| 1 | /* |
| 2 | * IXSocketServer.cpp |
| 3 | * Author: Benjamin Sergeant |
| 4 | * Copyright (c) 2018 Machine Zone, Inc. All rights reserved. |
| 5 | */ |
| 6 | |
| 7 | #include "IXSocketServer.h" |
| 8 | |
| 9 | #include "IXNetSystem.h" |
| 10 | #include "IXSelectInterrupt.h" |
| 11 | #include "IXSelectInterruptFactory.h" |
| 12 | #include "IXSetThreadName.h" |
| 13 | #include "IXSocket.h" |
| 14 | #include "IXSocketConnect.h" |
| 15 | #include "IXSocketFactory.h" |
| 16 | #include <assert.h> |
| 17 | #include <sstream> |
| 18 | #include <stdio.h> |
| 19 | #include <string.h> |
| 20 | |
| 21 | namespace ix |
| 22 | { |
| 23 | const int SocketServer::kDefaultPort(8080); |
| 24 | const std::string SocketServer::kDefaultHost("127.0.0.1" ); |
| 25 | const int SocketServer::kDefaultTcpBacklog(5); |
| 26 | const size_t SocketServer::kDefaultMaxConnections(128); |
| 27 | const int SocketServer::kDefaultAddressFamily(AF_INET); |
| 28 | |
| 29 | SocketServer::SocketServer( |
| 30 | int port, const std::string& host, int backlog, size_t maxConnections, int addressFamily) |
| 31 | : _port(port) |
| 32 | , _host(host) |
| 33 | , _backlog(backlog) |
| 34 | , _maxConnections(maxConnections) |
| 35 | , _addressFamily(addressFamily) |
| 36 | , _serverFd(-1) |
| 37 | , _stop(false) |
| 38 | , _stopGc(false) |
| 39 | , _connectionStateFactory(&ConnectionState::createConnectionState) |
| 40 | , _acceptSelectInterrupt(createSelectInterrupt()) |
| 41 | { |
| 42 | } |
| 43 | |
| 44 | SocketServer::~SocketServer() |
| 45 | { |
| 46 | stop(); |
| 47 | } |
| 48 | |
| 49 | void SocketServer::logError(const std::string& str) |
| 50 | { |
| 51 | std::lock_guard<std::mutex> lock(_logMutex); |
| 52 | fprintf(stderr, "%s\n" , str.c_str()); |
| 53 | } |
| 54 | |
| 55 | void SocketServer::logInfo(const std::string& str) |
| 56 | { |
| 57 | std::lock_guard<std::mutex> lock(_logMutex); |
| 58 | fprintf(stdout, "%s\n" , str.c_str()); |
| 59 | } |
| 60 | |
| 61 | std::pair<bool, std::string> SocketServer::listen() |
| 62 | { |
| 63 | std::string acceptSelectInterruptInitErrorMsg; |
| 64 | if (!_acceptSelectInterrupt->init(acceptSelectInterruptInitErrorMsg)) |
| 65 | { |
| 66 | std::stringstream ss; |
| 67 | ss << "SocketServer::listen() error in SelectInterrupt::init: " |
| 68 | << acceptSelectInterruptInitErrorMsg; |
| 69 | |
| 70 | return std::make_pair(false, ss.str()); |
| 71 | } |
| 72 | |
| 73 | if (_addressFamily != AF_INET && _addressFamily != AF_INET6) |
| 74 | { |
| 75 | std::string errMsg("SocketServer::listen() AF_INET and AF_INET6 are currently " |
| 76 | "the only supported address families" ); |
| 77 | return std::make_pair(false, errMsg); |
| 78 | } |
| 79 | |
| 80 | // Get a socket for accepting connections. |
| 81 | if ((_serverFd = socket(_addressFamily, SOCK_STREAM, 0)) < 0) |
| 82 | { |
| 83 | std::stringstream ss; |
| 84 | ss << "SocketServer::listen() error creating socket): " << strerror(Socket::getErrno()); |
| 85 | |
| 86 | return std::make_pair(false, ss.str()); |
| 87 | } |
| 88 | |
| 89 | // Make that socket reusable. (allow restarting this server at will) |
| 90 | int enable = 1; |
| 91 | if (setsockopt(_serverFd, SOL_SOCKET, SO_REUSEADDR, (char*) &enable, sizeof(enable)) < 0) |
| 92 | { |
| 93 | std::stringstream ss; |
| 94 | ss << "SocketServer::listen() error calling setsockopt(SO_REUSEADDR) " |
| 95 | << "at address " << _host << ":" << _port << " : " << strerror(Socket::getErrno()); |
| 96 | |
| 97 | Socket::closeSocket(_serverFd); |
| 98 | return std::make_pair(false, ss.str()); |
| 99 | } |
| 100 | |
| 101 | if (_addressFamily == AF_INET) |
| 102 | { |
| 103 | struct sockaddr_in server; |
| 104 | server.sin_family = _addressFamily; |
| 105 | server.sin_port = htons(_port); |
| 106 | |
| 107 | if (ix::inet_pton(_addressFamily, _host.c_str(), &server.sin_addr.s_addr) <= 0) |
| 108 | { |
| 109 | std::stringstream ss; |
| 110 | ss << "SocketServer::listen() error calling inet_pton " |
| 111 | << "at address " << _host << ":" << _port << " : " |
| 112 | << strerror(Socket::getErrno()); |
| 113 | |
| 114 | Socket::closeSocket(_serverFd); |
| 115 | return std::make_pair(false, ss.str()); |
| 116 | } |
| 117 | |
| 118 | // Bind the socket to the server address. |
| 119 | if (bind(_serverFd, (struct sockaddr*) &server, sizeof(server)) < 0) |
| 120 | { |
| 121 | std::stringstream ss; |
| 122 | ss << "SocketServer::listen() error calling bind " |
| 123 | << "at address " << _host << ":" << _port << " : " |
| 124 | << strerror(Socket::getErrno()); |
| 125 | |
| 126 | Socket::closeSocket(_serverFd); |
| 127 | return std::make_pair(false, ss.str()); |
| 128 | } |
| 129 | } |
| 130 | else // AF_INET6 |
| 131 | { |
| 132 | struct sockaddr_in6 server; |
| 133 | server.sin6_family = _addressFamily; |
| 134 | server.sin6_port = htons(_port); |
| 135 | |
| 136 | if (ix::inet_pton(_addressFamily, _host.c_str(), &server.sin6_addr) <= 0) |
| 137 | { |
| 138 | std::stringstream ss; |
| 139 | ss << "SocketServer::listen() error calling inet_pton " |
| 140 | << "at address " << _host << ":" << _port << " : " |
| 141 | << strerror(Socket::getErrno()); |
| 142 | |
| 143 | Socket::closeSocket(_serverFd); |
| 144 | return std::make_pair(false, ss.str()); |
| 145 | } |
| 146 | |
| 147 | // Bind the socket to the server address. |
| 148 | if (bind(_serverFd, (struct sockaddr*) &server, sizeof(server)) < 0) |
| 149 | { |
| 150 | std::stringstream ss; |
| 151 | ss << "SocketServer::listen() error calling bind " |
| 152 | << "at address " << _host << ":" << _port << " : " |
| 153 | << strerror(Socket::getErrno()); |
| 154 | |
| 155 | Socket::closeSocket(_serverFd); |
| 156 | return std::make_pair(false, ss.str()); |
| 157 | } |
| 158 | } |
| 159 | |
| 160 | // |
| 161 | // Listen for connections. Specify the tcp backlog. |
| 162 | // |
| 163 | if (::listen(_serverFd, _backlog) < 0) |
| 164 | { |
| 165 | std::stringstream ss; |
| 166 | ss << "SocketServer::listen() error calling listen " |
| 167 | << "at address " << _host << ":" << _port << " : " << strerror(Socket::getErrno()); |
| 168 | |
| 169 | Socket::closeSocket(_serverFd); |
| 170 | return std::make_pair(false, ss.str()); |
| 171 | } |
| 172 | |
| 173 | return std::make_pair(true, "" ); |
| 174 | } |
| 175 | |
| 176 | void SocketServer::start() |
| 177 | { |
| 178 | _stop = false; |
| 179 | |
| 180 | if (!_thread.joinable()) |
| 181 | { |
| 182 | _thread = std::thread(&SocketServer::run, this); |
| 183 | } |
| 184 | |
| 185 | if (!_gcThread.joinable()) |
| 186 | { |
| 187 | _gcThread = std::thread(&SocketServer::runGC, this); |
| 188 | } |
| 189 | } |
| 190 | |
| 191 | void SocketServer::wait() |
| 192 | { |
| 193 | std::unique_lock<std::mutex> lock(_conditionVariableMutex); |
| 194 | _conditionVariable.wait(lock); |
| 195 | } |
| 196 | |
| 197 | void SocketServer::stopAcceptingConnections() |
| 198 | { |
| 199 | _stop = true; |
| 200 | } |
| 201 | |
| 202 | void SocketServer::stop() |
| 203 | { |
| 204 | // Stop accepting connections, and close the 'accept' thread |
| 205 | if (_thread.joinable()) |
| 206 | { |
| 207 | _stop = true; |
| 208 | // Wake up select |
| 209 | if (!_acceptSelectInterrupt->notify(SelectInterrupt::kCloseRequest)) |
| 210 | { |
| 211 | logError("SocketServer::stop: Cannot wake up from select" ); |
| 212 | } |
| 213 | |
| 214 | _thread.join(); |
| 215 | _stop = false; |
| 216 | } |
| 217 | |
| 218 | // Join all threads and make sure that all connections are terminated |
| 219 | if (_gcThread.joinable()) |
| 220 | { |
| 221 | _stopGc = true; |
| 222 | _conditionVariableGC.notify_one(); |
| 223 | _gcThread.join(); |
| 224 | _stopGc = false; |
| 225 | } |
| 226 | |
| 227 | _conditionVariable.notify_one(); |
| 228 | Socket::closeSocket(_serverFd); |
| 229 | } |
| 230 | |
| 231 | void SocketServer::setConnectionStateFactory( |
| 232 | const ConnectionStateFactory& connectionStateFactory) |
| 233 | { |
| 234 | _connectionStateFactory = connectionStateFactory; |
| 235 | } |
| 236 | |
| 237 | // |
| 238 | // join the threads for connections that have been closed |
| 239 | // |
| 240 | // When a connection is closed by a client, the connection state terminated |
| 241 | // field becomes true, and we can use that to know that we can join that thread |
| 242 | // and remove it from our _connectionsThreads data structure (a list). |
| 243 | // |
| 244 | void SocketServer::closeTerminatedThreads() |
| 245 | { |
| 246 | std::lock_guard<std::mutex> lock(_connectionsThreadsMutex); |
| 247 | auto it = _connectionsThreads.begin(); |
| 248 | auto itEnd = _connectionsThreads.end(); |
| 249 | |
| 250 | while (it != itEnd) |
| 251 | { |
| 252 | auto& connectionState = it->first; |
| 253 | auto& thread = it->second; |
| 254 | |
| 255 | if (!connectionState->isTerminated()) |
| 256 | { |
| 257 | ++it; |
| 258 | continue; |
| 259 | } |
| 260 | |
| 261 | if (thread.joinable()) thread.join(); |
| 262 | it = _connectionsThreads.erase(it); |
| 263 | } |
| 264 | } |
| 265 | |
| 266 | void SocketServer::run() |
| 267 | { |
| 268 | // Set the socket to non blocking mode, so that accept calls are not blocking |
| 269 | SocketConnect::configure(_serverFd); |
| 270 | |
| 271 | setThreadName("SocketServer::accept" ); |
| 272 | |
| 273 | for (;;) |
| 274 | { |
| 275 | if (_stop) return; |
| 276 | |
| 277 | // Use poll to check whether a new connection is in progress |
| 278 | int timeoutMs = -1; |
| 279 | #ifdef _WIN32 |
| 280 | // select cannot be interrupted on Windows so we need to pass a small timeout |
| 281 | timeoutMs = 10; |
| 282 | #endif |
| 283 | |
| 284 | bool readyToRead = true; |
| 285 | PollResultType pollResult = |
| 286 | Socket::poll(readyToRead, timeoutMs, _serverFd, _acceptSelectInterrupt); |
| 287 | |
| 288 | if (pollResult == PollResultType::Error) |
| 289 | { |
| 290 | std::stringstream ss; |
| 291 | ss << "SocketServer::run() error in select: " << strerror(Socket::getErrno()); |
| 292 | logError(ss.str()); |
| 293 | continue; |
| 294 | } |
| 295 | |
| 296 | if (pollResult != PollResultType::ReadyForRead) |
| 297 | { |
| 298 | continue; |
| 299 | } |
| 300 | |
| 301 | // Accept a connection. |
| 302 | // FIXME: Is this working for ipv6 ? |
| 303 | struct sockaddr_in client; // client address information |
| 304 | int clientFd; // socket connected to client |
| 305 | socklen_t addressLen = sizeof(client); |
| 306 | memset(&client, 0, sizeof(client)); |
| 307 | |
| 308 | if ((clientFd = accept(_serverFd, (struct sockaddr*) &client, &addressLen)) < 0) |
| 309 | { |
| 310 | if (!Socket::isWaitNeeded()) |
| 311 | { |
| 312 | // FIXME: that error should be propagated |
| 313 | int err = Socket::getErrno(); |
| 314 | std::stringstream ss; |
| 315 | ss << "SocketServer::run() error accepting connection: " << err << ", " |
| 316 | << strerror(err); |
| 317 | logError(ss.str()); |
| 318 | } |
| 319 | continue; |
| 320 | } |
| 321 | |
| 322 | if (getConnectedClientsCount() >= _maxConnections) |
| 323 | { |
| 324 | std::stringstream ss; |
| 325 | ss << "SocketServer::run() reached max connections = " << _maxConnections << ". " |
| 326 | << "Not accepting connection" ; |
| 327 | logError(ss.str()); |
| 328 | |
| 329 | Socket::closeSocket(clientFd); |
| 330 | |
| 331 | continue; |
| 332 | } |
| 333 | |
| 334 | // Retrieve connection info, the ip address of the remote peer/client) |
| 335 | std::string remoteIp; |
| 336 | int remotePort; |
| 337 | |
| 338 | if (_addressFamily == AF_INET) |
| 339 | { |
| 340 | char remoteIp4[INET_ADDRSTRLEN]; |
| 341 | if (ix::inet_ntop(AF_INET, &client.sin_addr, remoteIp4, INET_ADDRSTRLEN) == nullptr) |
| 342 | { |
| 343 | int err = Socket::getErrno(); |
| 344 | std::stringstream ss; |
| 345 | ss << "SocketServer::run() error calling inet_ntop (ipv4): " << err << ", " |
| 346 | << strerror(err); |
| 347 | logError(ss.str()); |
| 348 | |
| 349 | Socket::closeSocket(clientFd); |
| 350 | |
| 351 | continue; |
| 352 | } |
| 353 | |
| 354 | remotePort = ix::network_to_host_short(client.sin_port); |
| 355 | remoteIp = remoteIp4; |
| 356 | } |
| 357 | else // AF_INET6 |
| 358 | { |
| 359 | char remoteIp6[INET6_ADDRSTRLEN]; |
| 360 | if (ix::inet_ntop(AF_INET6, &client.sin_addr, remoteIp6, INET6_ADDRSTRLEN) == |
| 361 | nullptr) |
| 362 | { |
| 363 | int err = Socket::getErrno(); |
| 364 | std::stringstream ss; |
| 365 | ss << "SocketServer::run() error calling inet_ntop (ipv6): " << err << ", " |
| 366 | << strerror(err); |
| 367 | logError(ss.str()); |
| 368 | |
| 369 | Socket::closeSocket(clientFd); |
| 370 | |
| 371 | continue; |
| 372 | } |
| 373 | |
| 374 | remotePort = ix::network_to_host_short(client.sin_port); |
| 375 | remoteIp = remoteIp6; |
| 376 | } |
| 377 | |
| 378 | std::shared_ptr<ConnectionState> connectionState; |
| 379 | if (_connectionStateFactory) |
| 380 | { |
| 381 | connectionState = _connectionStateFactory(); |
| 382 | } |
| 383 | connectionState->setOnSetTerminatedCallback([this] { onSetTerminatedCallback(); }); |
| 384 | connectionState->setRemoteIp(remoteIp); |
| 385 | connectionState->setRemotePort(remotePort); |
| 386 | |
| 387 | if (_stop) return; |
| 388 | |
| 389 | // create socket |
| 390 | std::string errorMsg; |
| 391 | bool tls = _socketTLSOptions.tls; |
| 392 | auto socket = createSocket(tls, clientFd, errorMsg, _socketTLSOptions); |
| 393 | |
| 394 | if (socket == nullptr) |
| 395 | { |
| 396 | logError("SocketServer::run() cannot create socket: " + errorMsg); |
| 397 | Socket::closeSocket(clientFd); |
| 398 | continue; |
| 399 | } |
| 400 | |
| 401 | // Set the socket to non blocking mode + other tweaks |
| 402 | SocketConnect::configure(clientFd); |
| 403 | |
| 404 | if (!socket->accept(errorMsg)) |
| 405 | { |
| 406 | logError("SocketServer::run() tls accept failed: " + errorMsg); |
| 407 | Socket::closeSocket(clientFd); |
| 408 | continue; |
| 409 | } |
| 410 | |
| 411 | // Launch the handleConnection work asynchronously in its own thread. |
| 412 | std::lock_guard<std::mutex> lock(_connectionsThreadsMutex); |
| 413 | _connectionsThreads.push_back(std::make_pair( |
| 414 | connectionState, |
| 415 | std::thread( |
| 416 | &SocketServer::handleConnection, this, std::move(socket), connectionState))); |
| 417 | } |
| 418 | } |
| 419 | |
| 420 | size_t SocketServer::getConnectionsThreadsCount() |
| 421 | { |
| 422 | std::lock_guard<std::mutex> lock(_connectionsThreadsMutex); |
| 423 | return _connectionsThreads.size(); |
| 424 | } |
| 425 | |
| 426 | void SocketServer::runGC() |
| 427 | { |
| 428 | setThreadName("SocketServer::GC" ); |
| 429 | |
| 430 | for (;;) |
| 431 | { |
| 432 | // Garbage collection to shutdown/join threads for closed connections. |
| 433 | closeTerminatedThreads(); |
| 434 | |
| 435 | // We quit this thread if all connections are closed and we received |
| 436 | // a stop request by setting _stopGc to true. |
| 437 | if (_stopGc && getConnectionsThreadsCount() == 0) |
| 438 | { |
| 439 | break; |
| 440 | } |
| 441 | |
| 442 | // Unless we are stopping the server, wait for a connection |
| 443 | // to be terminated to run the threads GC, instead of busy waiting |
| 444 | // with a sleep |
| 445 | if (!_stopGc) |
| 446 | { |
| 447 | std::unique_lock<std::mutex> lock(_conditionVariableMutexGC); |
| 448 | _conditionVariableGC.wait(lock); |
| 449 | } |
| 450 | } |
| 451 | } |
| 452 | |
| 453 | void SocketServer::setTLSOptions(const SocketTLSOptions& socketTLSOptions) |
| 454 | { |
| 455 | _socketTLSOptions = socketTLSOptions; |
| 456 | } |
| 457 | |
| 458 | void SocketServer::onSetTerminatedCallback() |
| 459 | { |
| 460 | // a connection got terminated, we can run the connection thread GC, |
| 461 | // so wake up the thread responsible for that |
| 462 | _conditionVariableGC.notify_one(); |
| 463 | } |
| 464 | |
| 465 | int SocketServer::getPort() |
| 466 | { |
| 467 | return _port; |
| 468 | } |
| 469 | |
| 470 | std::string SocketServer::getHost() |
| 471 | { |
| 472 | return _host; |
| 473 | } |
| 474 | |
| 475 | int SocketServer::getBacklog() |
| 476 | { |
| 477 | return _backlog; |
| 478 | } |
| 479 | |
| 480 | std::size_t SocketServer::getMaxConnections() |
| 481 | { |
| 482 | return _maxConnections; |
| 483 | } |
| 484 | |
| 485 | int SocketServer::getAddressFamily() |
| 486 | { |
| 487 | return _addressFamily; |
| 488 | } |
| 489 | } // namespace ix |
| 490 | |