| 1 | /**************************************************************************************** |
| 2 | |
| 3 | Copyright (C) 2015 Autodesk, Inc. |
| 4 | All rights reserved. |
| 5 | |
| 6 | Use of this software is subject to the terms of the Autodesk license agreement |
| 7 | provided at the time of installation or download, or which otherwise accompanies |
| 8 | this software in either electronic or hard copy form. |
| 9 | |
| 10 | ****************************************************************************************/ |
| 11 | |
| 12 | //! \file fbxpropertyhandle.h |
| 13 | #ifndef _FBXSDK_CORE_PROPERTY_HANDLE_H_ |
| 14 | #define _FBXSDK_CORE_PROPERTY_HANDLE_H_ |
| 15 | |
| 16 | #include <fbxsdk/fbxsdk_def.h> |
| 17 | |
| 18 | #include <fbxsdk/core/fbxconnectionpoint.h> |
| 19 | #include <fbxsdk/core/fbxpropertytypes.h> |
| 20 | #include <fbxsdk/core/fbxpropertydef.h> |
| 21 | |
| 22 | #include <fbxsdk/fbxsdk_nsbegin.h> |
| 23 | |
| 24 | class FbxPropertyPage; |
| 25 | class FbxPropertyHandle; |
| 26 | class FbxConnectionPointFilter; |
| 27 | |
| 28 | //! \brief Class to manage property handle. |
| 29 | class FBXSDK_DLL FbxPropertyHandle |
| 30 | { |
| 31 | public: |
| 32 | /** |
| 33 | * \name Constructor and Destructor |
| 34 | */ |
| 35 | //@{ |
| 36 | //! Create an instance |
| 37 | static FbxPropertyHandle Create(); |
| 38 | |
| 39 | /** Create an instance with given instance. |
| 40 | * \param pInstanceOf The given instance. */ |
| 41 | static FbxPropertyHandle Create(const FbxPropertyHandle& pInstanceOf); |
| 42 | |
| 43 | /** Create an instance with given name and type. |
| 44 | * \param pName Property name. |
| 45 | * \param pType Property type. */ |
| 46 | static FbxPropertyHandle Create(const char* pName, EFbxType pType=eFbxUndefined); |
| 47 | |
| 48 | /** Create an instance with given name and type info. |
| 49 | * \param pName |
| 50 | * \param pTypeInfo */ |
| 51 | static FbxPropertyHandle Create(const char* pName, FbxPropertyHandle pTypeInfo); |
| 52 | |
| 53 | /** If this property is root property, delete the property page, otherwise delete the property. |
| 54 | * \return If succeed, return true. */ |
| 55 | bool Destroy(); |
| 56 | |
| 57 | //! Default constructor. |
| 58 | FbxPropertyHandle(); |
| 59 | |
| 60 | /** Copy constructor. |
| 61 | * \param pAddress FbxPropertyHandle copied to this one. */ |
| 62 | FbxPropertyHandle(const FbxPropertyHandle& pAddress); |
| 63 | |
| 64 | //! Destructor |
| 65 | ~FbxPropertyHandle(); |
| 66 | |
| 67 | /** Character constructor. |
| 68 | * \param pPage |
| 69 | * \param pId */ |
| 70 | FbxPropertyHandle(FbxPropertyPage* pPage, FbxInt pId=FBXSDK_PROPERTY_ID_ROOT); |
| 71 | //@} |
| 72 | |
| 73 | /** |
| 74 | * \name Assignment and basic info |
| 75 | */ |
| 76 | //@{ |
| 77 | /** FbxPropertyHandle assignment operator. |
| 78 | * \param pHandle FbxPropertyHandle assigned to this one. */ |
| 79 | FbxPropertyHandle& operator=(const FbxPropertyHandle& pHandle); |
| 80 | |
| 81 | /** Equality operator. |
| 82 | * \param pHandle FbxPropertyHandle compared with this one. |
| 83 | * \return \c True if equal, \c false otherwise. */ |
| 84 | bool operator==(const FbxPropertyHandle& pHandle) const; |
| 85 | |
| 86 | /** Inequality operator. |
| 87 | * \param pHandle FbxPropertyHandle compared with this one. |
| 88 | * \return \c True if unequal, \c false otherwise. */ |
| 89 | bool operator!=(const FbxPropertyHandle& pHandle) const; |
| 90 | |
| 91 | /** Lesser operator, used to sort property handle in map. |
| 92 | * \param pHandle The property handle compared to this property handle. |
| 93 | * \return \c true if less, \c false otherwise. */ |
| 94 | bool operator< (const FbxPropertyHandle& pHandle) const; |
| 95 | |
| 96 | /** Greater operator, used to sort property handle in map. |
| 97 | * \param pProperty The property handle compared to this property handle. |
| 98 | * \return \c true if greater, \c false otherwise. */ |
| 99 | bool operator> (const FbxPropertyHandle& pHandle) const; |
| 100 | |
| 101 | /** Compare type info together |
| 102 | * \param pHandle FbxPropertyHandle compared with this one. |
| 103 | * \return \c True if equal, \c false otherwise. */ |
| 104 | bool Is(const FbxPropertyHandle& pHandle) const; |
| 105 | |
| 106 | //! Judge validity |
| 107 | bool Valid() const; |
| 108 | |
| 109 | //! Get the property name |
| 110 | const char* GetName() const; |
| 111 | |
| 112 | //! Get the property label |
| 113 | const char* GetLabel() const; |
| 114 | |
| 115 | /** Set a label to the property |
| 116 | * \param pLabel The given label string |
| 117 | * \return \c true if successful. */ |
| 118 | bool SetLabel(const char* pLabel); |
| 119 | |
| 120 | //! Get the property type |
| 121 | EFbxType GetType() const; |
| 122 | |
| 123 | //! Get the property type info |
| 124 | FbxPropertyHandle GetTypeInfo() const; |
| 125 | |
| 126 | //! Get the property attribute state |
| 127 | FbxPropertyFlags::EFlags GetFlags() const; |
| 128 | |
| 129 | /** Gets the inheritance type for the given flag. |
| 130 | * \param pFlags The flag to query |
| 131 | * \param pCheckReferences Decide whether check instance. If it is true, check instance. |
| 132 | * \return The inheritance type */ |
| 133 | FbxPropertyFlags::EInheritType GetFlagsInheritType(FbxPropertyFlags::EFlags pFlags, bool pCheckReferences) const; |
| 134 | |
| 135 | /** According the given parameter Change the attributes of the property. |
| 136 | * \param pFlags The given flags used as mask. |
| 137 | * \param pValue If pValue is true, set mask with given flags, otherwise unset mask with given flags. |
| 138 | * \return If succeed, return true. */ |
| 139 | bool ModifyFlags(FbxPropertyFlags::EFlags pFlags, bool pValue); |
| 140 | |
| 141 | /**Sets the inheritance type for the given flag |
| 142 | * \param pFlags The flag to set |
| 143 | * \param pType The inheritance type to set |
| 144 | * \return If succeed, return true. */ |
| 145 | bool SetFlagsInheritType(FbxPropertyFlags::EFlags pFlags, FbxPropertyFlags::EInheritType pType); |
| 146 | |
| 147 | //! Get the property user data. |
| 148 | void* GetUserData() const; |
| 149 | |
| 150 | /** Set user data to the property |
| 151 | * \param pUserData The given user data |
| 152 | * \return If succeed, return true. */ |
| 153 | bool SetUserData(const void* pUserData); |
| 154 | |
| 155 | //! Get the property user tag |
| 156 | int GetUserTag() const; |
| 157 | |
| 158 | /** Set user tag to the property |
| 159 | * \param pUserData The given user tag |
| 160 | * \return If succeed, return true. */ |
| 161 | bool SetUserTag(int pUserData); |
| 162 | //@} |
| 163 | |
| 164 | /** |
| 165 | * \name Enum management |
| 166 | */ |
| 167 | //@{ |
| 168 | /** Add new value at the end of the enum list in the property. |
| 169 | * \param pStringValue The given new value |
| 170 | * \return The index of the value. */ |
| 171 | int AddEnumValue(const char* pStringValue); |
| 172 | |
| 173 | /** Insert new value at the given index of the enum list in property. |
| 174 | * \param pIndex The given index |
| 175 | * \param pStringValue The given new value */ |
| 176 | void InsertEnumValue(int pIndex, const char* pStringValue); |
| 177 | |
| 178 | /** Get the enum count of enum list in property |
| 179 | * \return The enum count of enum list in property */ |
| 180 | int GetEnumCount(); |
| 181 | |
| 182 | /** Set value at the given index of the enum list in the property. |
| 183 | * \param pIndex The given index |
| 184 | * \param pStringValue The given new value used to instead the old value. */ |
| 185 | void SetEnumValue(int pIndex, const char* pStringValue); |
| 186 | |
| 187 | /** Remove the value at the index of the enum list in the property. |
| 188 | * \param pIndex The given index */ |
| 189 | void RemoveEnumValue(int pIndex); |
| 190 | |
| 191 | /** Get the value at the index of enum list in the property. |
| 192 | * \param pIndex The given index |
| 193 | * \return The value at the given index */ |
| 194 | char* GetEnumValue(int pIndex); |
| 195 | //@} |
| 196 | |
| 197 | /** |
| 198 | * \name Child and Struct management |
| 199 | */ |
| 200 | //@{ |
| 201 | //! Create the map for find property in the property page |
| 202 | void BeginCreateOrFindProperty(); |
| 203 | |
| 204 | //! Clear the map which created for find property. |
| 205 | void EndCreateOrFindProperty(); |
| 206 | |
| 207 | /** Judge if the property is the root property. |
| 208 | * \return Return true if this property is root property. */ |
| 209 | inline bool IsRoot() const { return ( mPage && mId == 0 ) ? true : false; } |
| 210 | |
| 211 | /** Judge if the property is the child property of the given parent property. |
| 212 | * \param pParent The given parent property handle |
| 213 | * \return Return true if this property is child of given property. */ |
| 214 | bool IsChildOf(const FbxPropertyHandle& pParent) const; |
| 215 | |
| 216 | /** Judge if the property is descendent property of the given property. |
| 217 | * \param pParent The given parent property handle |
| 218 | * \return Return true if this property is descendant of given property. */ |
| 219 | bool IsDescendentOf(const FbxPropertyHandle& pParent) const; |
| 220 | |
| 221 | /** Set parent property handle.No matter what enters,the result is always false. |
| 222 | * \param pOther |
| 223 | * \return False */ |
| 224 | bool SetParent(const FbxPropertyHandle& pOther ); |
| 225 | |
| 226 | /** Add a property to the property page. |
| 227 | * \param pName The name of property. |
| 228 | * \param pTypeInfo The added property's type info. |
| 229 | * \return The handle of the new added property */ |
| 230 | FbxPropertyHandle Add(const char* pName, const FbxPropertyHandle& pTypeInfo); |
| 231 | |
| 232 | /** Get parent property |
| 233 | * \return If the parent property exists, return the property handle,otherwise return -1. */ |
| 234 | FbxPropertyHandle GetParent() const; |
| 235 | |
| 236 | /** Get child property |
| 237 | * \return If the child property is exist, return the property handle,otherwise return -1. */ |
| 238 | FbxPropertyHandle GetChild() const; |
| 239 | |
| 240 | /** Get sibling property |
| 241 | * \return If the sibling property is exist, return the property handle,otherwise return -1. */ |
| 242 | FbxPropertyHandle GetSibling() const; |
| 243 | |
| 244 | /** Get first descendent property |
| 245 | * \return If the descendent property is exist, return the first descendent property handle,otherwise return -1. */ |
| 246 | FbxPropertyHandle GetFirstDescendent() const; |
| 247 | |
| 248 | /** Get first descendent property which after the given property |
| 249 | * \param pHandle The given property handle |
| 250 | * \return If the descendent property can be found after the given property, |
| 251 | * return the first found property handle,otherwise return -1. */ |
| 252 | FbxPropertyHandle GetNextDescendent(const FbxPropertyHandle& pHandle) const; |
| 253 | |
| 254 | /** Find the property with given name |
| 255 | * \param pName The given property name |
| 256 | * \param pCaseSensitive Decide if the given property name is case sensitive |
| 257 | * \return Return a property handle which be created with the found property. */ |
| 258 | FbxPropertyHandle Find(const char* pName, bool pCaseSensitive) const; |
| 259 | |
| 260 | /** Find the property with given name and type info. |
| 261 | * \param pName The given property name |
| 262 | * \param pTypeInfo The given property type info |
| 263 | * \param pCaseSensitive Decide if the given property name is case sensitive |
| 264 | * \return Return a property handle which be created with the found property. */ |
| 265 | FbxPropertyHandle Find(const char* pName, const FbxPropertyHandle& pTypeInfo, bool pCaseSensitive) const; |
| 266 | |
| 267 | /** Separate the given name by children separator string and then find the property.The step is |
| 268 | * strip the first part of the name and search, if the property can be found, strip the second part |
| 269 | * of the name and continue search, until no property be found,then return the last found property. |
| 270 | * \param pName The given property name |
| 271 | * \param pChildrenSeparator The given children separator string |
| 272 | * \param pCaseSensitive Decide if the given property name is case sensitive |
| 273 | * \return Return a property handle which be created with the found property. */ |
| 274 | FbxPropertyHandle Find(const char* pName, const char* pChildrenSeparator, bool pCaseSensitive) const; |
| 275 | |
| 276 | /** Separate the given name by children separator string and then find the property.The step is |
| 277 | * strip the first part of the name and search, if the property can be found, strip the second part |
| 278 | * of the name and continue search, until no property be found,then return the last found property. |
| 279 | * \param pName The given property name |
| 280 | * \param pChildrenSeparator The given children separator string |
| 281 | * \param pTypeInfo The given property type info |
| 282 | * \param pCaseSensitive Decide if the given property name is case sensitive |
| 283 | * \return Return a property handle which be created with the found property. */ |
| 284 | FbxPropertyHandle Find(const char* pName, const char* pChildrenSeparator, const FbxPropertyHandle& pTypeInfo, bool pCaseSensitive) const; |
| 285 | //@} |
| 286 | |
| 287 | /** |
| 288 | * \name Connection management |
| 289 | */ |
| 290 | //@{ |
| 291 | /** Connect source property. |
| 292 | * \param pSrc The given source property |
| 293 | * \param pType The given property type |
| 294 | * \return If connect successfully, return true,otherwise, return false. */ |
| 295 | bool ConnectSrc(const FbxPropertyHandle& pSrc, const FbxConnection::EType pType=FbxConnection::eDefault); |
| 296 | |
| 297 | /** Get source properties' count. |
| 298 | * \param pFilter The filter used to get sub connection point. If it is not zero, return the source count of the sub connection point. |
| 299 | * Otherwise, return the src count of this property. |
| 300 | * \return The count of source properties */ |
| 301 | int GetSrcCount(FbxConnectionPointFilter* pFilter=0) const; |
| 302 | |
| 303 | /** Get source property with the given index. |
| 304 | * \param pFilter The filter used to get sub connection point. If it is not zero, return the source property of the sub connection point. |
| 305 | * Otherwise, return the source property of this property. |
| 306 | * \param pIndex The given index |
| 307 | * \return The source property handle. */ |
| 308 | FbxPropertyHandle GetSrc(FbxConnectionPointFilter* pFilter=0, int pIndex=0) const; |
| 309 | |
| 310 | /** Disconnect source property. |
| 311 | * \param pSrc The given source property |
| 312 | * \return If disconnect successfully, return true, otherwise return false. */ |
| 313 | bool DisconnectSrc(const FbxPropertyHandle& pSrc); |
| 314 | |
| 315 | /** Judge if it is connected with the given source property. |
| 316 | * \param pSrc The given source property |
| 317 | * \return If it is connected, return true, otherwise return false. */ |
| 318 | bool IsConnectedSrc(const FbxPropertyHandle& pSrc); |
| 319 | |
| 320 | /** Connect destination property. |
| 321 | * \param pDst The given destination property |
| 322 | * \param pType The given property type |
| 323 | * \return If connect successfully, return true,otherwise, return false. */ |
| 324 | bool ConnectDst(const FbxPropertyHandle& pDst, const FbxConnection::EType pType=FbxConnection::eDefault); |
| 325 | |
| 326 | /** Get destination properties' count. |
| 327 | * \param pFilter The filter used to get sub connection point.If it is not zero,return the destination count of the sub connection point. |
| 328 | * Otherwise, return the destination count of this property. |
| 329 | * \return The count of destination properties */ |
| 330 | int GetDstCount(FbxConnectionPointFilter* pFilter=0) const; |
| 331 | |
| 332 | /** Get destination property with the given index. |
| 333 | * \param pFilter The filter used to get sub connection point.If it is not zero,return the destination property of the sub connection point. |
| 334 | * Otherwise, return the destination property of this property. |
| 335 | * \param pIndex The given index |
| 336 | * \return The destination property handle. */ |
| 337 | FbxPropertyHandle GetDst(FbxConnectionPointFilter* pFilter=0, int pIndex=0) const; |
| 338 | |
| 339 | /** Disconnect destination property. |
| 340 | * \param pDst The given destination property |
| 341 | * \return If disconnect successfully, return true,otherwise, return false. */ |
| 342 | bool DisconnectDst(const FbxPropertyHandle& pDst); |
| 343 | |
| 344 | /** Judge if it is connected with the given destination property. |
| 345 | * \param pDst The given destination property |
| 346 | * \return If it is connected, return true,otherwise, return false. */ |
| 347 | bool IsConnectedDst(const FbxPropertyHandle& pDst); |
| 348 | |
| 349 | //! Clear connect cache |
| 350 | void ClearConnectCache(); |
| 351 | |
| 352 | //! Clear all connect without sending any notification (Internal use ONLY) |
| 353 | void WipeAllConnections(); |
| 354 | //@} |
| 355 | |
| 356 | /** \name Limits Functions |
| 357 | * Minimum and maximum value limits can be associated with properties, but FBX |
| 358 | * will not verify that these limits are respected. FBX however will store and |
| 359 | * retrieve limits from files, and will assure that they are persistent in memory |
| 360 | * while the property handle object exists. |
| 361 | * |
| 362 | * Soft minimums and maximums values are specifying a second set of limits that can be |
| 363 | * used for UI objects such as sliders. FBX will handle them the same way it does |
| 364 | * with the normal limits. */ |
| 365 | //@{ |
| 366 | /** Judge if this property has a minimum value. |
| 367 | * \return If the minimum value exist, return true,otherwise, return false. */ |
| 368 | bool HasMin() const; |
| 369 | |
| 370 | /** Get the minimum value and value type of this property. |
| 371 | * \param pValue The minimum value of this property. |
| 372 | * \param pValueType The value type of this property. |
| 373 | * \return If the minimum value exist, return true,otherwise, return false. */ |
| 374 | bool GetMin(void* pValue, EFbxType pValueType) const; |
| 375 | |
| 376 | /** Set the minimum value and value type for this property. |
| 377 | * \param pValue The given minimum value . |
| 378 | * \param pValueType The given value type . |
| 379 | * \return If it be set successfully, return true,otherwise, return false. */ |
| 380 | bool SetMin(const void* pValue, EFbxType pValueType); |
| 381 | |
| 382 | /** According the given value and its value type, set the minimum value and value type for this property. |
| 383 | * \param pValue The given value . |
| 384 | * \return If it be set successfully, return true,otherwise, return false. |
| 385 | */ |
| 386 | template <class T> inline bool SetMin(const T& pValue){ return SetMin(&pValue, FbxTypeOf(pValue)); } |
| 387 | |
| 388 | /** Get the minimum value of this property. |
| 389 | * \param pFBX_TYPE Not used in this function. This is a dummy argument for |
| 390 | * the correct instantiation of the templated function. |
| 391 | * \return The minimum value of this property */ |
| 392 | template <class T> inline T GetMin(const T* pFBX_TYPE) const { T lValue; GetMin(&lValue, FbxTypeOf(lValue)); return lValue; } |
| 393 | |
| 394 | /** Judge if this property has soft minimum value. |
| 395 | * \return If the soft minimum value exist, return true,otherwise, return false. */ |
| 396 | bool HasSoftMin() const; |
| 397 | |
| 398 | /** Get the soft minimum value and value type of this property. |
| 399 | * \param pValue The soft minimum value of this property. |
| 400 | * \param pValueType The value type of this property. |
| 401 | * \return If the soft minimum value exist, return true,otherwise, return false. */ |
| 402 | bool GetSoftMin(void* pValue, EFbxType pValueType) const; |
| 403 | |
| 404 | /** Set the soft minimum value and value type for this property. |
| 405 | * \param pValue The given soft minimum value . |
| 406 | * \param pValueType The given value type . |
| 407 | * \return If it be set successfully, return true,otherwise, return false. */ |
| 408 | bool SetSoftMin(const void* pValue, EFbxType pValueType); |
| 409 | |
| 410 | /** According the given value and its value type, set the soft minimum value and value type for this property. |
| 411 | * \param pValue The given value . |
| 412 | * \return If it be set successfully, return true,otherwise, return false. */ |
| 413 | template <class T> inline bool SetSoftMin(const T& pValue){ return SetSoftMin(&pValue, FbxTypeOf(pValue)); } |
| 414 | |
| 415 | /** Get the soft minimum value of this property. |
| 416 | * \param pFBX_TYPE Not used in this function. This is a dummy argument for |
| 417 | * the correct instantiation of the templated function. |
| 418 | * \return The soft minimum value of this property */ |
| 419 | template <class T> inline T GetSoftMin(const T* pFBX_TYPE) const { T lValue; GetSoftMin(&lValue, FbxTypeOf(lValue)); return lValue; } |
| 420 | |
| 421 | /** Judge if this property has maximum value. |
| 422 | * \return If the maximum value exist, return true,otherwise, return false. */ |
| 423 | bool HasMax() const; |
| 424 | |
| 425 | /** Get the maximum value and value type of this property. |
| 426 | * \param pValue The maximum value of this property. |
| 427 | * \param pValueType The value type of this property. |
| 428 | * \return If the maximum value exist, return true,otherwise, return false. */ |
| 429 | bool GetMax(void* pValue, EFbxType pValueType) const; |
| 430 | |
| 431 | /** Set the maximum value and value type for this property. |
| 432 | * \param pValue The given maximum value . |
| 433 | * \param pValueType The given value type . |
| 434 | * \return If it be set successfully, return true,otherwise, return false. */ |
| 435 | bool SetMax(const void* pValue, EFbxType pValueType); |
| 436 | |
| 437 | /** According the given value and its value type, set the maximum value and value type for this property. |
| 438 | * \param pValue The given value . |
| 439 | * \return If it be set successfully, return true,otherwise, return false. */ |
| 440 | template <class T> inline bool SetMax(const T& pValue){ return SetMax(&pValue, FbxTypeOf(pValue)); } |
| 441 | |
| 442 | /** Get the maximum value of this property. |
| 443 | * \param pFBX_TYPE Not used in this function. This is a dummy argument for |
| 444 | * the correct instantiation of the templated function. |
| 445 | * \return The maximum value of this property */ |
| 446 | template <class T> inline T GetMax(const T* pFBX_TYPE) const { T lValue; GetMax(&lValue, FbxTypeOf(lValue)); return lValue; } |
| 447 | |
| 448 | /** Judge if this property has soft maximum value. |
| 449 | * \return If the soft maximum value exist, return true,otherwise, return false. */ |
| 450 | bool HasSoftMax() const; |
| 451 | |
| 452 | /** Get the soft maximum value and value type of this property. |
| 453 | * \param pValue The soft maximum value of this property. |
| 454 | * \param pValueType The value type of this property. |
| 455 | * \return If the soft maximum value exist, return true,otherwise, return false. */ |
| 456 | bool GetSoftMax(void* pValue, EFbxType pValueType) const; |
| 457 | |
| 458 | /** Set the soft maximum value and value type for this property. |
| 459 | * \param pValue The given soft maximum value . |
| 460 | * \param pValueType The given value type . |
| 461 | * \return If it be set successfully, return true,otherwise, return false. */ |
| 462 | bool SetSoftMax(const void* pValue, EFbxType pValueType); |
| 463 | |
| 464 | /** According the given value and its value type, set the soft maximum value and value type for this property. |
| 465 | * \param pValue The given value . |
| 466 | * \return If it be set successfully, return true,otherwise, return false. */ |
| 467 | template <class T> inline bool SetSoftMax(const T& pValue){ return SetSoftMax(&pValue, FbxTypeOf(pValue)); } |
| 468 | |
| 469 | /** Get the soft maximum value of this property. |
| 470 | * \param pFBX_TYPE Not used in this function. This is a dummy argument for |
| 471 | * the correct instantiation of the templated function. |
| 472 | * \return The soft maximum value of this property */ |
| 473 | template <class T> inline T GetSoftMax(const T* pFBX_TYPE) const { T lValue; GetSoftMax(&lValue, FbxTypeOf(lValue)); return lValue; } |
| 474 | //@} |
| 475 | |
| 476 | /** |
| 477 | * \name Value |
| 478 | */ |
| 479 | //@{ |
| 480 | /** Get value inherit type of this property. |
| 481 | * \param pCheckReferences If it is true,check instance of this property page,otherwise,only check this page. |
| 482 | * \return The value inherit type of this property */ |
| 483 | FbxPropertyFlags::EInheritType GetValueInheritType(bool pCheckReferences) const; |
| 484 | |
| 485 | /** Set value inherit type for this property . |
| 486 | * \param pType The given value inherit type. |
| 487 | * \return If set successfully, return true,otherwise, return false. */ |
| 488 | bool SetValueInheritType(FbxPropertyFlags::EInheritType pType); |
| 489 | |
| 490 | /** Get default value and value type of this property . |
| 491 | * \param pValue The gotten default value of this property. |
| 492 | * \param pValueType The gotten default value type of this property. |
| 493 | * \return If default value be gotten successfully, return true,otherwise, return false. */ |
| 494 | bool GetDefaultValue(void* pValue, EFbxType pValueType) const; |
| 495 | |
| 496 | /** Get value and value type of this property . |
| 497 | * \param pValue The gotten value of this property. |
| 498 | * \param pValueType The gotten value type of this property. |
| 499 | * \return If value be gotten successfully, return true,otherwise, return false. */ |
| 500 | bool Get(void* pValue, EFbxType pValueType) const; |
| 501 | |
| 502 | /** Set property value and value type for this property. |
| 503 | * \param pValue The given property value . |
| 504 | * \param pValueType The given property value type |
| 505 | * \param pCheckValueEquality If it is true, when the given value is equal with |
| 506 | * the property value, the property value will not be set. |
| 507 | * \return If the property value be set successfully, return true,otherwise, return false. */ |
| 508 | bool Set(const void* pValue, EFbxType pValueType, bool pCheckValueEquality); |
| 509 | |
| 510 | /** Set property value with the given value . |
| 511 | * \param pValue The given value . |
| 512 | * \return If set successfully, return true,otherwise, return false. */ |
| 513 | template <class T> inline bool Set(const T& pValue){ return Set(&pValue, FbxTypeOf(pValue)); } |
| 514 | |
| 515 | /** get property value. |
| 516 | * \param pFBX_TYPE Not be used. |
| 517 | * \return The gotten property value. */ |
| 518 | template <class T> inline T Get(const T* pFBX_TYPE) const { T lValue; Get(&lValue, FbxTypeOf(lValue)); return lValue; } |
| 519 | //@} |
| 520 | |
| 521 | /** |
| 522 | * \name Page settings |
| 523 | */ |
| 524 | //@{ |
| 525 | /** Set the property page data pointer. |
| 526 | * \param pData The given page data pointer. */ |
| 527 | void SetPageDataPtr(void* pData); |
| 528 | |
| 529 | /** Get property page data pointer. |
| 530 | * \return The gotten property page data pointer. */ |
| 531 | void* GetPageDataPtr() const; |
| 532 | //@} |
| 533 | |
| 534 | /** |
| 535 | * \name Page Internal Entry Management |
| 536 | */ |
| 537 | //@{ |
| 538 | /** Push properties to parent instance. |
| 539 | * \return If push successful return true,otherwise,return false. */ |
| 540 | bool PushPropertiesToParentInstance(); |
| 541 | //@} |
| 542 | |
| 543 | /** |
| 544 | * \name Reference Management |
| 545 | */ |
| 546 | //@{ |
| 547 | /** Judge if this property page is a instance of other page. |
| 548 | * \return If this property page is a instance of other page, return true,otherwise,return false. */ |
| 549 | bool IsAReferenceTo(void) const; |
| 550 | |
| 551 | /** Get the property page which this property page make reference to |
| 552 | * \return The property page which this property page make reference to */ |
| 553 | void* GetReferenceTo(void) const; |
| 554 | |
| 555 | /** Judge if this property page is referenced by other pages. |
| 556 | * \return If this property page is referenced by other pages, return true,otherwise,return false. */ |
| 557 | bool IsReferencedBy(void) const; |
| 558 | |
| 559 | /** Get the count of property pages which make reference to this property page. |
| 560 | * \return The count of property pages which make reference to this property page. */ |
| 561 | int GetReferencedByCount(void) const; |
| 562 | |
| 563 | /** According the given index,get the property page which make reference to this property page. |
| 564 | * \param pIndex The given index |
| 565 | * \return The pointer to the property page which reference to this property page and be found by index. */ |
| 566 | void* GetReferencedBy(int pIndex) const; |
| 567 | //@} |
| 568 | |
| 569 | private: |
| 570 | FbxPropertyPage* mPage; |
| 571 | FbxInt mId; |
| 572 | }; |
| 573 | |
| 574 | #include <fbxsdk/fbxsdk_nsend.h> |
| 575 | |
| 576 | #endif /* _FBXSDK_CORE_PROPERTY_HANDLE_H_ */ |
| 577 | |