| 1 | /* |
| 2 | * Copyright (c) 2015, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | #ifndef REPEAT_INTERNAL_H |
| 30 | #define REPEAT_INTERNAL_H |
| 31 | |
| 32 | #include "ue2common.h" |
| 33 | |
| 34 | /** \file |
| 35 | * \brief Bounded Repeat models. |
| 36 | * |
| 37 | * Used by the NFA, to represent bounded repeats managed via special POS and |
| 38 | * TUG exceptions, and by the LBR (limited bounded repeat) and Castle |
| 39 | * specialist engines. |
| 40 | * |
| 41 | * We currently have a number of different kinds of bounded repeat model, for |
| 42 | * different kinds of {N,M} repeats, described by ::RepeatType. |
| 43 | */ |
| 44 | |
| 45 | /** Different types of bounded repeats. */ |
| 46 | enum RepeatType { |
| 47 | /** General mechanism for tracking {N,M} repeats. Stores the first top as |
| 48 | * an absolute offset, then subsequent tops in the {N,M} range as a ring of |
| 49 | * relative top indices stored in a multibit. */ |
| 50 | REPEAT_RING, |
| 51 | |
| 52 | /** Used to track {N,} repeats. Uses the \ref RepeatOffsetControl structure, |
| 53 | * since only the first top encountered needs to be stored. */ |
| 54 | REPEAT_FIRST, |
| 55 | |
| 56 | /** Used to track {0,N} repeats. Much like ::REPEAT_FIRST, except that we |
| 57 | * store the most recent top encountered. */ |
| 58 | REPEAT_LAST, |
| 59 | |
| 60 | /** Like ::REPEAT_RING, this is also used for {N,M} repeats, but for cases |
| 61 | * where there is a large difference between N and M, and developed to |
| 62 | * reduce the state requirements of this case (relative to the RING model). |
| 63 | * Uses a small ordered array of top indices relative to \ref |
| 64 | * RepeatRangeControl::offset. */ |
| 65 | REPEAT_RANGE, |
| 66 | |
| 67 | /** Used for {N,M} repeats where 0 < M <= 64. Uses the \ref |
| 68 | * RepeatBitmapControl structure at runtime. */ |
| 69 | REPEAT_BITMAP, |
| 70 | |
| 71 | /** Optimal mechanism for tracking {N,M} repeats when there is a bound on |
| 72 | * how frequently they can be retriggered. |
| 73 | * Assume f(repeat, min) representing the number of possible bit patterns |
| 74 | * we can have for repeat size = repeat, minimum period = min |
| 75 | * We will have the following recurrence relation: |
| 76 | * f(repeat, min) = f(repeat - 1, min) + f(repeat - min, min); |
| 77 | * We use this recurrence to encode bit patterns with 64-bit values by |
| 78 | * referencing a table that stores values from f(0, min) to f(repeat, min) |
| 79 | * eg: repeat = 5, min = 2. 10001 => f(4,2) + f(0,2) = 9. |
| 80 | * We search the optimal patch size between min and repeat in advance and |
| 81 | * use the scheme above to do encoding and decoding to reduce stream state |
| 82 | * size. */ |
| 83 | REPEAT_SPARSE_OPTIMAL_P, |
| 84 | |
| 85 | /** Used for {N,M} repeats where 0 < N < 64. Uses the |
| 86 | * \ref RepeatTrailerControl structure at runtime. */ |
| 87 | REPEAT_TRAILER, |
| 88 | |
| 89 | /** Degenerate repeat that always returns true. Used by castle for pseudo |
| 90 | * [^X]* repeats. */ |
| 91 | REPEAT_ALWAYS, |
| 92 | }; |
| 93 | |
| 94 | /** |
| 95 | * \brief Value used to represent an unbounded max repeat. |
| 96 | * |
| 97 | * Note that we do not support \ref RepeatInfo::repeatMax values larger than |
| 98 | * this. |
| 99 | */ |
| 100 | #define REPEAT_INF 65535 |
| 101 | |
| 102 | /** Max slots used by ::REPEAT_RANGE repeat model. */ |
| 103 | #define REPEAT_RANGE_MAX_SLOTS 16 |
| 104 | |
| 105 | /** Structure describing a bounded repeat in the bytecode */ |
| 106 | struct RepeatInfo { |
| 107 | u8 type; //!< from enum RepeatType. |
| 108 | u32 repeatMin; //!< minimum number of repeats. |
| 109 | u32 repeatMax; //!< maximum number of repeats, or REPEAT_INF if unbounded. |
| 110 | |
| 111 | /** Maximum value that is required to be stored in the control block |
| 112 | * counters. Any value greater than this will be capped at the horizon. |
| 113 | */ |
| 114 | u32 horizon; |
| 115 | |
| 116 | /** Size of the compressed control block in bytes. This is what is written |
| 117 | * out to stream state at stream boundaries. */ |
| 118 | u32 packedCtrlSize; |
| 119 | |
| 120 | /** Size of the repeat state block in bytes. This is where the REPEAT_RANGE |
| 121 | * vector and REPEAT_RING multibit are stored, in stream state, and they |
| 122 | * are manipulated directly (i.e. not copied at stream boundaries). */ |
| 123 | u32 stateSize; |
| 124 | |
| 125 | /** How soon after one trigger we can see the next trigger. |
| 126 | * Used by REPEAT_SPARSE_OPTIMAL_P. */ |
| 127 | u32 minPeriod; |
| 128 | |
| 129 | /** Packed control block field sizes (in bits), used by REPEAT_TRAILER. */ |
| 130 | u32 packedFieldSizes[2]; |
| 131 | |
| 132 | /* Number of patches, used by REPEAT_SPARSE_OPTIMAL_P. */ |
| 133 | u32 patchCount; |
| 134 | |
| 135 | /* Optimal patch length, used by REPEAT_SPARSE_OPTIMAL_P. */ |
| 136 | u32 patchSize; |
| 137 | |
| 138 | /* Encoding patch length in bytes, used by REPEAT_SPARSE_OPTIMAL_P. */ |
| 139 | u32 encodingSize; |
| 140 | |
| 141 | /* RepeatInfo struct length including table size. */ |
| 142 | u32 length; |
| 143 | |
| 144 | /** Offset of patches relative to the start of repeat stream state, |
| 145 | * used by REPEAT_SPARSE_OPTIMAL_P. */ |
| 146 | u32 patchesOffset; |
| 147 | }; |
| 148 | |
| 149 | /** Runtime control block structure for ::REPEAT_RING and |
| 150 | * ::REPEAT_SPARSE_OPTIMAL_P bounded repeats. Note that this struct is packed |
| 151 | * (may not be aligned). */ |
| 152 | struct RepeatRingControl { |
| 153 | u64a offset; //!< index of first top. |
| 154 | u16 first; //!< start index in ring. |
| 155 | u16 last; //!< end index in ring. |
| 156 | }; |
| 157 | |
| 158 | /** Runtime control block structure for ::REPEAT_RANGE bounded repeats. Note |
| 159 | * that this struct is packed (may not be aligned). */ |
| 160 | struct RepeatRangeControl { |
| 161 | u64a offset; //!< index of first top. |
| 162 | u8 num; //!< number of elements in array. |
| 163 | }; |
| 164 | |
| 165 | /** Runtime control block structure for cases where only a single offset is |
| 166 | * needed to track the repeat, both ::REPEAT_FIRST and ::REPEAT_LAST. Note that |
| 167 | * this struct is packed (may not be aligned). */ |
| 168 | struct RepeatOffsetControl { |
| 169 | u64a offset; //!< index of a top. |
| 170 | }; |
| 171 | |
| 172 | /** Runtime control block structure for ::REPEAT_BITMAP bounded repeats. */ |
| 173 | struct RepeatBitmapControl { |
| 174 | u64a offset; //!< index of first top. |
| 175 | u64a bitmap; //!< forward bitmap of tops relative to base offset. |
| 176 | }; |
| 177 | |
| 178 | /** Runtime control block structure for ::REPEAT_TRAILER bounded repeats. */ |
| 179 | struct RepeatTrailerControl { |
| 180 | u64a offset; //!< min extent of most recent match window. |
| 181 | u64a bitmap; //!< trailing bitmap of earlier matches, relative to offset. |
| 182 | }; |
| 183 | |
| 184 | /** \brief Union of control block types, used at runtime. */ |
| 185 | union RepeatControl { |
| 186 | struct RepeatRingControl ring; |
| 187 | struct RepeatRangeControl range; |
| 188 | struct RepeatOffsetControl offset; |
| 189 | struct RepeatBitmapControl bitmap; |
| 190 | struct RepeatTrailerControl trailer; |
| 191 | }; |
| 192 | |
| 193 | /** For debugging, returns the name of a repeat model. */ |
| 194 | static really_inline UNUSED |
| 195 | const char *repeatTypeName(u8 type) { |
| 196 | switch ((enum RepeatType)type) { |
| 197 | case REPEAT_RING: |
| 198 | return "RING" ; |
| 199 | case REPEAT_FIRST: |
| 200 | return "FIRST" ; |
| 201 | case REPEAT_LAST: |
| 202 | return "LAST" ; |
| 203 | case REPEAT_RANGE: |
| 204 | return "RANGE" ; |
| 205 | case REPEAT_BITMAP: |
| 206 | return "BITMAP" ; |
| 207 | case REPEAT_SPARSE_OPTIMAL_P: |
| 208 | return "SPARSE_OPTIMAL_P" ; |
| 209 | case REPEAT_TRAILER: |
| 210 | return "TRAILER" ; |
| 211 | case REPEAT_ALWAYS: |
| 212 | return "ALWAYS" ; |
| 213 | } |
| 214 | assert(0); |
| 215 | return "UNKNOWN" ; |
| 216 | } |
| 217 | |
| 218 | #endif // REPEAT_INTERNAL_H |
| 219 | |