| 1 | static inline void |
| 2 | enc_loop_ssse3_inner (const uint8_t **s, uint8_t **o) |
| 3 | { |
| 4 | // Load input: |
| 5 | __m128i str = _mm_loadu_si128((__m128i *) *s); |
| 6 | |
| 7 | // Reshuffle: |
| 8 | str = enc_reshuffle(str); |
| 9 | |
| 10 | // Translate reshuffled bytes to the Base64 alphabet: |
| 11 | str = enc_translate(str); |
| 12 | |
| 13 | // Store: |
| 14 | _mm_storeu_si128((__m128i *) *o, str); |
| 15 | |
| 16 | *s += 12; |
| 17 | *o += 16; |
| 18 | } |
| 19 | |
| 20 | static inline void |
| 21 | enc_loop_ssse3 (const uint8_t **s, size_t *slen, uint8_t **o, size_t *olen) |
| 22 | { |
| 23 | if (*slen < 16) { |
| 24 | return; |
| 25 | } |
| 26 | |
| 27 | // Process blocks of 12 bytes at a time. Because blocks are loaded 16 |
| 28 | // bytes at a time, ensure that there will be at least 4 remaining |
| 29 | // bytes after the last round, so that the final read will not pass |
| 30 | // beyond the bounds of the input buffer: |
| 31 | size_t rounds = (*slen - 4) / 12; |
| 32 | |
| 33 | *slen -= rounds * 12; // 12 bytes consumed per round |
| 34 | *olen += rounds * 16; // 16 bytes produced per round |
| 35 | |
| 36 | do { |
| 37 | if (rounds >= 8) { |
| 38 | enc_loop_ssse3_inner(s, o); |
| 39 | enc_loop_ssse3_inner(s, o); |
| 40 | enc_loop_ssse3_inner(s, o); |
| 41 | enc_loop_ssse3_inner(s, o); |
| 42 | enc_loop_ssse3_inner(s, o); |
| 43 | enc_loop_ssse3_inner(s, o); |
| 44 | enc_loop_ssse3_inner(s, o); |
| 45 | enc_loop_ssse3_inner(s, o); |
| 46 | rounds -= 8; |
| 47 | continue; |
| 48 | } |
| 49 | if (rounds >= 4) { |
| 50 | enc_loop_ssse3_inner(s, o); |
| 51 | enc_loop_ssse3_inner(s, o); |
| 52 | enc_loop_ssse3_inner(s, o); |
| 53 | enc_loop_ssse3_inner(s, o); |
| 54 | rounds -= 4; |
| 55 | continue; |
| 56 | } |
| 57 | if (rounds >= 2) { |
| 58 | enc_loop_ssse3_inner(s, o); |
| 59 | enc_loop_ssse3_inner(s, o); |
| 60 | rounds -= 2; |
| 61 | continue; |
| 62 | } |
| 63 | enc_loop_ssse3_inner(s, o); |
| 64 | break; |
| 65 | |
| 66 | } while (rounds > 0); |
| 67 | } |
| 68 | |