1/****************************************************************************************
2
3 Copyright (C) 2015 Autodesk, Inc.
4 All rights reserved.
5
6 Use of this software is subject to the terms of the Autodesk license agreement
7 provided at the time of installation or download, or which otherwise accompanies
8 this software in either electronic or hard copy form.
9
10****************************************************************************************/
11
12//! \file fbxcharacternodename.h
13#ifndef _FBXSDK_SCENE_CONSTRAINT_CHARACTER_NODE_NAME_H_
14#define _FBXSDK_SCENE_CONSTRAINT_CHARACTER_NODE_NAME_H_
15
16#include <fbxsdk/fbxsdk_def.h>
17
18#include <fbxsdk/fbxsdk_nsbegin.h>
19
20#define Character_Hips "Hips"
21#define Character_LeftUpLeg "LeftUpLeg"
22#define Character_LeftLeg "LeftLeg"
23#define Character_LeftFoot "LeftFoot"
24#define Character_RightUpLeg "RightUpLeg"
25#define Character_RightLeg "RightLeg"
26#define Character_RightFoot "RightFoot"
27#define Character_Spine "Spine"
28#define Character_LeftArm "LeftArm"
29#define Character_LeftForeArm "LeftForeArm"
30#define Character_LeftHand "LeftHand"
31#define Character_RightArm "RightArm"
32#define Character_RightForeArm "RightForeArm"
33#define Character_RightHand "RightHand"
34#define Character_Head "Head"
35#define Character_LeftToeBase "LeftToeBase"
36#define Character_RightToeBase "RightToeBase"
37#define Character_LeftShoulder "LeftShoulder"
38#define Character_RightShoulder "RightShoulder"
39#define Character_LeftShoulderExtra "LeftShoulderExtra"
40#define Character_RightShoulderExtra "RightShoulderExtra"
41#define Character_Neck "Neck"
42#define Character_LeftFingerBase "LeftFingerBase"
43#define Character_RightFingerBase "RightFingerBase"
44#define Character_Spine1 "Spine1"
45#define Character_Spine2 "Spine2"
46#define Character_Spine3 "Spine3"
47#define Character_Spine4 "Spine4"
48#define Character_Spine5 "Spine5"
49#define Character_Spine6 "Spine6"
50#define Character_Spine7 "Spine7"
51#define Character_Spine8 "Spine8"
52#define Character_Spine9 "Spine9"
53#define Character_Neck1 "Neck1"
54#define Character_Neck2 "Neck2"
55#define Character_Neck3 "Neck3"
56#define Character_Neck4 "Neck4"
57#define Character_Neck5 "Neck5"
58#define Character_Neck6 "Neck6"
59#define Character_Neck7 "Neck7"
60#define Character_Neck8 "Neck8"
61#define Character_Neck9 "Neck9"
62#define Character_LeftUpLegRoll "LeftUpLegRoll"
63#define Character_LeftLegRoll "LeftLegRoll"
64#define Character_RightUpLegRoll "RightUpLegRoll"
65#define Character_RightLegRoll "RightLegRoll"
66#define Character_LeftArmRoll "LeftArmRoll"
67#define Character_LeftForeArmRoll "LeftForeArmRoll"
68#define Character_RightArmRoll "RightArmRoll"
69#define Character_RightForeArmRoll "RightForeArmRoll"
70#define Character_LeftUpLegRollEx "LeftUpLegRollEx"
71#define Character_LeftLegRollEx "LeftLegRollEx"
72#define Character_RightUpLegRollEx "RightUpLegRollEx"
73#define Character_RightLegRollEx "RightLegRollEx"
74#define Character_LeftArmRollEx "LeftArmRollEx"
75#define Character_LeftForearmRollEx "LeftForeArmRollEx"
76#define Character_RightArmRollEx "RightArmRollEx"
77#define Character_RightForearmRollEx "RightForeArmRollEx"
78#define Character_Props0 "Props0"
79#define Character_Props1 "Props1"
80#define Character_Props2 "Props2"
81#define Character_Props3 "Props3"
82#define Character_Props4 "Props4"
83#define Character_LeftHandThumb1 "LeftHandThumb1"
84#define Character_LeftHandThumb2 "LeftHandThumb2"
85#define Character_LeftHandThumb3 "LeftHandThumb3"
86#define Character_LeftHandThumb4 "LeftHandThumb4"
87#define Character_LeftHandIndex1 "LeftHandIndex1"
88#define Character_LeftHandIndex2 "LeftHandIndex2"
89#define Character_LeftHandIndex3 "LeftHandIndex3"
90#define Character_LeftHandIndex4 "LeftHandIndex4"
91#define Character_LeftHandMiddle1 "LeftHandMiddle1"
92#define Character_LeftHandMiddle2 "LeftHandMiddle2"
93#define Character_LeftHandMiddle3 "LeftHandMiddle3"
94#define Character_LeftHandMiddle4 "LeftHandMiddle4"
95#define Character_LeftHandRing1 "LeftHandRing1"
96#define Character_LeftHandRing2 "LeftHandRing2"
97#define Character_LeftHandRing3 "LeftHandRing3"
98#define Character_LeftHandRing4 "LeftHandRing4"
99#define Character_LeftHandPinky1 "LeftHandPinky1"
100#define Character_LeftHandPinky2 "LeftHandPinky2"
101#define Character_LeftHandPinky3 "LeftHandPinky3"
102#define Character_LeftHandPinky4 "LeftHandPinky4"
103#define Character_LeftHandExtraFinger1 "LeftHandExtraFinger1"
104#define Character_LeftHandExtraFinger2 "LeftHandExtraFinger2"
105#define Character_LeftHandExtraFinger3 "LeftHandExtraFinger3"
106#define Character_LeftHandExtraFinger4 "LeftHandExtraFinger4"
107#define Character_RightHandThumb1 "RightHandThumb1"
108#define Character_RightHandThumb2 "RightHandThumb2"
109#define Character_RightHandThumb3 "RightHandThumb3"
110#define Character_RightHandThumb4 "RightHandThumb4"
111#define Character_RightHandIndex1 "RightHandIndex1"
112#define Character_RightHandIndex2 "RightHandIndex2"
113#define Character_RightHandIndex3 "RightHandIndex3"
114#define Character_RightHandIndex4 "RightHandIndex4"
115#define Character_RightHandMiddle1 "RightHandMiddle1"
116#define Character_RightHandMiddle2 "RightHandMiddle2"
117#define Character_RightHandMiddle3 "RightHandMiddle3"
118#define Character_RightHandMiddle4 "RightHandMiddle4"
119#define Character_RightHandRing1 "RightHandRing1"
120#define Character_RightHandRing2 "RightHandRing2"
121#define Character_RightHandRing3 "RightHandRing3"
122#define Character_RightHandRing4 "RightHandRing4"
123#define Character_RightHandPinky1 "RightHandPinky1"
124#define Character_RightHandPinky2 "RightHandPinky2"
125#define Character_RightHandPinky3 "RightHandPinky3"
126#define Character_RightHandPinky4 "RightHandPinky4"
127#define Character_RightHandExtraFinger1 "RightHandExtraFinger1"
128#define Character_RightHandExtraFinger2 "RightHandExtraFinger2"
129#define Character_RightHandExtraFinger3 "RightHandExtraFinger3"
130#define Character_RightHandExtraFinger4 "RightHandExtraFinger4"
131#define Character_LeftFootThumb1 "LeftFootThumb1"
132#define Character_LeftFootThumb2 "LeftFootThumb2"
133#define Character_LeftFootThumb3 "LeftFootThumb3"
134#define Character_LeftFootThumb4 "LeftFootThumb4"
135#define Character_LeftFootIndex1 "LeftFootIndex1"
136#define Character_LeftFootIndex2 "LeftFootIndex2"
137#define Character_LeftFootIndex3 "LeftFootIndex3"
138#define Character_LeftFootIndex4 "LeftFootIndex4"
139#define Character_LeftFootMiddle1 "LeftFootMiddle1"
140#define Character_LeftFootMiddle2 "LeftFootMiddle2"
141#define Character_LeftFootMiddle3 "LeftFootMiddle3"
142#define Character_LeftFootMiddle4 "LeftFootMiddle4"
143#define Character_LeftFootRing1 "LeftFootRing1"
144#define Character_LeftFootRing2 "LeftFootRing2"
145#define Character_LeftFootRing3 "LeftFootRing3"
146#define Character_LeftFootRing4 "LeftFootRing4"
147#define Character_LeftFootPinky1 "LeftFootPinky1"
148#define Character_LeftFootPinky2 "LeftFootPinky2"
149#define Character_LeftFootPinky3 "LeftFootPinky3"
150#define Character_LeftFootPinky4 "LeftFootPinky4"
151#define Character_LeftFootExtraFinger1 "LeftFootExtraFinger1"
152#define Character_LeftFootExtraFinger2 "LeftFootExtraFinger2"
153#define Character_LeftFootExtraFinger3 "LeftFootExtraFinger3"
154#define Character_LeftFootExtraFinger4 "LeftFootExtraFinger4"
155#define Character_RightFootThumb1 "RightFootThumb1"
156#define Character_RightFootThumb2 "RightFootThumb2"
157#define Character_RightFootThumb3 "RightFootThumb3"
158#define Character_RightFootThumb4 "RightFootThumb4"
159#define Character_RightFootIndex1 "RightFootIndex1"
160#define Character_RightFootIndex2 "RightFootIndex2"
161#define Character_RightFootIndex3 "RightFootIndex3"
162#define Character_RightFootIndex4 "RightFootIndex4"
163#define Character_RightFootMiddle1 "RightFootMiddle1"
164#define Character_RightFootMiddle2 "RightFootMiddle2"
165#define Character_RightFootMiddle3 "RightFootMiddle3"
166#define Character_RightFootMiddle4 "RightFootMiddle4"
167#define Character_RightFootRing1 "RightFootRing1"
168#define Character_RightFootRing2 "RightFootRing2"
169#define Character_RightFootRing3 "RightFootRing3"
170#define Character_RightFootRing4 "RightFootRing4"
171#define Character_RightFootPinky1 "RightFootPinky1"
172#define Character_RightFootPinky2 "RightFootPinky2"
173#define Character_RightFootPinky3 "RightFootPinky3"
174#define Character_RightFootPinky4 "RightFootPinky4"
175#define Character_RightFootExtraFinger1 "RightFootExtraFinger1"
176#define Character_RightFootExtraFinger2 "RightFootExtraFinger2"
177#define Character_RightFootExtraFinger3 "RightFootExtraFinger3"
178#define Character_RightFootExtraFinger4 "RightFootExtraFinger4"
179#define Character_LeftInHandThumb "LeftInHandThumb"
180#define Character_LeftInHandIndex "LeftInHandIndex"
181#define Character_LeftInHandMiddle "LeftInHandMiddle"
182#define Character_LeftInHandRing "LeftInHandRing"
183#define Character_LeftInHandPinky "LeftInHandPinky"
184#define Character_LeftInHandExtraFinger "LeftInHandExtraFinger"
185#define Character_RightInHandThumb "RightInHandThumb"
186#define Character_RightInHandIndex "RightInHandIndex"
187#define Character_RightInHandMiddle "RightInHandMiddle"
188#define Character_RightInHandRing "RightInHandRing"
189#define Character_RightInHandPinky "RightInHandPinky"
190#define Character_RightInHandExtraFinger "RightInHandExtraFinger"
191#define Character_LeftInFootThumb "LeftInFootThumb"
192#define Character_LeftInFootIndex "LeftInFootIndex"
193#define Character_LeftInFootMiddle "LeftInFootMiddle"
194#define Character_LeftInFootRing "LeftInFootRing"
195#define Character_LeftInFootPinky "LeftInFootPinky"
196#define Character_LeftInFootExtraFinger "LeftInFootExtraFinger"
197#define Character_RightInFootThumb "RightInFootThumb"
198#define Character_RightInFootIndex "RightInFootIndex"
199#define Character_RightInFootMiddle "RightInFootMiddle"
200#define Character_RightInFootRing "RightInFootRing"
201#define Character_RightInFootPinky "RightInFootPinky"
202#define Character_RightInFootExtraFinger "RightInFootExtraFinger"
203
204#define Character_GameModeParentLeftHipRoll "GameModeParentLeftHipRoll"
205#define Character_GameModeParentLeftKnee "GameModeParentLeftKnee"
206#define Character_GameModeParentLeftKneeRoll "GameModeParentLeftKneeRoll"
207#define Character_GameModeParentRightHipRoll "GameModeParentRightHipRoll"
208#define Character_GameModeParentRightKnee "GameModeParentRightKnee"
209#define Character_GameModeParentRightKneeRoll "GameModeParentRightKneeRoll"
210#define Character_GameModeParentLeftShoulderRoll "GameModeParentLeftShoulderRoll"
211#define Character_GameModeParentLeftElbow "GameModeParentLeftElbow"
212#define Character_GameModeParentLeftElbowRoll "GameModeParentLeftElbowRoll"
213#define Character_GameModeParentRightShoulderRoll "GameModeParentRightShoulderRoll"
214#define Character_GameModeParentRightElbow "GameModeParentRightElbow"
215#define Character_GameModeParentRightElbowRoll "GameModeParentRightElbowRoll"
216
217#define Character_LeftFloorContact "LeftFloorContact"
218#define Character_RightFloorContact "RightFloorContact"
219#define Character_LeftHandFloorContact "LeftHandFloorContact"
220#define Character_RightHandFloorContact "RightHandFloorContact"
221
222#include <fbxsdk/fbxsdk_nsend.h>
223
224#endif /* _FBXSDK_SCENE_CONSTRAINT_CHARACTER_NODE_NAME_H_ */
225