1 | // © 2016 and later: Unicode, Inc. and others. |
2 | // License & terms of use: http://www.unicode.org/copyright.html |
3 | /* |
4 | ********************************************************************** |
5 | * Copyright (C) 1999-2011, International Business Machines |
6 | * Corporation and others. All Rights Reserved. |
7 | ********************************************************************** |
8 | */ |
9 | |
10 | #include "unicode/chariter.h" |
11 | |
12 | U_NAMESPACE_BEGIN |
13 | |
14 | ForwardCharacterIterator::~ForwardCharacterIterator() {} |
15 | ForwardCharacterIterator::ForwardCharacterIterator() |
16 | : UObject() |
17 | {} |
18 | ForwardCharacterIterator::ForwardCharacterIterator(const ForwardCharacterIterator &other) |
19 | : UObject(other) |
20 | {} |
21 | |
22 | |
23 | CharacterIterator::CharacterIterator() |
24 | : textLength(0), pos(0), begin(0), end(0) { |
25 | } |
26 | |
27 | CharacterIterator::CharacterIterator(int32_t length) |
28 | : textLength(length), pos(0), begin(0), end(length) { |
29 | if(textLength < 0) { |
30 | textLength = end = 0; |
31 | } |
32 | } |
33 | |
34 | CharacterIterator::CharacterIterator(int32_t length, int32_t position) |
35 | : textLength(length), pos(position), begin(0), end(length) { |
36 | if(textLength < 0) { |
37 | textLength = end = 0; |
38 | } |
39 | if(pos < 0) { |
40 | pos = 0; |
41 | } else if(pos > end) { |
42 | pos = end; |
43 | } |
44 | } |
45 | |
46 | CharacterIterator::CharacterIterator(int32_t length, int32_t textBegin, int32_t textEnd, int32_t position) |
47 | : textLength(length), pos(position), begin(textBegin), end(textEnd) { |
48 | if(textLength < 0) { |
49 | textLength = 0; |
50 | } |
51 | if(begin < 0) { |
52 | begin = 0; |
53 | } else if(begin > textLength) { |
54 | begin = textLength; |
55 | } |
56 | if(end < begin) { |
57 | end = begin; |
58 | } else if(end > textLength) { |
59 | end = textLength; |
60 | } |
61 | if(pos < begin) { |
62 | pos = begin; |
63 | } else if(pos > end) { |
64 | pos = end; |
65 | } |
66 | } |
67 | |
68 | CharacterIterator::~CharacterIterator() {} |
69 | |
70 | CharacterIterator::CharacterIterator(const CharacterIterator &that) : |
71 | ForwardCharacterIterator(that), |
72 | textLength(that.textLength), pos(that.pos), begin(that.begin), end(that.end) |
73 | { |
74 | } |
75 | |
76 | CharacterIterator & |
77 | CharacterIterator::operator=(const CharacterIterator &that) { |
78 | ForwardCharacterIterator::operator=(that); |
79 | textLength = that.textLength; |
80 | pos = that.pos; |
81 | begin = that.begin; |
82 | end = that.end; |
83 | return *this; |
84 | } |
85 | |
86 | // implementing first[32]PostInc() directly in a subclass should be faster |
87 | // but these implementations make subclassing a little easier |
88 | UChar |
89 | CharacterIterator::firstPostInc(void) { |
90 | setToStart(); |
91 | return nextPostInc(); |
92 | } |
93 | |
94 | UChar32 |
95 | CharacterIterator::first32PostInc(void) { |
96 | setToStart(); |
97 | return next32PostInc(); |
98 | } |
99 | |
100 | U_NAMESPACE_END |
101 | |