| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "Prerequisites/BsPrerequisitesUtil.h" |
| 6 | |
| 7 | namespace bs |
| 8 | { |
| 9 | /** @addtogroup Math |
| 10 | * @{ |
| 11 | */ |
| 12 | |
| 13 | /** A three dimensional vector with integer coordinates. */ |
| 14 | struct BS_SCRIPT_EXPORT(m:Math,pl:true) Vector3I |
| 15 | { |
| 16 | INT32 x = 0; |
| 17 | INT32 y = 0; |
| 18 | INT32 z = 0; |
| 19 | |
| 20 | constexpr Vector3I() = default; |
| 21 | |
| 22 | constexpr Vector3I(INT32 x, INT32 y, INT32 z) |
| 23 | :x(x), y(y), z(z) |
| 24 | { } |
| 25 | |
| 26 | INT32 operator[] (size_t i) const |
| 27 | { |
| 28 | assert(i < 3); |
| 29 | |
| 30 | switch (i) |
| 31 | { |
| 32 | case 0: return x; |
| 33 | case 1: return y; |
| 34 | case 2: return z; |
| 35 | default: return 0; |
| 36 | } |
| 37 | } |
| 38 | |
| 39 | INT32& operator[] (size_t i) |
| 40 | { |
| 41 | assert(i < 3); |
| 42 | |
| 43 | switch (i) |
| 44 | { |
| 45 | case 0: return x; |
| 46 | case 1: return y; |
| 47 | case 2: return z; |
| 48 | default: return x; |
| 49 | } |
| 50 | } |
| 51 | |
| 52 | bool operator== (const Vector3I& rhs) const |
| 53 | { |
| 54 | return x == rhs.x && y == rhs.y && z == rhs.z; |
| 55 | } |
| 56 | |
| 57 | bool operator!= (const Vector3I& rhs) const |
| 58 | { |
| 59 | return !operator==(rhs); |
| 60 | } |
| 61 | }; |
| 62 | |
| 63 | /** @} */ |
| 64 | |
| 65 | BS_ALLOW_MEMCPY_SERIALIZATION(Vector3I) |
| 66 | } |
| 67 | |