1 | // © 2018 and later: Unicode, Inc. and others. |
2 | // License & terms of use: http://www.unicode.org/copyright.html |
3 | |
4 | #include "unicode/utypes.h" |
5 | |
6 | #if !UCONFIG_NO_FORMATTING |
7 | |
8 | // Allow implicit conversion from char16_t* to UnicodeString for this file: |
9 | // Helpful in toString methods and elsewhere. |
10 | #define UNISTR_FROM_STRING_EXPLICIT |
11 | |
12 | #include "numparse_types.h" |
13 | #include "number_currencysymbols.h" |
14 | |
15 | using namespace icu; |
16 | using namespace icu::number; |
17 | using namespace icu::number::impl; |
18 | |
19 | |
20 | CurrencySymbols::CurrencySymbols(CurrencyUnit currency, const Locale& locale, UErrorCode& status) |
21 | : fCurrency(currency), fLocaleName(locale.getName(), status) { |
22 | fCurrencySymbol.setToBogus(); |
23 | fIntlCurrencySymbol.setToBogus(); |
24 | } |
25 | |
26 | CurrencySymbols::CurrencySymbols(CurrencyUnit currency, const Locale& locale, |
27 | const DecimalFormatSymbols& symbols, UErrorCode& status) |
28 | : CurrencySymbols(currency, locale, status) { |
29 | // If either of the overrides is present, save it in the local UnicodeString. |
30 | if (symbols.isCustomCurrencySymbol()) { |
31 | fCurrencySymbol = symbols.getConstSymbol(DecimalFormatSymbols::kCurrencySymbol); |
32 | } |
33 | if (symbols.isCustomIntlCurrencySymbol()) { |
34 | fIntlCurrencySymbol = symbols.getConstSymbol(DecimalFormatSymbols::kIntlCurrencySymbol); |
35 | } |
36 | } |
37 | |
38 | const char16_t* CurrencySymbols::getIsoCode() const { |
39 | return fCurrency.getISOCurrency(); |
40 | } |
41 | |
42 | UnicodeString CurrencySymbols::getNarrowCurrencySymbol(UErrorCode& status) const { |
43 | // Note: currently no override is available for narrow currency symbol |
44 | return loadSymbol(UCURR_NARROW_SYMBOL_NAME, status); |
45 | } |
46 | |
47 | UnicodeString CurrencySymbols::getCurrencySymbol(UErrorCode& status) const { |
48 | if (!fCurrencySymbol.isBogus()) { |
49 | return fCurrencySymbol; |
50 | } |
51 | return loadSymbol(UCURR_SYMBOL_NAME, status); |
52 | } |
53 | |
54 | UnicodeString CurrencySymbols::loadSymbol(UCurrNameStyle selector, UErrorCode& status) const { |
55 | const char16_t* isoCode = fCurrency.getISOCurrency(); |
56 | int32_t symbolLen = 0; |
57 | const char16_t* symbol = ucurr_getName( |
58 | isoCode, |
59 | fLocaleName.data(), |
60 | selector, |
61 | nullptr /* isChoiceFormat */, |
62 | &symbolLen, |
63 | &status); |
64 | // If given an unknown currency, ucurr_getName returns the input string, which we can't alias safely! |
65 | // Otherwise, symbol points to a resource bundle, and we can use readonly-aliasing constructor. |
66 | if (symbol == isoCode) { |
67 | return UnicodeString(isoCode, 3); |
68 | } else { |
69 | return UnicodeString(TRUE, symbol, symbolLen); |
70 | } |
71 | } |
72 | |
73 | UnicodeString CurrencySymbols::getIntlCurrencySymbol(UErrorCode&) const { |
74 | if (!fIntlCurrencySymbol.isBogus()) { |
75 | return fIntlCurrencySymbol; |
76 | } |
77 | // Note: Not safe to use readonly-aliasing constructor here because the buffer belongs to this object, |
78 | // which could be destructed or moved during the lifetime of the return value. |
79 | return UnicodeString(fCurrency.getISOCurrency(), 3); |
80 | } |
81 | |
82 | UnicodeString CurrencySymbols::getPluralName(StandardPlural::Form plural, UErrorCode& status) const { |
83 | const char16_t* isoCode = fCurrency.getISOCurrency(); |
84 | int32_t symbolLen = 0; |
85 | const char16_t* symbol = ucurr_getPluralName( |
86 | isoCode, |
87 | fLocaleName.data(), |
88 | nullptr /* isChoiceFormat */, |
89 | StandardPlural::getKeyword(plural), |
90 | &symbolLen, |
91 | &status); |
92 | // If given an unknown currency, ucurr_getName returns the input string, which we can't alias safely! |
93 | // Otherwise, symbol points to a resource bundle, and we can use readonly-aliasing constructor. |
94 | if (symbol == isoCode) { |
95 | return UnicodeString(isoCode, 3); |
96 | } else { |
97 | return UnicodeString(TRUE, symbol, symbolLen); |
98 | } |
99 | } |
100 | |
101 | |
102 | CurrencyUnit |
103 | icu::number::impl::resolveCurrency(const DecimalFormatProperties& properties, const Locale& locale, |
104 | UErrorCode& status) { |
105 | if (!properties.currency.isNull()) { |
106 | return properties.currency.getNoError(); |
107 | } else { |
108 | UErrorCode localStatus = U_ZERO_ERROR; |
109 | char16_t buf[4] = {}; |
110 | ucurr_forLocale(locale.getName(), buf, 4, &localStatus); |
111 | if (U_SUCCESS(localStatus)) { |
112 | return CurrencyUnit(buf, status); |
113 | } else { |
114 | // Default currency (XXX) |
115 | return CurrencyUnit(); |
116 | } |
117 | } |
118 | } |
119 | |
120 | |
121 | #endif /* #if !UCONFIG_NO_FORMATTING */ |
122 | |