| 1 | // |
| 2 | // MemoryPool.h |
| 3 | // |
| 4 | // Library: Foundation |
| 5 | // Package: Core |
| 6 | // Module: MemoryPool |
| 7 | // |
| 8 | // Definition of the MemoryPool class. |
| 9 | // |
| 10 | // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. |
| 11 | // and Contributors. |
| 12 | // |
| 13 | // SPDX-License-Identifier: BSL-1.0 |
| 14 | // |
| 15 | |
| 16 | |
| 17 | #ifndef Foundation_MemoryPool_INCLUDED |
| 18 | #define Foundation_MemoryPool_INCLUDED |
| 19 | |
| 20 | |
| 21 | #include "Poco/Foundation.h" |
| 22 | #include "Poco/Mutex.h" |
| 23 | #include <vector> |
| 24 | #include <cstddef> |
| 25 | |
| 26 | |
| 27 | namespace Poco { |
| 28 | |
| 29 | |
| 30 | class Foundation_API MemoryPool |
| 31 | /// A simple pool for fixed-size memory blocks. |
| 32 | /// |
| 33 | /// The main purpose of this class is to speed-up |
| 34 | /// memory allocations, as well as to reduce memory |
| 35 | /// fragmentation in situations where the same blocks |
| 36 | /// are allocated all over again, such as in server |
| 37 | /// applications. |
| 38 | /// |
| 39 | /// All allocated blocks are retained for future use. |
| 40 | /// A limit on the number of blocks can be specified. |
| 41 | /// Blocks can be preallocated. |
| 42 | { |
| 43 | public: |
| 44 | MemoryPool(std::size_t blockSize, int preAlloc = 0, int maxAlloc = 0); |
| 45 | /// Creates a MemoryPool for blocks with the given blockSize. |
| 46 | /// The number of blocks given in preAlloc are preallocated. |
| 47 | |
| 48 | ~MemoryPool(); |
| 49 | |
| 50 | void* get(); |
| 51 | /// Returns a memory block. If there are no more blocks |
| 52 | /// in the pool, a new block will be allocated. |
| 53 | /// |
| 54 | /// If maxAlloc blocks are already allocated, an |
| 55 | /// OutOfMemoryException is thrown. |
| 56 | |
| 57 | void release(void* ptr); |
| 58 | /// Releases a memory block and returns it to the pool. |
| 59 | |
| 60 | std::size_t blockSize() const; |
| 61 | /// Returns the block size. |
| 62 | |
| 63 | int allocated() const; |
| 64 | /// Returns the number of allocated blocks. |
| 65 | |
| 66 | int available() const; |
| 67 | /// Returns the number of available blocks in the pool. |
| 68 | |
| 69 | private: |
| 70 | MemoryPool(); |
| 71 | MemoryPool(const MemoryPool&); |
| 72 | MemoryPool& operator = (const MemoryPool&); |
| 73 | |
| 74 | void clear(); |
| 75 | |
| 76 | enum |
| 77 | { |
| 78 | BLOCK_RESERVE = 128 |
| 79 | }; |
| 80 | |
| 81 | typedef std::vector<char*> BlockVec; |
| 82 | |
| 83 | std::size_t _blockSize; |
| 84 | int _maxAlloc; |
| 85 | int _allocated; |
| 86 | BlockVec _blocks; |
| 87 | FastMutex _mutex; |
| 88 | }; |
| 89 | |
| 90 | |
| 91 | // |
| 92 | // inlines |
| 93 | // |
| 94 | inline std::size_t MemoryPool::blockSize() const |
| 95 | { |
| 96 | return _blockSize; |
| 97 | } |
| 98 | |
| 99 | |
| 100 | inline int MemoryPool::allocated() const |
| 101 | { |
| 102 | return _allocated; |
| 103 | } |
| 104 | |
| 105 | |
| 106 | inline int MemoryPool::available() const |
| 107 | { |
| 108 | return (int) _blocks.size(); |
| 109 | } |
| 110 | |
| 111 | |
| 112 | } // namespace Poco |
| 113 | |
| 114 | |
| 115 | #endif // Foundation_MemoryPool_INCLUDED |
| 116 | |