1/****************************************************************************************
2
3 Copyright (C) 2015 Autodesk, Inc.
4 All rights reserved.
5
6 Use of this software is subject to the terms of the Autodesk license agreement
7 provided at the time of installation or download, or which otherwise accompanies
8 this software in either electronic or hard copy form.
9
10****************************************************************************************/
11
12//! \file fbxgroupname.h
13#ifndef _FBXSDK_SCENE_GROUP_NAME_H_
14#define _FBXSDK_SCENE_GROUP_NAME_H_
15
16#include <fbxsdk/fbxsdk_def.h>
17
18#include <fbxsdk/fbxsdk_nsbegin.h>
19
20#define MODEL_PREFIX "Model::"
21#define MATERIAL_PREFIX "Material::"
22#define POSE_PREFIX "Pose::"
23#define DEFORMER_PREFIX "Deformer::"
24#define CONTAINER_PREFIX "Container::"
25#define SUBDEFORMER_PREFIX "SubDeformer::"
26#define CONSTRAINT_PREFIX "Constraint::"
27#define CONTROLSET_PLUG_PREFIX "ControlSetPlug::"
28#define VIDEO_PREFIX "Video::"
29#define TEXTURE_PREFIX "Texture::"
30#define THUMBNAIL_PREFIX "Thumbnail::"
31#define MARKER_SET_PREFIX "MarkerSet::"
32#define CONSTRAINT_PREFIX "Constraint::"
33#define GEOMETRY_PREFIX "Geometry::"
34#define GEOMETRY_WEIGHTED_MAP_PREFIX "GeometryWeightedMap::"
35#define SCENE_PREFIX "Scene::"
36#define CACHE_PREFIX "Cache::"
37#define IMPLEMENTATION_PREFIX "Implementation::"
38#define BINDINGTABLE_PREFIX "BindingTable::"
39#define BINDINGOPERATOR_PREFIX "BindingOperator::"
40#define LAYERED_TEXTURE_PREFIX "LayeredTexture::"
41#define PROCEDURAL_TEXTURE_PREFIX "ProceduralTexture::"
42#define DOCUMENT_PREFIX "Document::"
43#define COLLECTION_PREFIX "Collection::"
44#define COLLECTION_EXCLUSIVE_PREFIX "CollectionExclusive::"
45#define NODE_ATTRIBUTE_PREFIX "NodeAttribute::"
46#define ENVIRONMENT_PREFIX "KFbxEnvironment::"
47#define OBJECTMETADATA_PREFIX "ObjectMetaData::"
48#define EXPOSURECONTROL_PREFIX "ExposureControl::"
49
50#define ANIM_STACK_PREFIX "AnimStack::"
51#define ANIM_LAYER_PREFIX "AnimLayer::"
52#define ANIM_CURVENODE_PREFIX "AnimCurveNode::"
53#define ANIM_CURVE_PREFIX "AnimCurve::"
54#define ANIM_EVAL_PREFIX "AnimEvaluator::"
55
56#define SELECTION_SET_PREFIX "SelectionSet::"
57#define SELECTION_SET_NODE_PREFIX "SelectionNode::"
58#define DISPLAY_LAYER_PREFIX "DisplayLayer::"
59
60#define SCENEREFERENCE_PREFIX "SceneReference::"
61
62// Protein 2.0
63#define ADSK_ENVIRONMENT_PREFIX "ADSKEnvironmentDefinition::"
64#define ADSK_LIGHT_PREFIX "ADSKLightDefinition::"
65#define ADSK_PROCEDURALGEOMETRY_PREFIX "ADSKProceduralGeometryDefinition::"
66#define ADSK_SURFACEMATERIAL_PREFIX "ADSKSurfaceMaterialDefinition::"
67#define ADSK_TEXTURE_PREFIX "ADSKTextureDefinition::"
68#define ADSK_SWATCHSCENE_PREFIX "ADSKSwatchSceneDefinition::"
69
70#include <fbxsdk/fbxsdk_nsend.h>
71
72#endif /* _FBXSDK_SCENE_GROUP_NAME_H_ */
73