write16(uint16_t value); |
| 165 | void write32(uint32_t value); |
| 166 | |
| 167 | FileInterface* m_file; |
| 168 | int m_width, m_height; |
| 169 | Colormap m_prevColormap; |
| 170 | std::vector<uint8_t> m_prevFrameData; |
| 171 | int m_frameCount; |
| 172 | int m_offsetFrame1; |
| 173 | int m_offsetFrame2; |
| 174 | }; |
| 175 | |
| 176 | } // namespace flic |
| 177 | |
| 178 | #endif |
| 179 | |