1 | // Aseprite UI Library |
2 | // Copyright (C) 2022 Igara Studio S.A. |
3 | // |
4 | // This file is released under the terms of the MIT license. |
5 | // Read LICENSE.txt for more information. |
6 | |
7 | #ifdef HAVE_CONFIG_H |
8 | #include "config.h" |
9 | #endif |
10 | |
11 | #include "ui/paint.h" |
12 | |
13 | #include "base/exception.h" |
14 | |
15 | #if LAF_SKIA |
16 | #include "include/core/SkBitmap.h" |
17 | #endif |
18 | |
19 | namespace ui { |
20 | |
21 | void set_checkered_paint_mode(Paint& paint, |
22 | const int param, |
23 | const gfx::Color a, |
24 | const gfx::Color b) |
25 | { |
26 | #if LAF_SKIA |
27 | SkPaint& skPaint = paint.skPaint(); |
28 | skPaint.setBlendMode(SkBlendMode::kSrcOver); |
29 | |
30 | SkBitmap bitmap; |
31 | if (!bitmap.tryAllocPixels( |
32 | SkImageInfo::MakeN32(8, 8, kOpaque_SkAlphaType))) { |
33 | throw base::Exception("Cannot create temporary Skia surface" ); |
34 | } |
35 | |
36 | { |
37 | SkPMColor A = SkPreMultiplyARGB(gfx::geta(a), gfx::getr(a), gfx::getg(a), gfx::getb(a)); |
38 | SkPMColor B = SkPreMultiplyARGB(gfx::geta(b), gfx::getr(b), gfx::getg(b), gfx::getb(b)); |
39 | int offset = 7 - (param & 7); |
40 | for (int y=0; y<8; y++) |
41 | for (int x=0; x<8; x++) |
42 | *bitmap.getAddr32(x, y) = (((x+y+offset)&7) < 4 ? B: A); |
43 | } |
44 | |
45 | sk_sp<SkShader> shader( |
46 | bitmap.makeShader(SkTileMode::kRepeat, |
47 | SkTileMode::kRepeat, |
48 | SkSamplingOptions())); |
49 | skPaint.setShader(shader); |
50 | #endif |
51 | } |
52 | |
53 | } // namespace ui |
54 | |