1 | /**************************************************************************************** |
2 | |
3 | Copyright (C) 2015 Autodesk, Inc. |
4 | All rights reserved. |
5 | |
6 | Use of this software is subject to the terms of the Autodesk license agreement |
7 | provided at the time of installation or download, or which otherwise accompanies |
8 | this software in either electronic or hard copy form. |
9 | |
10 | ****************************************************************************************/ |
11 | |
12 | //! \file fbxtimecode.h |
13 | #ifndef _FBXSDK_CORE_BASE_TIMECODE_H_ |
14 | #define _FBXSDK_CORE_BASE_TIMECODE_H_ |
15 | |
16 | #include <fbxsdk/fbxsdk_def.h> |
17 | |
18 | #include <fbxsdk/fbxsdk_nsbegin.h> |
19 | |
20 | #define FBXSDK_TC_ZERO FBXSDK_LONGLONG(0) |
21 | #define FBXSDK_TC_EPSILON FBXSDK_LONGLONG(1) |
22 | #define FBXSDK_TC_MINFINITY FBXSDK_LONGLONG(-0x7fffffffffffffff) |
23 | #define FBXSDK_TC_INFINITY FBXSDK_LONGLONG(0x7fffffffffffffff) |
24 | #define FBXSDK_TC_FIX_DEN FBXSDK_LONGLONG(100000000) |
25 | |
26 | #define FBXSDK_TC_MILLISECOND FBXSDK_LONGLONG(46186158) |
27 | #define FBXSDK_TC_SECOND FbxLongLong(FBXSDK_TC_MILLISECOND*1000) |
28 | #define FBXSDK_TC_MINUTE FbxLongLong(FBXSDK_TC_SECOND*60) |
29 | #define FBXSDK_TC_HOUR FbxLongLong(FBXSDK_TC_MINUTE*60) |
30 | #define FBXSDK_TC_DAY FbxLongLong(FBXSDK_TC_HOUR*24) |
31 | |
32 | // Frame @ 30 Hz |
33 | #define FBXSDK_TC_NTSC_FIELD FbxLongLong(FBXSDK_TC_SECOND/30/2) |
34 | #define FBXSDK_TC_NTSC_FRAME FbxLongLong(FBXSDK_TC_SECOND/30) |
35 | |
36 | // Frame @ 29.9700299700 Hz |
37 | #define FBXSDK_TC_MNTSC_FIELD FbxLongLong(FBXSDK_TC_MNTSC_FRAME/2) |
38 | #define FBXSDK_TC_MNTSC_FRAME FbxLongLong(FBXSDK_TC_SECOND/30*1001/1000) |
39 | #define FBXSDK_TC_MNTSC_2_FRAMES FbxLongLong(FBXSDK_TC_MNTSC_FRAME*2) |
40 | #define FBXSDK_TC_MNTSC_30_FRAMES FbxLongLong(FBXSDK_TC_MNTSC_FRAME*30) |
41 | #define FBXSDK_TC_MNTSC_1798_FRAMES FbxLongLong(FBXSDK_TC_MNTSC_FRAME*1798) // leap minute |
42 | #define FBXSDK_TC_MNTSC_1800_FRAMES FbxLongLong(FBXSDK_TC_MNTSC_FRAME*1800) // ~1 minute |
43 | #define FBXSDK_TC_MNTSC_17982_FRAMES FbxLongLong(FBXSDK_TC_MNTSC_FRAME*17982) // ~10 minutes |
44 | #define FBXSDK_TC_MNTSC_107892_FRAMES FbxLongLong(FBXSDK_TC_MNTSC_FRAME*107892) // ~1 hour |
45 | #define FBXSDK_TC_MNTSC_108000_FRAMES FbxLongLong(FBXSDK_TC_MNTSC_FRAME*108000) |
46 | |
47 | // For 29.9700299700 non-drop, btw : same values as with 23.976 |
48 | #define FBXSDK_TC_MNTSC_1_SECOND FbxLongLong(FBXSDK_TC_MNTSC_FRAME*30) // 1 frame * 30 |
49 | #define FBXSDK_TC_MNTSC_1_MINUTE FbxLongLong(FBXSDK_TC_MNTSC_1_SECOND*60) // 1 minute (1800 frames) |
50 | #define FBXSDK_TC_MNTSC_1_HOUR FbxLongLong(FBXSDK_TC_MNTSC_1_SECOND*3600) // 1 hour |
51 | |
52 | #define FBXSDK_TC_MNTSC_NUM FbxULong(FBXSDK_TC_FIX_DEN*1000*30/1001) |
53 | #define FBXSDK_TC_MNTSC_DEN FBXSDK_TC_FIX_DEN |
54 | |
55 | // Frame @ 25 Hz |
56 | #define FBXSDK_TC_PAL_FIELD FbxLongLong(FBXSDK_TC_SECOND/25/2) |
57 | #define FBXSDK_TC_PAL_FRAME FbxLongLong(FBXSDK_TC_SECOND/25) |
58 | |
59 | // Frame @ 24 Hz |
60 | #define FBXSDK_TC_FILM_FRAME FbxLongLong(FBXSDK_TC_SECOND/24) |
61 | |
62 | // Frame @ 23.9760239760 Hz |
63 | #define FBXSDK_TC_MFILM_FIELD FbxLongLong(FBXSDK_TC_MFILM_FRAME/2) |
64 | #define FBXSDK_TC_MFILM_FRAME FbxLongLong(FBXSDK_TC_SECOND/24*1001/1000) |
65 | #define FBXSDK_TC_MFILM_1_SECOND FbxLongLong(FBXSDK_TC_MFILM_FRAME*24) // 1 frame * 24 |
66 | #define FBXSDK_TC_MFILM_1_MINUTE FbxLongLong(FBXSDK_TC_MFILM_1_SECOND*60) // 1 minute (1440 frames) |
67 | #define FBXSDK_TC_MFILM_1_HOUR FbxLongLong(FBXSDK_TC_MFILM_1_SECOND*3600) // 1 hour |
68 | |
69 | #define FBXSDK_TC_MFILM_NUM FbxULong(FBXSDK_TC_FIX_DEN*1000*24/1001) |
70 | #define FBXSDK_TC_MFILM_DEN FBXSDK_TC_FIX_DEN |
71 | |
72 | ////////////////////////////////////////////////////////////////////////////////////////// |
73 | |
74 | #define FBXSDK_TC_REM(quot, num, den) ((quot) = (num) / (den), (quot) * (den)) |
75 | #define FBXSDK_TC_HOUR_REM(quot, num, den) ((quot) = ((num - (-FbxLongLong(num < 0) & (den - 1))) / (den)), (quot) * (den)) |
76 | |
77 | FBXSDK_DLL FbxLongLong FbxTCSeconds(FbxLongLong pTime); |
78 | FBXSDK_DLL FbxLongLong FbxTCMinutes(FbxLongLong pTime); |
79 | FBXSDK_DLL FbxLongLong FbxTCHours(FbxLongLong pTime); |
80 | FBXSDK_DLL FbxLongLong FbxTCSetRate(int pHour, int pMinute, int pSecond, FbxLongLong pFrame, FbxLongLong pPeriod); |
81 | FBXSDK_DLL FbxLongLong FbxTCGetRate(FbxLongLong pTime, int& pHour, int& pMinute, int& pSecond, int& pFrame, FbxLongLong pPeriod); |
82 | FBXSDK_DLL FbxLongLong FbxTCSetNTSC(int pHour, int pMinute, int pSecond, FbxLongLong pFrame, int pField); |
83 | FBXSDK_DLL FbxLongLong FbxTCGetNTSC(FbxLongLong pTime, int& pHour, int& pMinute, int& pSecond, int& pFrame, int& pField); |
84 | FBXSDK_DLL FbxLongLong FbxTCSetMNTSCnd(int pHour, int pMinute, int pSecond, FbxLongLong pFrame, int pField); |
85 | FBXSDK_DLL FbxLongLong FbxTCGetMNTSCnd(FbxLongLong pTime, int& pHour, int& pMinute, int& pSecond, int& pFrame, int& pField); |
86 | FBXSDK_DLL FbxLongLong FbxTCSetMNTSC_2Xnd(int pHour, int pMinute, int pSecond, FbxLongLong pFrame, int pField); |
87 | FBXSDK_DLL FbxLongLong FbxTCGetMNTSC_2Xnd(FbxLongLong pTime, int& pHour, int& pMinute, int& pSecond, int& pFrame, int& pField); |
88 | FBXSDK_DLL FbxLongLong FbxTCSetMNTSC(int pHour, int pMinute, int pSecond, FbxLongLong pFrame, int pField); |
89 | FBXSDK_DLL FbxLongLong FbxTCGetMNTSC(FbxLongLong pTime, int& pHour, int& pMinute, int& pSecond, int& pFrame, int& pField); |
90 | FBXSDK_DLL FbxLongLong FbxTCSetPAL(int pHour, int pMinute, int pSecond, FbxLongLong pFrame, int pField); |
91 | FBXSDK_DLL FbxLongLong FbxTCGetPAL(FbxLongLong pTime, int& pHour, int& pMinute, int& pSecond, int& pFrame, int& pField); |
92 | FBXSDK_DLL FbxLongLong FbxTCSetFILM(int pHour, int pMinute, int pSecond, FbxLongLong pFrame); |
93 | FBXSDK_DLL FbxLongLong FbxTCGetFILM(FbxLongLong pTime, int& pHour, int& pMinute, int& pSecond, int& pFrame); |
94 | FBXSDK_DLL FbxLongLong FbxTCSetFILMND(int pHour, int pMinute, int pSecond, FbxLongLong pFrame, int pField); |
95 | FBXSDK_DLL FbxLongLong FbxTCGetFILMND(FbxLongLong pTime, int& pHour, int& pMinute, int& pSecond, int& pFrame, int& pField); |
96 | |
97 | #include <fbxsdk/fbxsdk_nsend.h> |
98 | |
99 | #endif /* _FBXSDK_CORE_BASE_TIMECODE_H_ */ |
100 | |