1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
---|---|
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #include "BsGLCommandBuffer.h" |
4 | |
5 | namespace bs { namespace ct |
6 | { |
7 | GLCommandBuffer::GLCommandBuffer(GpuQueueType type, UINT32 deviceIdx, UINT32 queueIdx, bool secondary) |
8 | : CommandBuffer(type, deviceIdx, queueIdx, secondary) |
9 | { |
10 | if (deviceIdx != 0) |
11 | BS_EXCEPT(InvalidParametersException, "Only a single device supported on DX11."); |
12 | } |
13 | |
14 | void GLCommandBuffer::queueCommand(const std::function<void()> command) |
15 | { |
16 | mCommands.push_back(command); |
17 | } |
18 | |
19 | void GLCommandBuffer::appendSecondary(const SPtr<GLCommandBuffer>& secondaryBuffer) |
20 | { |
21 | #if BS_DEBUG_MODE |
22 | if(!secondaryBuffer->mIsSecondary) |
23 | { |
24 | LOGERR("Cannot append a command buffer that is not secondary."); |
25 | return; |
26 | } |
27 | |
28 | if(mIsSecondary) |
29 | { |
30 | LOGERR("Cannot append a buffer to a secondary command buffer."); |
31 | return; |
32 | } |
33 | #endif |
34 | |
35 | for (auto& entry : secondaryBuffer->mCommands) |
36 | mCommands.push_back(entry); |
37 | } |
38 | |
39 | void GLCommandBuffer::executeCommands() |
40 | { |
41 | #if BS_DEBUG_MODE |
42 | if (mIsSecondary) |
43 | { |
44 | LOGERR("Cannot execute commands on a secondary buffer."); |
45 | return; |
46 | } |
47 | #endif |
48 | |
49 | for (auto& entry : mCommands) |
50 | entry(); |
51 | } |
52 | |
53 | void GLCommandBuffer::clear() |
54 | { |
55 | mCommands.clear(); |
56 | } |
57 | }} |