| 1 | #pragma once |
| 2 | |
| 3 | #define BS_RENDERER_MODULE "bsfRenderBeast" |
| 4 | #define BS_RENDER_API_MODULE "bsfGLRenderAPI" |
| 5 | #define BS_AUDIO_MODULE "bsfOpenAudio" |
| 6 | #define BS_PHYSICS_MODULE "bsfPhysX" |
| 7 | #define BS_SCRIPTING_ENABLED 0 |
| 8 | |
| 9 | /** Path to the framework source directory. */ |
| 10 | static constexpr const char* RAW_APP_ROOT = "/workspace/bsf/" ; |
| 11 | |
| 12 | /** Path to the framework build directory. */ |
| 13 | static constexpr const char* BUILD_APP_ROOT = "/workspace/bsf/build/" ; |
| 14 | |
| 15 | /** Path to the binaries when files haven't been packaged yet (e.g. running from debugger). */ |
| 16 | #if BS_CONFIG == BS_CONFIG_DEBUG |
| 17 | static constexpr const char* BINARIES_PATH = "/workspace/bsf/build/bin/x64/Debug" ; |
| 18 | #elif BS_CONFIG == BS_CONFIG_RELWITHDEBINFO |
| 19 | static constexpr const char* BINARIES_PATH = "/workspace/bsf/build/bin/x64/RelWithDebInfo" ; |
| 20 | #elif BS_CONFIG == BS_CONFIG_MINSIZEREL |
| 21 | static constexpr const char* BINARIES_PATH = "/workspace/bsf/build/bin/x64/MinSizeRel" ; |
| 22 | #elif BS_CONFIG == BS_CONFIG_RELEASE |
| 23 | static constexpr const char* BINARIES_PATH = "/workspace/bsf/build/bin/x64/Release" ; |
| 24 | #endif |
| 25 | |
| 26 | /** Banshee 3D related version stuff*/ |
| 27 | #if BS_IS_BANSHEE3D |
| 28 | #define BS_B3D_VERSION_MAJOR |
| 29 | #define BS_B3D_VERSION_MINOR |
| 30 | #define BS_B3D_VERSION_PATCH |
| 31 | #define BS_B3D_CURRENT_RELEASE_YEAR |
| 32 | #define BS_B3D_VERSION_STRING _MKSTR(BS_B3D_VERSION_MAJOR) "." _MKSTR(BS_B3D_VERSION_MINOR) "." _MKSTR(BS_B3D_VERSION_PATCH) ".0" |
| 33 | #endif |
| 34 | |