1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "Prerequisites/BsPrerequisitesUtil.h" |
6 | |
7 | namespace bs |
8 | { |
9 | /** @addtogroup Internal-Utility |
10 | * @{ |
11 | */ |
12 | |
13 | /** @addtogroup Memory-Internal |
14 | * @{ |
15 | */ |
16 | |
17 | /** |
18 | * Provides an easy way to group multiple allocations under a single (actual) allocation. Requires the user to first |
19 | * call reserve() methods for all requested data elements, followed by init(), after which allocation/deallocation |
20 | * can follow using construct/destruct or alloc/free methods. |
21 | */ |
22 | class GroupAlloc : INonCopyable |
23 | { |
24 | public: |
25 | GroupAlloc() = default; |
26 | |
27 | GroupAlloc(GroupAlloc&& other) noexcept |
28 | : mData(other.mData), mDataPtr(other.mDataPtr), mNumBytes(other.mNumBytes) |
29 | { |
30 | other.mData = nullptr; |
31 | other.mDataPtr = nullptr; |
32 | other.mNumBytes = 0; |
33 | } |
34 | |
35 | ~GroupAlloc() |
36 | { |
37 | if (mNumBytes > 0) |
38 | bs_free(mData); |
39 | } |
40 | |
41 | GroupAlloc& operator=(GroupAlloc&& other) noexcept |
42 | { |
43 | if (this == &other) |
44 | return *this; |
45 | |
46 | if (mNumBytes > 0) |
47 | bs_free(mData); |
48 | |
49 | mData = other.mData; |
50 | mDataPtr = other.mDataPtr; |
51 | mNumBytes = other.mNumBytes; |
52 | |
53 | other.mData = nullptr; |
54 | other.mDataPtr = nullptr; |
55 | other.mNumBytes = 0; |
56 | |
57 | return *this; |
58 | } |
59 | |
60 | /** |
61 | * Allocates internal memory as reserved by previous calls to reserve(). Must be called before any calls to |
62 | * construct or alloc. |
63 | */ |
64 | void init() |
65 | { |
66 | assert(mData == nullptr); |
67 | |
68 | if (mNumBytes > 0) |
69 | mData = (UINT8*)bs_alloc(mNumBytes); |
70 | |
71 | mDataPtr = mData; |
72 | } |
73 | |
74 | /** |
75 | * Reserves the specified amount of bytes to allocate. Multiple calls to reserve() are cumulative. After all needed |
76 | * memory is reserved, call init(), followed by actual allocation via construct() or alloc() methods. |
77 | */ |
78 | GroupAlloc& reserve(UINT32 amount) |
79 | { |
80 | assert(mData == nullptr); |
81 | |
82 | mNumBytes += amount; |
83 | return *this; |
84 | } |
85 | |
86 | /** |
87 | * Reserves the specified amount of bytes to allocate. Multiple calls to reserve() are cumulative. After all needed |
88 | * memory is reserved, call init(), followed by actual allocation via construct() or alloc() methods. If you need |
89 | * to change the size of your allocation, free your memory by using free(), followed by a call to clear(). Then |
90 | * reserve(), init() and alloc() again. |
91 | */ |
92 | template<class T> |
93 | GroupAlloc& reserve(UINT32 count = 1) |
94 | { |
95 | assert(mData == nullptr); |
96 | |
97 | mNumBytes += sizeof(T) * count; |
98 | return *this; |
99 | } |
100 | |
101 | /** |
102 | * Allocates a new piece of memory of the specified size. |
103 | * |
104 | * @param[in] amount Amount of memory to allocate, in bytes. |
105 | */ |
106 | UINT8* alloc(UINT32 amount) |
107 | { |
108 | assert(mDataPtr + amount <= (mData + mNumBytes)); |
109 | |
110 | UINT8* output = mDataPtr; |
111 | mDataPtr += amount; |
112 | |
113 | return output; |
114 | } |
115 | |
116 | /** |
117 | * Allocates enough memory to hold @p count elements of the specified type. |
118 | * |
119 | * @param[in] count Number of elements to allocate. |
120 | */ |
121 | template<class T> |
122 | T* alloc(UINT32 count = 1) |
123 | { |
124 | return (T*)alloc(sizeof(T) * count); |
125 | } |
126 | |
127 | /** Deallocates a previously allocated piece of memory. */ |
128 | void free(void* data) |
129 | { |
130 | // Do nothing |
131 | } |
132 | |
133 | /** Frees any internally allocated buffers. All elements must be previously freed by calling free(). */ |
134 | void clear() |
135 | { |
136 | // Note: A debug check if user actually freed the memory could be helpful |
137 | if (mData) |
138 | bs_free(mData); |
139 | |
140 | mNumBytes = 0; |
141 | mData = nullptr; |
142 | mDataPtr = nullptr; |
143 | } |
144 | |
145 | /** |
146 | * Allocates enough memory to hold the object(s) of specified type using the static allocator, and constructs them. |
147 | */ |
148 | template<class T> |
149 | T* construct(UINT32 count = 1) |
150 | { |
151 | T* data = (T*)alloc(sizeof(T) * count); |
152 | |
153 | for(unsigned int i = 0; i < count; i++) |
154 | new ((void*)&data[i]) T; |
155 | |
156 | return data; |
157 | } |
158 | |
159 | /** |
160 | * Allocates enough memory to hold the object(s) of specified type using the static allocator, and constructs them. |
161 | */ |
162 | template<class T, class... Args> |
163 | T* construct(Args &&...args, UINT32 count = 1) |
164 | { |
165 | T* data = (T*)alloc(sizeof(T) * count); |
166 | |
167 | for(unsigned int i = 0; i < count; i++) |
168 | new ((void*)&data[i]) T(std::forward<Args>(args)...); |
169 | |
170 | return data; |
171 | } |
172 | |
173 | /** Destructs and deallocates an object allocated with the static allocator. */ |
174 | template<class T> |
175 | void destruct(T* data) |
176 | { |
177 | data->~T(); |
178 | |
179 | free(data); |
180 | } |
181 | |
182 | /** Destructs and deallocates an array of objects allocated with the static frame allocator. */ |
183 | template<class T> |
184 | void destruct(T* data, UINT32 count) |
185 | { |
186 | for(unsigned int i = 0; i < count; i++) |
187 | data[i].~T(); |
188 | |
189 | free(data); |
190 | } |
191 | |
192 | private: |
193 | UINT8* mData = nullptr; |
194 | UINT8* mDataPtr = nullptr; |
195 | UINT32 mNumBytes = 0; |
196 | }; |
197 | |
198 | /** @} */ |
199 | /** @} */ |
200 | } |
201 | |