| 1 | /* |
| 2 | * Copyright (c) 2015-2017, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | /** \file |
| 30 | * \brief Interface to Parser. |
| 31 | */ |
| 32 | |
| 33 | #ifndef _RE_PARSER_H_ |
| 34 | #define _RE_PARSER_H_ |
| 35 | |
| 36 | #include "ue2common.h" |
| 37 | |
| 38 | #include <memory> |
| 39 | |
| 40 | namespace ue2 { |
| 41 | |
| 42 | class Component; |
| 43 | |
| 44 | /** \brief Represents the current "mode flags" at any point in the parsing |
| 45 | * process. |
| 46 | * |
| 47 | * This is necessary as some modes can be changed part-way through an |
| 48 | * expression, such as in: |
| 49 | * |
| 50 | * /foo(?i)bar/ |
| 51 | */ |
| 52 | struct ParseMode { |
| 53 | ParseMode() {} |
| 54 | explicit ParseMode(u32 hs_flags); |
| 55 | |
| 56 | bool caseless = false; |
| 57 | bool dotall = false; |
| 58 | bool ignore_space = false; |
| 59 | bool multiline = false; |
| 60 | bool ucp = false; |
| 61 | bool utf8 = false; |
| 62 | }; |
| 63 | |
| 64 | /** \brief Parse the given regular expression into a \ref Component tree. |
| 65 | * |
| 66 | * The \a mode parameter should contain the initial mode flags, and will be |
| 67 | * updated by the parser if additional global flags are introduced in the |
| 68 | * expression (for example, via "(*UTF8)".) |
| 69 | * |
| 70 | * This call will throw a ParseError on failure. |
| 71 | */ |
| 72 | std::unique_ptr<Component> parse(const char *ptr, ParseMode &mode); |
| 73 | |
| 74 | } // namespace ue2 |
| 75 | |
| 76 | #endif // _RE_PARSER_H_ |
| 77 | |