| 1 | // Aseprite UI Library |
| 2 | // Copyright (C) 2001-2017 David Capello |
| 3 | // |
| 4 | // This file is released under the terms of the MIT license. |
| 5 | // Read LICENSE.txt for more information. |
| 6 | |
| 7 | #ifndef UI_PAINT_EVENT_H_INCLUDED |
| 8 | #define UI_PAINT_EVENT_H_INCLUDED |
| 9 | #pragma once |
| 10 | |
| 11 | #include "ui/event.h" |
| 12 | |
| 13 | namespace ui { |
| 14 | |
| 15 | class Graphics; |
| 16 | class Widget; |
| 17 | |
| 18 | class PaintEvent : public Event { |
| 19 | public: |
| 20 | PaintEvent(Widget* source, Graphics* graphics); |
| 21 | virtual ~PaintEvent(); |
| 22 | |
| 23 | Graphics* graphics(); |
| 24 | |
| 25 | bool isPainted() const { return m_painted; } |
| 26 | bool isTransparentBg() const { return m_transparentBg; } |
| 27 | |
| 28 | void setTransparentBg(bool state) { |
| 29 | m_transparentBg = state; |
| 30 | } |
| 31 | |
| 32 | private: |
| 33 | Graphics* m_graphics; |
| 34 | bool m_painted; |
| 35 | bool m_transparentBg; |
| 36 | }; |
| 37 | |
| 38 | } // namespace ui |
| 39 | |
| 40 | #endif |
| 41 | |