| 1 | /* |
| 2 | * Copyright (c) 2015-2018, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | #ifndef GREY_H |
| 30 | #define GREY_H |
| 31 | |
| 32 | #include <vector> |
| 33 | #include <string> |
| 34 | |
| 35 | #include "ue2common.h" |
| 36 | |
| 37 | namespace ue2 { |
| 38 | |
| 39 | struct Grey { |
| 40 | Grey(void); |
| 41 | |
| 42 | bool optimiseComponentTree; |
| 43 | |
| 44 | bool calcComponents; |
| 45 | bool performGraphSimplification; |
| 46 | bool prefilterReductions; |
| 47 | bool removeEdgeRedundancy; |
| 48 | |
| 49 | bool allowGough; |
| 50 | bool allowHaigLit; |
| 51 | bool allowLitHaig; |
| 52 | bool allowLbr; |
| 53 | bool allowMcClellan; |
| 54 | bool allowSheng; |
| 55 | bool allowMcSheng; |
| 56 | bool allowPuff; |
| 57 | bool allowLiteral; |
| 58 | bool allowViolet; |
| 59 | bool allowExtendedNFA; |
| 60 | bool allowLimExNFA; |
| 61 | bool allowAnchoredAcyclic; |
| 62 | bool allowSmallLiteralSet; |
| 63 | bool allowCastle; |
| 64 | bool allowDecoratedLiteral; |
| 65 | bool allowApproximateMatching; |
| 66 | |
| 67 | bool allowNoodle; |
| 68 | bool fdrAllowTeddy; |
| 69 | bool fdrAllowFlood; |
| 70 | |
| 71 | u32 violetAvoidSuffixes; /* 0=never, 1=sometimes, 2=always */ |
| 72 | bool violetAvoidWeakInfixes; |
| 73 | bool violetDoubleCut; |
| 74 | bool ; |
| 75 | bool violetLiteralChains; |
| 76 | u32 violetDoubleCutLiteralLen; |
| 77 | u32 violetEarlyCleanLiteralLen; |
| 78 | |
| 79 | bool puffImproveHead; |
| 80 | bool castleExclusive; // enable castle mutual exclusion analysis |
| 81 | |
| 82 | bool mergeSEP; |
| 83 | bool mergeRose; |
| 84 | bool mergeSuffixes; |
| 85 | bool mergeOutfixes; |
| 86 | bool onlyOneOutfix; // if > 1 outfix, fail compile |
| 87 | |
| 88 | bool allowShermanStates; |
| 89 | bool allowMcClellan8; |
| 90 | bool allowWideStates; // enable wide state for McClellan8 |
| 91 | bool highlanderPruneDFA; |
| 92 | bool minimizeDFA; |
| 93 | |
| 94 | bool accelerateDFA; |
| 95 | bool accelerateNFA; |
| 96 | bool reverseAccelerate; |
| 97 | |
| 98 | bool squashNFA; |
| 99 | bool compressNFAState; |
| 100 | bool numberNFAStatesWrong; |
| 101 | bool highlanderSquash; |
| 102 | bool allowZombies; |
| 103 | bool floodAsPuffette; |
| 104 | |
| 105 | u32 nfaForceSize; |
| 106 | |
| 107 | u32 maxHistoryAvailable; |
| 108 | u32 minHistoryAvailable; |
| 109 | u32 maxAnchoredRegion; |
| 110 | u32 minRoseLiteralLength; |
| 111 | u32 minRoseNetflowLiteralLength; |
| 112 | u32 maxRoseNetflowEdges; |
| 113 | u32 maxEditDistance; |
| 114 | |
| 115 | u32 minExtBoundedRepeatSize; /* to be considered for ng_repeat */ |
| 116 | |
| 117 | bool goughCopyPropagate; |
| 118 | bool goughRegisterAllocate; |
| 119 | |
| 120 | bool shortcutLiterals; |
| 121 | |
| 122 | bool roseGraphReduction; |
| 123 | bool roseRoleAliasing; |
| 124 | bool roseMasks; |
| 125 | bool roseConvertFloodProneSuffixes; |
| 126 | bool roseMergeRosesDuringAliasing; |
| 127 | bool roseMultiTopRoses; |
| 128 | bool roseHamsterMasks; |
| 129 | bool roseLookaroundMasks; |
| 130 | u32 roseMcClellanPrefix; /* 0 = off, 1 = only if large nfa, 2 = always */ |
| 131 | u32 roseMcClellanSuffix; /* 0 = off, 1 = only if very large nfa, 2 = |
| 132 | * always */ |
| 133 | u32 roseMcClellanOutfix; /* 0 = off, 1 = sometimes, 2 = almost always */ |
| 134 | bool roseTransformDelay; |
| 135 | |
| 136 | bool earlyMcClellanPrefix; |
| 137 | bool earlyMcClellanInfix; |
| 138 | bool earlyMcClellanSuffix; |
| 139 | |
| 140 | bool allowCountingMiracles; |
| 141 | |
| 142 | bool allowSomChain; |
| 143 | u32 somMaxRevNfaLength; |
| 144 | |
| 145 | bool hamsterAccelForward; |
| 146 | bool hamsterAccelReverse; // currently not implemented |
| 147 | |
| 148 | u32 miracleHistoryBonus; /* cheap hack to make miracles better, TODO |
| 149 | * something dignified */ |
| 150 | |
| 151 | bool equivalenceEnable; |
| 152 | |
| 153 | // SmallWrite engine |
| 154 | bool allowSmallWrite; |
| 155 | bool allowSmallWriteSheng; |
| 156 | u32 smallWriteLargestBuffer; // largest buffer that can be small write |
| 157 | u32 smallWriteLargestBufferBad;// largest buffer that can be small write |
| 158 | u32 limitSmallWriteOutfixSize; //!< max total size of outfix DFAs |
| 159 | u32 smallWriteMaxPatterns; // only try small writes if fewer patterns |
| 160 | u32 smallWriteMaxLiterals; // only try small writes if fewer literals |
| 161 | u32 smallWriteMergeBatchSize; // number of DFAs to merge in a batch |
| 162 | |
| 163 | // Tamarama engine |
| 164 | bool allowTamarama; |
| 165 | u32 tamaChunkSize; //!< max chunk size for exclusivity analysis in Tamarama |
| 166 | |
| 167 | enum DumpFlags { |
| 168 | DUMP_NONE = 0, |
| 169 | DUMP_BASICS = 1 << 0, // Dump basic textual data |
| 170 | DUMP_PARSE = 1 << 1, // Dump component tree to .txt |
| 171 | DUMP_INT_GRAPH = 1 << 2, // Dump non-implementation graphs |
| 172 | DUMP_IMPL = 1 << 3 // Dump implementation graphs |
| 173 | }; |
| 174 | |
| 175 | u32 dumpFlags; |
| 176 | std::string dumpPath; |
| 177 | |
| 178 | /* Resource limits. These are somewhat arbitrary, but are intended to bound |
| 179 | * the input to many of our internal structures. Exceeding one of these |
| 180 | * limits will cause an error to be returned to the user. |
| 181 | * |
| 182 | * NOTE: Raising these limitations make cause smoke to come out of parts of |
| 183 | * the runtime. */ |
| 184 | |
| 185 | u32 limitPatternCount; //!< max number of patterns |
| 186 | u32 limitPatternLength; //!< max number of characters in a regex |
| 187 | u32 limitGraphVertices; //!< max number of states in built NFA graph |
| 188 | u32 limitGraphEdges; //!< max number of edges in build NFA graph |
| 189 | u32 limitReportCount; //!< max number of ReportIDs allocated internally |
| 190 | |
| 191 | // HWLM literal matcher limits. |
| 192 | u32 limitLiteralCount; //!< max number of literals in an HWLM table |
| 193 | u32 limitLiteralLength; //!< max number of characters in a literal |
| 194 | u32 limitLiteralMatcherChars; //!< max characters in an HWLM literal matcher |
| 195 | u32 limitLiteralMatcherSize; //!< max size of an HWLM matcher (in bytes) |
| 196 | |
| 197 | // Rose limits. |
| 198 | u32 limitRoseRoleCount; //!< max number of Rose roles |
| 199 | u32 limitRoseEngineCount; //!< max prefix/infix/suffix/outfix engines |
| 200 | u32 limitRoseAnchoredSize; //!< max total size of anchored DFAs (bytes) |
| 201 | |
| 202 | // Engine (DFA/NFA/etc) limits. |
| 203 | u32 limitEngineSize; //!< max size of an engine (in bytes) |
| 204 | u32 limitDFASize; //!< max size of a DFA (in bytes) |
| 205 | u32 limitNFASize; //!< max size of an NFA (in bytes) |
| 206 | u32 limitLBRSize; //!< max size of an LBR engine (in bytes) |
| 207 | |
| 208 | // Approximate matching limits. |
| 209 | u32 limitApproxMatchingVertices; //!< max number of vertices per graph |
| 210 | }; |
| 211 | |
| 212 | #ifndef RELEASE_BUILD |
| 213 | #include <string> |
| 214 | void applyGreyOverrides(Grey *g, const std::string &overrides); |
| 215 | #endif |
| 216 | |
| 217 | } // namespace ue2 |
| 218 | |
| 219 | #endif |
| 220 | |