1 | // Aseprite UI Library |
2 | // Copyright (C) 2001-2017 David Capello |
3 | // |
4 | // This file is released under the terms of the MIT license. |
5 | // Read LICENSE.txt for more information. |
6 | |
7 | #ifndef UI_PAINT_EVENT_H_INCLUDED |
8 | #define UI_PAINT_EVENT_H_INCLUDED |
9 | #pragma once |
10 | |
11 | #include "ui/event.h" |
12 | |
13 | namespace ui { |
14 | |
15 | class Graphics; |
16 | class Widget; |
17 | |
18 | class PaintEvent : public Event { |
19 | public: |
20 | PaintEvent(Widget* source, Graphics* graphics); |
21 | virtual ~PaintEvent(); |
22 | |
23 | Graphics* graphics(); |
24 | |
25 | bool isPainted() const { return m_painted; } |
26 | bool isTransparentBg() const { return m_transparentBg; } |
27 | |
28 | void setTransparentBg(bool state) { |
29 | m_transparentBg = state; |
30 | } |
31 | |
32 | private: |
33 | Graphics* m_graphics; |
34 | bool m_painted; |
35 | bool m_transparentBg; |
36 | }; |
37 | |
38 | } // namespace ui |
39 | |
40 | #endif |
41 | |