| 1 | // Aseprite UI Library |
| 2 | // Copyright (C) 2019-2022 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2017 David Capello |
| 4 | // |
| 5 | // This file is released under the terms of the MIT license. |
| 6 | // Read LICENSE.txt for more information. |
| 7 | |
| 8 | #ifndef UI_WINDOW_H_INCLUDED |
| 9 | #define UI_WINDOW_H_INCLUDED |
| 10 | #pragma once |
| 11 | |
| 12 | #include "gfx/point.h" |
| 13 | #include "obs/signal.h" |
| 14 | #include "ui/close_event.h" |
| 15 | #include "ui/event.h" |
| 16 | #include "ui/hit_test_event.h" |
| 17 | #include "ui/widget.h" |
| 18 | |
| 19 | namespace ui { |
| 20 | |
| 21 | class ButtonBase; |
| 22 | class Label; |
| 23 | |
| 24 | class Window : public Widget { |
| 25 | public: |
| 26 | enum Type { DesktopWindow, WithTitleBar, WithoutTitleBar }; |
| 27 | |
| 28 | explicit Window(Type type, const std::string& text = "" ); |
| 29 | ~Window(); |
| 30 | |
| 31 | bool ownDisplay() const { return m_ownDisplay; } |
| 32 | Display* display() const; |
| 33 | void setDisplay(Display* display, const bool own); |
| 34 | bool hasDisplaySet() const { return m_display != nullptr; } |
| 35 | |
| 36 | Widget* closer() const { return m_closer; } |
| 37 | |
| 38 | void setAutoRemap(bool state); |
| 39 | void setMoveable(bool state); |
| 40 | void setSizeable(bool state); |
| 41 | void setOnTop(bool state); |
| 42 | void setWantFocus(bool state); |
| 43 | |
| 44 | void remapWindow(); |
| 45 | void centerWindow(Display* parentDisplay = nullptr); |
| 46 | void moveWindow(const gfx::Rect& rect); |
| 47 | |
| 48 | // Expands or shrink the window to the given side (generally sizeHint()) |
| 49 | void expandWindow(const gfx::Size& size); |
| 50 | |
| 51 | void openWindow(); |
| 52 | void openWindowInForeground(); |
| 53 | void closeWindow(Widget* closer); |
| 54 | |
| 55 | bool isTopLevel(); |
| 56 | bool isForeground() const { return m_isForeground; } |
| 57 | bool isDesktop() const { return m_isDesktop; } |
| 58 | bool isOnTop() const { return m_isOnTop; } |
| 59 | bool isWantFocus() const { return m_isWantFocus; } |
| 60 | bool isSizeable() const { return m_isSizeable; } |
| 61 | bool isMoveable() const { return m_isMoveable; } |
| 62 | |
| 63 | bool shouldCreateNativeWindow() const { |
| 64 | return !isDesktop(); |
| 65 | } |
| 66 | |
| 67 | HitTest hitTest(const gfx::Point& point); |
| 68 | |
| 69 | // Last native window frame bounds. Saved just before we close the |
| 70 | // native window so we can save this information in the |
| 71 | // configuration file. |
| 72 | gfx::Rect lastNativeFrame() const { return m_lastFrame; } |
| 73 | void loadNativeFrame(const gfx::Rect& frame); |
| 74 | |
| 75 | // Esc key closes the current window (presses the little close |
| 76 | // button decorator) only on foreground windows, but you can |
| 77 | // override this to allow this behavior in other kind of windows. |
| 78 | virtual bool shouldProcessEscKeyToCloseWindow() const { |
| 79 | return isForeground(); |
| 80 | } |
| 81 | |
| 82 | // Signals |
| 83 | obs::signal<void (Event&)> Open; |
| 84 | obs::signal<void (CloseEvent&)> Close; |
| 85 | |
| 86 | protected: |
| 87 | ButtonBase* closeButton() { return m_closeButton; } |
| 88 | |
| 89 | virtual bool onProcessMessage(Message* msg) override; |
| 90 | virtual void onInvalidateRegion(const gfx::Region& region) override; |
| 91 | virtual void onResize(ResizeEvent& ev) override; |
| 92 | virtual void onSizeHint(SizeHintEvent& ev) override; |
| 93 | virtual void onBroadcastMouseMessage(const gfx::Point& screenPos, |
| 94 | WidgetsList& targets) override; |
| 95 | virtual void onSetText() override; |
| 96 | |
| 97 | // New events |
| 98 | virtual void onOpen(Event& ev); |
| 99 | virtual void onBeforeClose(CloseEvent& ev) {} |
| 100 | virtual void onClose(CloseEvent& ev); |
| 101 | virtual void onHitTest(HitTestEvent& ev); |
| 102 | virtual void onWindowResize(); |
| 103 | virtual void onWindowMovement(); |
| 104 | virtual void onBuildTitleLabel(); |
| 105 | |
| 106 | private: |
| 107 | void windowSetPosition(const gfx::Rect& rect); |
| 108 | int getAction(int x, int y); |
| 109 | void limitSize(int* w, int* h); |
| 110 | void moveWindow(const gfx::Rect& rect, bool use_blit); |
| 111 | |
| 112 | Display* m_display; |
| 113 | Widget* m_closer; |
| 114 | Label* m_titleLabel; |
| 115 | ButtonBase* m_closeButton; |
| 116 | bool m_ownDisplay : 1; |
| 117 | bool m_isDesktop : 1; |
| 118 | bool m_isMoveable : 1; |
| 119 | bool m_isSizeable : 1; |
| 120 | bool m_isOnTop : 1; |
| 121 | bool m_isWantFocus : 1; |
| 122 | bool m_isForeground : 1; |
| 123 | bool m_isAutoRemap : 1; |
| 124 | int m_hitTest; |
| 125 | gfx::Rect m_lastFrame; |
| 126 | }; |
| 127 | |
| 128 | } // namespace ui |
| 129 | |
| 130 | #endif |
| 131 | |