| 1 | /* | 
| 2 |  * Copyright (c) 2016-2017, Intel Corporation | 
| 3 |  * | 
| 4 |  * Redistribution and use in source and binary forms, with or without | 
| 5 |  * modification, are permitted provided that the following conditions are met: | 
| 6 |  * | 
| 7 |  *  * Redistributions of source code must retain the above copyright notice, | 
| 8 |  *    this list of conditions and the following disclaimer. | 
| 9 |  *  * Redistributions in binary form must reproduce the above copyright | 
| 10 |  *    notice, this list of conditions and the following disclaimer in the | 
| 11 |  *    documentation and/or other materials provided with the distribution. | 
| 12 |  *  * Neither the name of Intel Corporation nor the names of its contributors | 
| 13 |  *    may be used to endorse or promote products derived from this software | 
| 14 |  *    without specific prior written permission. | 
| 15 |  * | 
| 16 |  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 
| 17 |  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
| 18 |  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | 
| 19 |  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | 
| 20 |  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 
| 21 |  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | 
| 22 |  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | 
| 23 |  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | 
| 24 |  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 
| 25 |  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | 
| 26 |  * POSSIBILITY OF SUCH DAMAGE. | 
| 27 |  */ | 
| 28 |  | 
| 29 | /** \file | 
| 30 |  * \brief Violet method of rose construction from NGHolder. | 
| 31 |  */ | 
| 32 |  | 
| 33 | #ifndef NG_VIOLET_H | 
| 34 | #define NG_VIOLET_H | 
| 35 |  | 
| 36 | #include "ue2common.h" | 
| 37 |  | 
| 38 | namespace ue2 { | 
| 39 |  | 
| 40 | class NGHolder; | 
| 41 | class RoseBuild; | 
| 42 |  | 
| 43 | struct CompileContext; | 
| 44 | class ReportManager; | 
| 45 | struct RoseInGraph; | 
| 46 |  | 
| 47 | /** \brief Attempt to consume the entire pattern in graph \a h with Rose. | 
| 48 |  * Returns true if successful. */ | 
| 49 | bool doViolet(RoseBuild &rose, const NGHolder &h, bool prefilter, | 
| 50 |               bool last_chance, const ReportManager &rm, | 
| 51 |               const CompileContext &cc); | 
| 52 |  | 
| 53 | bool ensureImplementable(RoseBuild &rose, RoseInGraph &vg, bool allow_changes, | 
| 54 |                          bool final_chance, const ReportManager &rm, | 
| 55 |                          const CompileContext &cc); | 
| 56 |  | 
| 57 | /** \brief True if the pattern in \a h is consumable by Rose/Violet. This | 
| 58 |  * function may be conservative (return false even if supported) for | 
| 59 |  * efficiency. */ | 
| 60 | bool checkViolet(const ReportManager &rm, const NGHolder &h, bool prefilter, | 
| 61 |                  const CompileContext &cc); | 
| 62 |  | 
| 63 | } // namespace ue2 | 
| 64 |  | 
| 65 | #endif | 
| 66 |  |