| 1 | /* |
| 2 | ** $Id: lundump.h $ |
| 3 | ** load precompiled Lua chunks |
| 4 | ** See Copyright Notice in lua.h |
| 5 | */ |
| 6 | |
| 7 | #ifndef lundump_h |
| 8 | #define lundump_h |
| 9 | |
| 10 | #include "llimits.h" |
| 11 | #include "lobject.h" |
| 12 | #include "lzio.h" |
| 13 | |
| 14 | |
| 15 | /* data to catch conversion errors */ |
| 16 | #define LUAC_DATA "\x19\x93\r\n\x1a\n" |
| 17 | |
| 18 | #define LUAC_INT 0x5678 |
| 19 | #define LUAC_NUM cast_num(370.5) |
| 20 | |
| 21 | /* |
| 22 | ** Encode major-minor version in one byte, one nibble for each |
| 23 | */ |
| 24 | #define MYINT(s) (s[0]-'0') /* assume one-digit numerals */ |
| 25 | #define LUAC_VERSION (MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR)) |
| 26 | |
| 27 | #define LUAC_FORMAT 0 /* this is the official format */ |
| 28 | |
| 29 | /* load one chunk; from lundump.c */ |
| 30 | LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, const char* name); |
| 31 | |
| 32 | /* dump one chunk; from ldump.c */ |
| 33 | LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, |
| 34 | void* data, int strip); |
| 35 | |
| 36 | #endif |
| 37 | |