1 | /* |
2 | * jmorecfg.h |
3 | * |
4 | * Copyright (C) 1991-1997, Thomas G. Lane. |
5 | * This file is part of the Independent JPEG Group's software. |
6 | * For conditions of distribution and use, see the accompanying README file. |
7 | * |
8 | * This file contains additional configuration options that customize the |
9 | * JPEG software for special applications or support machine-dependent |
10 | * optimizations. Most users will not need to touch this file. |
11 | */ |
12 | |
13 | |
14 | /* |
15 | * Define BITS_IN_JSAMPLE as either |
16 | * 8 for 8-bit sample values (the usual setting) |
17 | * 12 for 12-bit sample values |
18 | * Only 8 and 12 are legal data precisions for lossy JPEG according to the |
19 | * JPEG standard, and the IJG code does not support anything else! |
20 | * We do not support run-time selection of data precision, sorry. |
21 | */ |
22 | |
23 | #define BITS_IN_JSAMPLE 8 /* use 8 or 12 */ |
24 | |
25 | |
26 | /* |
27 | * Maximum number of components (color channels) allowed in JPEG image. |
28 | * To meet the letter of the JPEG spec, set this to 255. However, darn |
29 | * few applications need more than 4 channels (maybe 5 for CMYK + alpha |
30 | * mask). We recommend 10 as a reasonable compromise; use 4 if you are |
31 | * really short on memory. (Each allowed component costs a hundred or so |
32 | * bytes of storage, whether actually used in an image or not.) |
33 | */ |
34 | |
35 | #define MAX_COMPONENTS 10 /* maximum number of image components */ |
36 | |
37 | |
38 | /* |
39 | * Basic data types. |
40 | * You may need to change these if you have a machine with unusual data |
41 | * type sizes; for example, "char" not 8 bits, "short" not 16 bits, |
42 | * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits, |
43 | * but it had better be at least 16. |
44 | */ |
45 | |
46 | /* Representation of a single sample (pixel element value). |
47 | * We frequently allocate large arrays of these, so it's important to keep |
48 | * them small. But if you have memory to burn and access to char or short |
49 | * arrays is very slow on your hardware, you might want to change these. |
50 | */ |
51 | |
52 | #if BITS_IN_JSAMPLE == 8 |
53 | /* JSAMPLE should be the smallest type that will hold the values 0..255. |
54 | * You can use a signed char by having GETJSAMPLE mask it with 0xFF. |
55 | */ |
56 | |
57 | #ifdef HAVE_UNSIGNED_CHAR |
58 | |
59 | typedef unsigned char JSAMPLE; |
60 | #define GETJSAMPLE(value) ((int) (value)) |
61 | |
62 | #else /* not HAVE_UNSIGNED_CHAR */ |
63 | |
64 | typedef char JSAMPLE; |
65 | #ifdef CHAR_IS_UNSIGNED |
66 | #define GETJSAMPLE(value) ((int) (value)) |
67 | #else |
68 | #define GETJSAMPLE(value) ((int) (value) & 0xFF) |
69 | #endif /* CHAR_IS_UNSIGNED */ |
70 | |
71 | #endif /* HAVE_UNSIGNED_CHAR */ |
72 | |
73 | #define MAXJSAMPLE 255 |
74 | #define CENTERJSAMPLE 128 |
75 | |
76 | #endif /* BITS_IN_JSAMPLE == 8 */ |
77 | |
78 | |
79 | #if BITS_IN_JSAMPLE == 12 |
80 | /* JSAMPLE should be the smallest type that will hold the values 0..4095. |
81 | * On nearly all machines "short" will do nicely. |
82 | */ |
83 | |
84 | typedef short JSAMPLE; |
85 | #define GETJSAMPLE(value) ((int) (value)) |
86 | |
87 | #define MAXJSAMPLE 4095 |
88 | #define CENTERJSAMPLE 2048 |
89 | |
90 | #endif /* BITS_IN_JSAMPLE == 12 */ |
91 | |
92 | |
93 | /* Representation of a DCT frequency coefficient. |
94 | * This should be a signed value of at least 16 bits; "short" is usually OK. |
95 | * Again, we allocate large arrays of these, but you can change to int |
96 | * if you have memory to burn and "short" is really slow. |
97 | */ |
98 | |
99 | typedef short JCOEF; |
100 | |
101 | |
102 | /* Compressed datastreams are represented as arrays of JOCTET. |
103 | * These must be EXACTLY 8 bits wide, at least once they are written to |
104 | * external storage. Note that when using the stdio data source/destination |
105 | * managers, this is also the data type passed to fread/fwrite. |
106 | */ |
107 | |
108 | #ifdef HAVE_UNSIGNED_CHAR |
109 | |
110 | typedef unsigned char JOCTET; |
111 | #define GETJOCTET(value) (value) |
112 | |
113 | #else /* not HAVE_UNSIGNED_CHAR */ |
114 | |
115 | typedef char JOCTET; |
116 | #ifdef CHAR_IS_UNSIGNED |
117 | #define GETJOCTET(value) (value) |
118 | #else |
119 | #define GETJOCTET(value) ((value) & 0xFF) |
120 | #endif /* CHAR_IS_UNSIGNED */ |
121 | |
122 | #endif /* HAVE_UNSIGNED_CHAR */ |
123 | |
124 | |
125 | /* These typedefs are used for various table entries and so forth. |
126 | * They must be at least as wide as specified; but making them too big |
127 | * won't cost a huge amount of memory, so we don't provide special |
128 | * extraction code like we did for JSAMPLE. (In other words, these |
129 | * typedefs live at a different point on the speed/space tradeoff curve.) |
130 | */ |
131 | |
132 | /* UINT8 must hold at least the values 0..255. */ |
133 | |
134 | #ifdef HAVE_UNSIGNED_CHAR |
135 | typedef unsigned char UINT8; |
136 | #else /* not HAVE_UNSIGNED_CHAR */ |
137 | #ifdef CHAR_IS_UNSIGNED |
138 | typedef char UINT8; |
139 | #else /* not CHAR_IS_UNSIGNED */ |
140 | typedef short UINT8; |
141 | #endif /* CHAR_IS_UNSIGNED */ |
142 | #endif /* HAVE_UNSIGNED_CHAR */ |
143 | |
144 | /* UINT16 must hold at least the values 0..65535. */ |
145 | |
146 | #ifdef HAVE_UNSIGNED_SHORT |
147 | typedef unsigned short UINT16; |
148 | #else /* not HAVE_UNSIGNED_SHORT */ |
149 | typedef unsigned int UINT16; |
150 | #endif /* HAVE_UNSIGNED_SHORT */ |
151 | |
152 | /* INT16 must hold at least the values -32768..32767. */ |
153 | |
154 | #ifndef XMD_H /* X11/xmd.h correctly defines INT16 */ |
155 | typedef short INT16; |
156 | #endif |
157 | |
158 | /* INT32 must hold at least signed 32-bit values. */ |
159 | |
160 | #ifndef _BASETSD_H |
161 | #ifndef XMD_H /* X11/xmd.h correctly defines INT32 */ |
162 | typedef long INT32; |
163 | #endif |
164 | #endif |
165 | |
166 | /* Datatype used for image dimensions. The JPEG standard only supports |
167 | * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore |
168 | * "unsigned int" is sufficient on all machines. However, if you need to |
169 | * handle larger images and you don't mind deviating from the spec, you |
170 | * can change this datatype. |
171 | */ |
172 | |
173 | typedef unsigned int JDIMENSION; |
174 | |
175 | #define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */ |
176 | |
177 | |
178 | /* These macros are used in all function definitions and extern declarations. |
179 | * You could modify them if you need to change function linkage conventions; |
180 | * in particular, you'll need to do that to make the library a Windows DLL. |
181 | * Another application is to make all functions global for use with debuggers |
182 | * or code profilers that require it. |
183 | */ |
184 | |
185 | /* a function called through method pointers: */ |
186 | #define METHODDEF(type) static type |
187 | /* a function used only in its module: */ |
188 | #define LOCAL(type) static type |
189 | /* a function referenced thru EXTERNs: */ |
190 | #define GLOBAL(type) type |
191 | /* a reference to a GLOBAL function: */ |
192 | #define EXTERN(type) extern type |
193 | |
194 | |
195 | /* This macro is used to declare a "method", that is, a function pointer. |
196 | * We want to supply prototype parameters if the compiler can cope. |
197 | * Note that the arglist parameter must be parenthesized! |
198 | * Again, you can customize this if you need special linkage keywords. |
199 | */ |
200 | |
201 | #ifdef HAVE_PROTOTYPES |
202 | #define JMETHOD(type,methodname,arglist) type (*methodname) arglist |
203 | #else |
204 | #define JMETHOD(type,methodname,arglist) type (*methodname) () |
205 | #endif |
206 | |
207 | |
208 | /* Here is the pseudo-keyword for declaring pointers that must be "far" |
209 | * on 80x86 machines. Most of the specialized coding for 80x86 is handled |
210 | * by just saying "FAR *" where such a pointer is needed. In a few places |
211 | * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol. |
212 | */ |
213 | |
214 | #ifdef NEED_FAR_POINTERS |
215 | #define FAR far |
216 | #else |
217 | #define FAR |
218 | #endif |
219 | |
220 | |
221 | /* |
222 | * On a few systems, type boolean and/or its values FALSE, TRUE may appear |
223 | * in standard header files. Or you may have conflicts with application- |
224 | * specific header files that you want to include together with these files. |
225 | * Defining HAVE_BOOLEAN before including jpeglib.h should make it work. |
226 | */ |
227 | |
228 | #ifndef HAVE_BOOLEAN |
229 | typedef int boolean; |
230 | #endif |
231 | #ifndef FALSE /* in case these macros already exist */ |
232 | #define FALSE 0 /* values of boolean */ |
233 | #endif |
234 | #ifndef TRUE |
235 | #define TRUE 1 |
236 | #endif |
237 | |
238 | |
239 | /* |
240 | * The remaining options affect code selection within the JPEG library, |
241 | * but they don't need to be visible to most applications using the library. |
242 | * To minimize application namespace pollution, the symbols won't be |
243 | * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined. |
244 | */ |
245 | |
246 | #ifdef JPEG_INTERNALS |
247 | #define JPEG_INTERNAL_OPTIONS |
248 | #endif |
249 | |
250 | #ifdef JPEG_INTERNAL_OPTIONS |
251 | |
252 | |
253 | /* |
254 | * These defines indicate whether to include various optional functions. |
255 | * Undefining some of these symbols will produce a smaller but less capable |
256 | * library. Note that you can leave certain source files out of the |
257 | * compilation/linking process if you've #undef'd the corresponding symbols. |
258 | * (You may HAVE to do that if your compiler doesn't like null source files.) |
259 | */ |
260 | |
261 | /* Arithmetic coding is unsupported for legal reasons. Complaints to IBM. */ |
262 | |
263 | /* Capability options common to encoder and decoder: */ |
264 | |
265 | #define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */ |
266 | #define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */ |
267 | #define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */ |
268 | |
269 | /* Encoder capability options: */ |
270 | |
271 | #undef C_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */ |
272 | #define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ |
273 | #define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ |
274 | #define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */ |
275 | /* Note: if you selected 12-bit data precision, it is dangerous to turn off |
276 | * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit |
277 | * precision, so jchuff.c normally uses entropy optimization to compute |
278 | * usable tables for higher precision. If you don't want to do optimization, |
279 | * you'll have to supply different default Huffman tables. |
280 | * The exact same statements apply for progressive JPEG: the default tables |
281 | * don't work for progressive mode. (This may get fixed, however.) |
282 | */ |
283 | #define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */ |
284 | |
285 | /* Decoder capability options: */ |
286 | |
287 | #undef D_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */ |
288 | #define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ |
289 | #define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ |
290 | #define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */ |
291 | #define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */ |
292 | #define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */ |
293 | #undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */ |
294 | #define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */ |
295 | #define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */ |
296 | #define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */ |
297 | |
298 | /* more capability options later, no doubt */ |
299 | |
300 | |
301 | /* |
302 | * Ordering of RGB data in scanlines passed to or from the application. |
303 | * If your application wants to deal with data in the order B,G,R, just |
304 | * change these macros. You can also deal with formats such as R,G,B,X |
305 | * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing |
306 | * the offsets will also change the order in which colormap data is organized. |
307 | * RESTRICTIONS: |
308 | * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats. |
309 | * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not |
310 | * useful if you are using JPEG color spaces other than YCbCr or grayscale. |
311 | * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE |
312 | * is not 3 (they don't understand about dummy color components!). So you |
313 | * can't use color quantization if you change that value. |
314 | */ |
315 | |
316 | #define RGB_RED 0 /* Offset of Red in an RGB scanline element */ |
317 | #define RGB_GREEN 1 /* Offset of Green */ |
318 | #define RGB_BLUE 2 /* Offset of Blue */ |
319 | #define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */ |
320 | |
321 | |
322 | /* Definitions for speed-related optimizations. */ |
323 | |
324 | |
325 | /* If your compiler supports inline functions, define INLINE |
326 | * as the inline keyword; otherwise define it as empty. |
327 | */ |
328 | |
329 | #ifndef INLINE |
330 | #ifdef __GNUC__ /* for instance, GNU C knows about inline */ |
331 | #define INLINE __inline__ |
332 | #endif |
333 | #ifndef INLINE |
334 | #define INLINE /* default is to define it as empty */ |
335 | #endif |
336 | #endif |
337 | |
338 | |
339 | /* On some machines (notably 68000 series) "int" is 32 bits, but multiplying |
340 | * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER |
341 | * as short on such a machine. MULTIPLIER must be at least 16 bits wide. |
342 | */ |
343 | |
344 | #ifndef MULTIPLIER |
345 | #define MULTIPLIER int /* type for fastest integer multiply */ |
346 | #endif |
347 | |
348 | |
349 | /* FAST_FLOAT should be either float or double, whichever is done faster |
350 | * by your compiler. (Note that this type is only used in the floating point |
351 | * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.) |
352 | * Typically, float is faster in ANSI C compilers, while double is faster in |
353 | * pre-ANSI compilers (because they insist on converting to double anyway). |
354 | * The code below therefore chooses float if we have ANSI-style prototypes. |
355 | */ |
356 | |
357 | #ifndef FAST_FLOAT |
358 | #ifdef HAVE_PROTOTYPES |
359 | #define FAST_FLOAT float |
360 | #else |
361 | #define FAST_FLOAT double |
362 | #endif |
363 | #endif |
364 | |
365 | #endif /* JPEG_INTERNAL_OPTIONS */ |
366 | |