| 1 | /**************************************************************************************** |
| 2 | |
| 3 | Copyright (C) 2015 Autodesk, Inc. |
| 4 | All rights reserved. |
| 5 | |
| 6 | Use of this software is subject to the terms of the Autodesk license agreement |
| 7 | provided at the time of installation or download, or which otherwise accompanies |
| 8 | this software in either electronic or hard copy form. |
| 9 | |
| 10 | ****************************************************************************************/ |
| 11 | |
| 12 | //! \file fbxbindingsentryview.h |
| 13 | #ifndef _FBXSDK_SCENE_SHADING_BINDINGS_ENTRY_VIEW_H_ |
| 14 | #define _FBXSDK_SCENE_SHADING_BINDINGS_ENTRY_VIEW_H_ |
| 15 | |
| 16 | #include <fbxsdk/fbxsdk_def.h> |
| 17 | |
| 18 | #include <fbxsdk/scene/shading/fbxentryview.h> |
| 19 | |
| 20 | #include <fbxsdk/fbxsdk_nsbegin.h> |
| 21 | |
| 22 | /** FbxBindingsEntryView represents binding table entry in entry tables. |
| 23 | * The name of the binding table can be used as source or destination for the binding entry. |
| 24 | * \see FbxBindingTableEntry and FbxBindingTable. |
| 25 | */ |
| 26 | class FBXSDK_DLL FbxBindingsEntryView : public FbxEntryView |
| 27 | { |
| 28 | public: |
| 29 | /** Name of the entry type used in the binding entry. |
| 30 | * It should be "FbxBindingsEntry" in this case. |
| 31 | */ |
| 32 | static const char* sEntryType; |
| 33 | |
| 34 | /** Constructor. |
| 35 | * \param pEntry The binding table entry to create the entry view for. |
| 36 | * \param pAsSource \c true to create the entry view as source, \c false as destination. |
| 37 | * \param pCreate \c true to create the entry view, \c false otherwise. |
| 38 | */ |
| 39 | FbxBindingsEntryView( FbxBindingTableEntry* pEntry, bool pAsSource, bool pCreate = false ); |
| 40 | |
| 41 | //! Destructor. |
| 42 | ~FbxBindingsEntryView(); |
| 43 | |
| 44 | /** Get the binding table's name for the binding entry. |
| 45 | * \return The binding table's name. |
| 46 | */ |
| 47 | const char* GetBindingTableName() const; |
| 48 | |
| 49 | /** Set the binding table's name for binding entry. |
| 50 | * \param pName The binding table's name to set. |
| 51 | */ |
| 52 | void SetBindingTableName(const char* pName); |
| 53 | |
| 54 | /** Get the entry type. |
| 55 | * \return Entry type as string "FbxBindingsEntry". |
| 56 | * \remarks Always use EntryType() to get the right entry type. |
| 57 | */ |
| 58 | virtual const char* EntryType() const; |
| 59 | }; |
| 60 | |
| 61 | #include <fbxsdk/fbxsdk_nsend.h> |
| 62 | |
| 63 | #endif /* _FBXSDK_SCENE_SHADING_BINDINGS_ENTRY_VIEW_H_ */ |
| 64 | |