| 1 | /* |
| 2 | * Copyright (c) 2015-2016, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | /** \file |
| 30 | * \brief Compile-time error utils. |
| 31 | */ |
| 32 | #include "allocator.h" |
| 33 | #include "error.h" |
| 34 | #include "ue2common.h" |
| 35 | #include "hs_compile.h" |
| 36 | #include "util/compile_error.h" |
| 37 | |
| 38 | #include <cstring> |
| 39 | #include <string> |
| 40 | |
| 41 | using std::string; |
| 42 | |
| 43 | static const char failureNoMemory[] = "Unable to allocate memory." ; |
| 44 | static const char failureInternal[] = "Internal error." ; |
| 45 | static const char failureBadAlloc[] = "Allocator returned misaligned memory." ; |
| 46 | |
| 47 | extern const hs_compile_error_t hs_enomem = { |
| 48 | const_cast<char *>(failureNoMemory), 0 |
| 49 | }; |
| 50 | extern const hs_compile_error_t hs_einternal = { |
| 51 | const_cast<char *>(failureInternal), 0 |
| 52 | }; |
| 53 | extern const hs_compile_error_t hs_badalloc = { |
| 54 | const_cast<char *>(failureBadAlloc), 0 |
| 55 | }; |
| 56 | |
| 57 | namespace ue2 { |
| 58 | |
| 59 | hs_compile_error_t *generateCompileError(const string &err, int expression) { |
| 60 | hs_compile_error_t *ret = |
| 61 | (struct hs_compile_error *)hs_misc_alloc(sizeof(hs_compile_error_t)); |
| 62 | if (ret) { |
| 63 | hs_error_t e = hs_check_alloc(ret); |
| 64 | if (e != HS_SUCCESS) { |
| 65 | hs_misc_free(ret); |
| 66 | return const_cast<hs_compile_error_t *>(&hs_badalloc); |
| 67 | } |
| 68 | char *msg = (char *)hs_misc_alloc(err.size() + 1); |
| 69 | if (msg) { |
| 70 | e = hs_check_alloc(msg); |
| 71 | if (e != HS_SUCCESS) { |
| 72 | hs_misc_free(msg); |
| 73 | return const_cast<hs_compile_error_t *>(&hs_badalloc); |
| 74 | } |
| 75 | memcpy(msg, err.c_str(), err.size() + 1); |
| 76 | ret->message = msg; |
| 77 | } else { |
| 78 | hs_misc_free(ret); |
| 79 | ret = nullptr; |
| 80 | } |
| 81 | } |
| 82 | |
| 83 | if (!ret || !ret->message) { |
| 84 | return const_cast<hs_compile_error_t *>(&hs_enomem); |
| 85 | } |
| 86 | |
| 87 | ret->expression = expression; |
| 88 | |
| 89 | return ret; |
| 90 | } |
| 91 | |
| 92 | hs_compile_error_t *generateCompileError(const CompileError &e) { |
| 93 | return generateCompileError(e.reason, e.hasIndex ? (int)e.index : -1); |
| 94 | } |
| 95 | |
| 96 | void freeCompileError(hs_compile_error_t *error) { |
| 97 | if (!error) { |
| 98 | return; |
| 99 | } |
| 100 | if (error == &hs_enomem || error == &hs_einternal || |
| 101 | error == &hs_badalloc) { |
| 102 | // These are not allocated. |
| 103 | return; |
| 104 | } |
| 105 | |
| 106 | hs_misc_free(error->message); |
| 107 | hs_misc_free(error); |
| 108 | } |
| 109 | |
| 110 | } // namespace ue2 |
| 111 | |