1/*
2 * Copyright 2018 Uber Technologies, Inc.
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16/** @file vec3d.h
17 * @brief 3D floating point vector functions.
18 */
19
20#ifndef VEC3D_H
21#define VEC3D_H
22
23#include "geoCoord.h"
24
25/** @struct Vec3D
26 * @brief 3D floating point structure
27 */
28typedef struct {
29 double x; ///< x component
30 double y; ///< y component
31 double z; ///< z component
32} Vec3d;
33
34void _geoToVec3d(const GeoCoord* geo, Vec3d* point);
35double _pointSquareDist(const Vec3d* p1, const Vec3d* p2);
36
37#endif
38