1 | /* |
2 | * Copyright (c) 2015, Intel Corporation |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions are met: |
6 | * |
7 | * * Redistributions of source code must retain the above copyright notice, |
8 | * this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of Intel Corporation nor the names of its contributors |
13 | * may be used to endorse or promote products derived from this software |
14 | * without specific prior written permission. |
15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
26 | * POSSIBILITY OF SUCH DAMAGE. |
27 | */ |
28 | |
29 | /** \file |
30 | * \brief Dump code for bitmasks. |
31 | * |
32 | * Note that these functions are only emitted in builds with DUMP_SUPPORT. |
33 | */ |
34 | |
35 | #include "config.h" |
36 | |
37 | #ifdef DUMP_SUPPORT |
38 | |
39 | #include "ue2common.h" |
40 | #include "util/dump_mask.h" |
41 | |
42 | #include <string> |
43 | |
44 | namespace ue2 { |
45 | |
46 | std::string dumpMask(const u8 *mask, size_t len) { |
47 | std::string s; |
48 | s.reserve(len + len / 8); |
49 | |
50 | for (size_t i = 0; i < len; i++) { |
51 | if ((i % 8) == 0 && i != 0) { |
52 | s.push_back(' '); |
53 | } |
54 | |
55 | s.push_back((mask[i / 8] >> (i % 8)) & 0x1 ? '1' : '0'); |
56 | } |
57 | |
58 | return s; |
59 | } |
60 | |
61 | } // namespace ue2 |
62 | |
63 | #endif // DUMP_SUPPORT |
64 | |