1 | // © 2016 and later: Unicode, Inc. and others. |
2 | // License & terms of use: http://www.unicode.org/copyright.html |
3 | /* |
4 | ********************************************************************** |
5 | * Copyright (C) 2005-2012, International Business Machines |
6 | * Corporation and others. All Rights Reserved. |
7 | ********************************************************************** |
8 | */ |
9 | |
10 | #include "unicode/utypes.h" |
11 | |
12 | #if !UCONFIG_NO_CONVERSION |
13 | #include "unicode/unistr.h" |
14 | #include "unicode/ucnv.h" |
15 | |
16 | #include "csmatch.h" |
17 | |
18 | #include "csrecog.h" |
19 | #include "inputext.h" |
20 | |
21 | U_NAMESPACE_BEGIN |
22 | |
23 | CharsetMatch::CharsetMatch() |
24 | : textIn(NULL), confidence(0), fCharsetName(NULL), fLang(NULL) |
25 | { |
26 | // nothing else to do. |
27 | } |
28 | |
29 | void CharsetMatch::set(InputText *input, const CharsetRecognizer *cr, int32_t conf, |
30 | const char *csName, const char *lang) |
31 | { |
32 | textIn = input; |
33 | confidence = conf; |
34 | fCharsetName = csName; |
35 | fLang = lang; |
36 | if (cr != NULL) { |
37 | if (fCharsetName == NULL) { |
38 | fCharsetName = cr->getName(); |
39 | } |
40 | if (fLang == NULL) { |
41 | fLang = cr->getLanguage(); |
42 | } |
43 | } |
44 | } |
45 | |
46 | const char* CharsetMatch::getName()const |
47 | { |
48 | return fCharsetName; |
49 | } |
50 | |
51 | const char* CharsetMatch::getLanguage()const |
52 | { |
53 | return fLang; |
54 | } |
55 | |
56 | int32_t CharsetMatch::getConfidence()const |
57 | { |
58 | return confidence; |
59 | } |
60 | |
61 | int32_t CharsetMatch::getUChars(UChar *buf, int32_t cap, UErrorCode *status) const |
62 | { |
63 | UConverter *conv = ucnv_open(getName(), status); |
64 | int32_t result = ucnv_toUChars(conv, buf, cap, (const char *) textIn->fRawInput, textIn->fRawLength, status); |
65 | |
66 | ucnv_close(conv); |
67 | |
68 | return result; |
69 | } |
70 | |
71 | U_NAMESPACE_END |
72 | |
73 | #endif |
74 | |