| 1 | // Copyright (c) 2013-2018 Sandstorm Development Group, Inc. and contributors |
| 2 | // Licensed under the MIT License: |
| 3 | // |
| 4 | // Permission is hereby granted, free of charge, to any person obtaining a copy |
| 5 | // of this software and associated documentation files (the "Software"), to deal |
| 6 | // in the Software without restriction, including without limitation the rights |
| 7 | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 8 | // copies of the Software, and to permit persons to whom the Software is |
| 9 | // furnished to do so, subject to the following conditions: |
| 10 | // |
| 11 | // The above copyright notice and this permission notice shall be included in |
| 12 | // all copies or substantial portions of the Software. |
| 13 | // |
| 14 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 15 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 16 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 17 | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 18 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 19 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| 20 | // THE SOFTWARE. |
| 21 | |
| 22 | // This file replaces poorly-named #defines from windows.h with properly-namespaced versions, so |
| 23 | // that they no longer conflict with similarly-named identifiers in other namespaces. |
| 24 | // |
| 25 | // This file must be #included some time after windows.h has been #included but before any attempt |
| 26 | // to use the names for other purposes. However, this can be difficult to determine in header |
| 27 | // files. Typically KJ / Cap'n Proto headers avoid including windows.h at all, but may use |
| 28 | // conflicting identifiers. In order to relieve application developers from the need to include |
| 29 | // windows-sanity.h themselves, we would like these headers to conditionally apply the fixes if |
| 30 | // and only if windows.h was already included. Therefore, this header checks if windows.h has been |
| 31 | // included and only applies fixups if this is the case. Furthermore, this header is designed such |
| 32 | // that it can be included multiple times, and the fixups will be applied the first time it is |
| 33 | // included *after* windows.h. |
| 34 | // |
| 35 | // Now, as long as any headers which need to use conflicting identifier names be sure to #include |
| 36 | // windows-sanity.h, we can be sure that no conflicts will occur regardless of in what order the |
| 37 | // application chooses to include these headers vs. windows.h. |
| 38 | |
| 39 | #if !_WIN32 |
| 40 | |
| 41 | // Not on Windows. Tell the compiler never to try to include this again. |
| 42 | #pragma once |
| 43 | |
| 44 | #elif defined(_INC_WINDOWS) |
| 45 | |
| 46 | // We're on Windows and windows.h has been included. We need to fixup the namespace. We only need |
| 47 | // to do this once, but we can't do it until windows.h has been included. Since that has happened |
| 48 | // now, we use `#pragma once` to tell the compiler never to include this file again. |
| 49 | #pragma once |
| 50 | |
| 51 | namespace win32 { |
| 52 | const auto ERROR_ = ERROR; |
| 53 | #undef ERROR |
| 54 | const auto ERROR = ERROR_; |
| 55 | |
| 56 | typedef VOID VOID_; |
| 57 | #undef VOID |
| 58 | typedef VOID_ VOID; |
| 59 | } |
| 60 | |
| 61 | using win32::ERROR; |
| 62 | using win32::VOID; |
| 63 | |
| 64 | #endif |
| 65 | |