| 1 | // © 2016 and later: Unicode, Inc. and others. |
| 2 | // License & terms of use: http://www.unicode.org/copyright.html |
| 3 | /* |
| 4 | ******************************************************************************* |
| 5 | * Copyright (C) 2009-2015, International Business Machines Corporation and * |
| 6 | * others. All Rights Reserved. * |
| 7 | ******************************************************************************* |
| 8 | */ |
| 9 | |
| 10 | #ifndef FPHDLIMP_H |
| 11 | #define FPHDLIMP_H |
| 12 | |
| 13 | #include "unicode/utypes.h" |
| 14 | |
| 15 | #if !UCONFIG_NO_FORMATTING |
| 16 | |
| 17 | #include "unicode/fieldpos.h" |
| 18 | #include "unicode/fpositer.h" |
| 19 | #include "unicode/formattedvalue.h" |
| 20 | |
| 21 | U_NAMESPACE_BEGIN |
| 22 | |
| 23 | // utility FieldPositionHandler |
| 24 | // base class, null implementation |
| 25 | |
| 26 | class U_I18N_API FieldPositionHandler: public UMemory { |
| 27 | protected: |
| 28 | int32_t fShift = 0; |
| 29 | |
| 30 | public: |
| 31 | virtual ~FieldPositionHandler(); |
| 32 | virtual void addAttribute(int32_t id, int32_t start, int32_t limit) = 0; |
| 33 | virtual void shiftLast(int32_t delta) = 0; |
| 34 | virtual UBool isRecording(void) const = 0; |
| 35 | |
| 36 | void setShift(int32_t delta); |
| 37 | }; |
| 38 | |
| 39 | |
| 40 | // utility subclass FieldPositionOnlyHandler |
| 41 | |
| 42 | class FieldPositionOnlyHandler : public FieldPositionHandler { |
| 43 | FieldPosition& pos; |
| 44 | UBool acceptFirstOnly = FALSE; |
| 45 | UBool seenFirst = FALSE; |
| 46 | |
| 47 | public: |
| 48 | FieldPositionOnlyHandler(FieldPosition& pos); |
| 49 | virtual ~FieldPositionOnlyHandler(); |
| 50 | |
| 51 | void addAttribute(int32_t id, int32_t start, int32_t limit) U_OVERRIDE; |
| 52 | void shiftLast(int32_t delta) U_OVERRIDE; |
| 53 | UBool isRecording(void) const U_OVERRIDE; |
| 54 | |
| 55 | /** |
| 56 | * Enable this option to lock in the FieldPosition value after seeing the |
| 57 | * first occurrence of the field. The default behavior is to take the last |
| 58 | * occurrence. |
| 59 | */ |
| 60 | void setAcceptFirstOnly(UBool acceptFirstOnly); |
| 61 | }; |
| 62 | |
| 63 | |
| 64 | // utility subclass FieldPositionIteratorHandler |
| 65 | |
| 66 | class FieldPositionIteratorHandler : public FieldPositionHandler { |
| 67 | FieldPositionIterator* iter; // can be NULL |
| 68 | UVector32* vec; |
| 69 | UErrorCode status; |
| 70 | UFieldCategory fCategory; |
| 71 | |
| 72 | // Note, we keep a reference to status, so if status is on the stack, we have |
| 73 | // to be destroyed before status goes out of scope. Easiest thing is to |
| 74 | // allocate us on the stack in the same (or narrower) scope as status has. |
| 75 | // This attempts to encourage that by blocking heap allocation. |
| 76 | static void* U_EXPORT2 operator new(size_t) U_NOEXCEPT = delete; |
| 77 | static void* U_EXPORT2 operator new[](size_t) U_NOEXCEPT = delete; |
| 78 | #if U_HAVE_PLACEMENT_NEW |
| 79 | static void* U_EXPORT2 operator new(size_t, void*) U_NOEXCEPT = delete; |
| 80 | #endif |
| 81 | |
| 82 | public: |
| 83 | FieldPositionIteratorHandler(FieldPositionIterator* posIter, UErrorCode& status); |
| 84 | /** If using this constructor, you must call getError() when done formatting! */ |
| 85 | FieldPositionIteratorHandler(UVector32* vec, UErrorCode& status); |
| 86 | ~FieldPositionIteratorHandler(); |
| 87 | |
| 88 | void addAttribute(int32_t id, int32_t start, int32_t limit) U_OVERRIDE; |
| 89 | void shiftLast(int32_t delta) U_OVERRIDE; |
| 90 | UBool isRecording(void) const U_OVERRIDE; |
| 91 | |
| 92 | /** Copies a failed error code into _status. */ |
| 93 | inline void getError(UErrorCode& _status) { |
| 94 | if (U_SUCCESS(_status) && U_FAILURE(status)) { |
| 95 | _status = status; |
| 96 | } |
| 97 | } |
| 98 | |
| 99 | inline void setCategory(UFieldCategory category) { |
| 100 | fCategory = category; |
| 101 | } |
| 102 | }; |
| 103 | |
| 104 | U_NAMESPACE_END |
| 105 | |
| 106 | #endif /* !UCONFIG_NO_FORMATTING */ |
| 107 | |
| 108 | #endif /* FPHDLIMP_H */ |
| 109 | |