| 1 | // Aseprite UI Library |
| 2 | // Copyright (C) 2001-2016 David Capello |
| 3 | // |
| 4 | // This file is released under the terms of the MIT license. |
| 5 | // Read LICENSE.txt for more information. |
| 6 | |
| 7 | #ifndef UI_ACCELERATOR_H_INCLUDED |
| 8 | #define UI_ACCELERATOR_H_INCLUDED |
| 9 | #pragma once |
| 10 | |
| 11 | #include <string> |
| 12 | #include <vector> |
| 13 | |
| 14 | #include "ui/keys.h" |
| 15 | |
| 16 | namespace ui { |
| 17 | |
| 18 | extern const char* kWinKeyName; |
| 19 | |
| 20 | // TODO rename this class to Shortcut |
| 21 | class Accelerator { |
| 22 | public: |
| 23 | Accelerator(); |
| 24 | Accelerator(KeyModifiers modifiers, KeyScancode scancode, int unicodeChar); |
| 25 | // Convert string like "Ctrl+Q" or "Alt+X" into an accelerator. |
| 26 | explicit Accelerator(const std::string& str); |
| 27 | |
| 28 | bool isEmpty() const; |
| 29 | std::string toString() const; |
| 30 | |
| 31 | bool isPressed(KeyModifiers modifiers, KeyScancode scancode, int unicodeChar) const; |
| 32 | |
| 33 | // Returns true if the key is pressed and ONLY its modifiers are |
| 34 | // pressed. |
| 35 | bool isPressed() const; |
| 36 | |
| 37 | // Returns true if the key + its modifiers are pressed (other |
| 38 | // modifiers are allowed too). |
| 39 | bool isLooselyPressed() const; |
| 40 | |
| 41 | bool operator==(const Accelerator& other) const; |
| 42 | bool operator!=(const Accelerator& other) const { |
| 43 | return !operator==(other); |
| 44 | } |
| 45 | |
| 46 | KeyModifiers modifiers() const { return m_modifiers; } |
| 47 | KeyScancode scancode() const { return m_scancode; } |
| 48 | int unicodeChar() const { return m_unicodeChar; } |
| 49 | |
| 50 | private: |
| 51 | KeyModifiers m_modifiers; |
| 52 | KeyScancode m_scancode; |
| 53 | int m_unicodeChar; |
| 54 | }; |
| 55 | |
| 56 | // TODO rename this class to Shortcuts |
| 57 | class Accelerators { |
| 58 | public: |
| 59 | typedef std::vector<Accelerator> List; |
| 60 | typedef List::iterator iterator; |
| 61 | typedef List::const_iterator const_iterator; |
| 62 | |
| 63 | iterator begin() { return m_list.begin(); } |
| 64 | iterator end() { return m_list.end(); } |
| 65 | const_iterator begin() const { return m_list.begin(); } |
| 66 | const_iterator end() const { return m_list.end(); } |
| 67 | |
| 68 | bool empty() const { return m_list.empty(); } |
| 69 | std::size_t size() const { return m_list.size(); } |
| 70 | |
| 71 | const ui::Accelerator& front() const { return m_list.front(); } |
| 72 | |
| 73 | const ui::Accelerator& operator[](int index) const { |
| 74 | return m_list[index]; |
| 75 | } |
| 76 | |
| 77 | ui::Accelerator& operator[](int index) { |
| 78 | return m_list[index]; |
| 79 | } |
| 80 | |
| 81 | void clear() { m_list.clear(); } |
| 82 | bool has(const Accelerator& accel) const; |
| 83 | void add(const Accelerator& accel); |
| 84 | void remove(const Accelerator& accel); |
| 85 | |
| 86 | private: |
| 87 | List m_list; |
| 88 | }; |
| 89 | |
| 90 | } // namespace ui |
| 91 | |
| 92 | #endif |
| 93 | |