| 1 | /* |
| 2 | * Copyright (c) 2015-2017, Intel Corporation |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are met: |
| 6 | * |
| 7 | * * Redistributions of source code must retain the above copyright notice, |
| 8 | * this list of conditions and the following disclaimer. |
| 9 | * * Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * * Neither the name of Intel Corporation nor the names of its contributors |
| 13 | * may be used to endorse or promote products derived from this software |
| 14 | * without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 26 | * POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | /** \file |
| 30 | * \brief Class for representing character reachability. |
| 31 | * |
| 32 | * This is a simple (but hopefully fast) class for representing 8-bit character |
| 33 | * reachability, along with a bunch of useful operations. |
| 34 | */ |
| 35 | |
| 36 | #ifndef NG_CHARREACH_H |
| 37 | #define NG_CHARREACH_H |
| 38 | |
| 39 | #include "ue2common.h" |
| 40 | #include "util/bitfield.h" |
| 41 | |
| 42 | #include <string> |
| 43 | |
| 44 | namespace ue2 { |
| 45 | |
| 46 | class CharReach { |
| 47 | private: |
| 48 | /// Underlying storage. |
| 49 | ue2::bitfield<256> bits; |
| 50 | |
| 51 | public: |
| 52 | static constexpr size_t npos = decltype(bits)::npos; //!< One past the max value. |
| 53 | |
| 54 | /// Empty constructor. |
| 55 | CharReach() {} |
| 56 | |
| 57 | /// Constructor for a character class containing a single char. |
| 58 | explicit CharReach(unsigned char c) { set(c); } |
| 59 | |
| 60 | /// Constructor for a character class representing a contiguous range of |
| 61 | /// chars, inclusive. |
| 62 | CharReach(unsigned char from, unsigned char to) { setRange(from, to); } |
| 63 | |
| 64 | /// Constructor for a character class based on the set of chars in a |
| 65 | /// string. |
| 66 | explicit CharReach(const std::string &str) { set(str); } |
| 67 | |
| 68 | /// Returns total capacity. |
| 69 | static constexpr size_t size() { return npos; } |
| 70 | |
| 71 | /// Returns a CharReach with complete reachability (a "dot"). |
| 72 | static CharReach dot() { return CharReach(0, 255); } |
| 73 | |
| 74 | /// Complete bitset equality. |
| 75 | bool operator==(const CharReach &a) const { return bits == a.bits; } |
| 76 | |
| 77 | /// Inequality. |
| 78 | bool operator!=(const CharReach &a) const { return bits != a.bits; } |
| 79 | |
| 80 | /// Ordering. |
| 81 | bool operator<(const CharReach &a) const { return bits < a.bits; } |
| 82 | |
| 83 | /// Set all bits. |
| 84 | void setall() { bits.setall(); } |
| 85 | |
| 86 | /// Clear all bits. |
| 87 | void clear() { bits.clear(); } |
| 88 | |
| 89 | /// Clear bit N. |
| 90 | void clear(unsigned char n) { bits.clear(n); } |
| 91 | |
| 92 | /// Set bit N. |
| 93 | void set(unsigned char n) { bits.set(n); } |
| 94 | |
| 95 | /// Test bit N. |
| 96 | bool test(unsigned char n) const { return bits.test(n); } |
| 97 | |
| 98 | /// Flip bit N. |
| 99 | void flip(unsigned char n) { bits.flip(n); } |
| 100 | |
| 101 | /// Flip all bits. |
| 102 | void flip() { bits.flip(); } |
| 103 | |
| 104 | // Switch on the bit in the range (from, to), inclusive. |
| 105 | void setRange(unsigned char from, unsigned char to) { |
| 106 | bits.set_range(from, to); |
| 107 | } |
| 108 | |
| 109 | // Switch on the bits corresponding to the characters in \a s. |
| 110 | void set(const std::string &s); |
| 111 | |
| 112 | /// Returns number of bits set on. |
| 113 | size_t count() const { return bits.count(); } |
| 114 | |
| 115 | /// Are no bits set? |
| 116 | bool none() const { return bits.none(); } |
| 117 | |
| 118 | /// Is any bit set? |
| 119 | bool any() const { return bits.any(); } |
| 120 | |
| 121 | /// Are all bits set? |
| 122 | bool all() const { return bits.all(); } |
| 123 | |
| 124 | /// Returns first bit set, or CharReach::npos if none set. |
| 125 | size_t find_first() const { return bits.find_first(); } |
| 126 | |
| 127 | /// Returns last bit set, or CharReach::npos if none set. |
| 128 | size_t find_last() const { return bits.find_last(); } |
| 129 | |
| 130 | /// Returns next bit set, or CharReach::npos if none set after n. |
| 131 | size_t find_next(size_t last) const { return bits.find_next(last); } |
| 132 | |
| 133 | /// Returns (zero-based) N'th bit set, or CharReach::npos if fewer than |
| 134 | /// N + 1 bits are on. |
| 135 | size_t find_nth(size_t n) const { return bits.find_nth(n); } |
| 136 | |
| 137 | /// Bitwise OR. |
| 138 | CharReach operator|(const CharReach &a) const { |
| 139 | CharReach cr(*this); |
| 140 | cr.bits |= a.bits; |
| 141 | return cr; |
| 142 | } |
| 143 | |
| 144 | /// Bitwise OR-equals. |
| 145 | void operator|=(const CharReach &a) { bits |= a.bits; } |
| 146 | |
| 147 | /// Bitwise AND. |
| 148 | CharReach operator&(const CharReach &a) const { |
| 149 | CharReach cr(*this); |
| 150 | cr.bits &= a.bits; |
| 151 | return cr; |
| 152 | } |
| 153 | |
| 154 | /// Bitwise AND-equals. |
| 155 | void operator&=(const CharReach &a) { bits &= a.bits; } |
| 156 | |
| 157 | /// Bitwise XOR. |
| 158 | CharReach operator^(const CharReach &a) const { |
| 159 | CharReach cr(*this); |
| 160 | cr.bits ^= a.bits; |
| 161 | return cr; |
| 162 | } |
| 163 | |
| 164 | /// Bitwise complement. |
| 165 | CharReach operator~(void) const { |
| 166 | CharReach cr(*this); |
| 167 | cr.flip(); |
| 168 | return cr; |
| 169 | } |
| 170 | |
| 171 | /// Do we only contain bits representing alpha characters? |
| 172 | bool isAlpha() const; |
| 173 | |
| 174 | /// Do we represent an uppercase/lowercase pair? |
| 175 | bool isCaselessChar() const; |
| 176 | |
| 177 | /// Do we represent a cheapskate caseless set? |
| 178 | bool isBit5Insensitive() const; |
| 179 | |
| 180 | /// Return a string containing the characters that are switched on. |
| 181 | std::string to_string() const; |
| 182 | |
| 183 | /// Hash of enabled bits. |
| 184 | size_t hash() const { return bits.hash(); } |
| 185 | |
| 186 | /// True if this character class is a subset of \a other. |
| 187 | bool isSubsetOf(const CharReach &other) const; |
| 188 | }; |
| 189 | |
| 190 | /** \brief True iff there is a non-empty intersection between \a and \a b */ |
| 191 | bool overlaps(const CharReach &a, const CharReach &b); |
| 192 | |
| 193 | /** \brief True iff \a small is a subset of \a big. */ |
| 194 | bool isSubsetOf(const CharReach &small, const CharReach &big); |
| 195 | |
| 196 | bool isutf8ascii(const CharReach &cr); |
| 197 | bool isutf8start(const CharReach &cr); |
| 198 | |
| 199 | } // namespace ue2 |
| 200 | |
| 201 | namespace std { |
| 202 | |
| 203 | template<> |
| 204 | struct hash<ue2::CharReach> { |
| 205 | size_t operator()(const ue2::CharReach &cr) const { |
| 206 | return cr.hash(); |
| 207 | } |
| 208 | }; |
| 209 | |
| 210 | } // namespace std |
| 211 | |
| 212 | #endif // NG_CHARREACH_H |
| 213 | |