| 1 | // | 
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| 2 | // Nullable.h | 
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| 3 | // | 
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| 4 | // Library: Foundation | 
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| 5 | // Package: Core | 
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| 6 | // Module:  Nullable | 
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| 7 | // | 
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| 8 | // Definition of the Nullable template class. | 
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| 9 | // | 
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| 10 | // Copyright (c) 2010, Applied Informatics Software Engineering GmbH. | 
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| 11 | // and Contributors. | 
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| 12 | // | 
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| 13 | // SPDX-License-Identifier:	BSL-1.0 | 
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| 14 | // | 
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| 15 |  | 
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| 16 |  | 
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| 17 | #ifndef Foundation_Nullable_INCLUDED | 
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| 18 | #define Foundation_Nullable_INCLUDED | 
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| 19 |  | 
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| 20 |  | 
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| 21 | #include "Poco/Foundation.h" | 
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| 22 | #include "Poco/Exception.h" | 
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| 23 | #include <algorithm> | 
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| 24 | #include <iostream> | 
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| 25 |  | 
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| 26 |  | 
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| 27 | namespace Poco { | 
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| 28 |  | 
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| 29 |  | 
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| 30 | enum NullType | 
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| 31 | { | 
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| 32 | NULL_GENERIC = 0 | 
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| 33 | }; | 
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| 34 |  | 
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| 35 |  | 
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| 36 | template <typename C> | 
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| 37 | class Nullable | 
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| 38 | /// Nullable is a simple wrapper class for value types | 
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| 39 | /// that allows objects or native type variables | 
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| 40 | /// to have "null" value. | 
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| 41 | /// | 
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| 42 | /// The class is useful for passing parameters to functions | 
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| 43 | /// when parameters are optional and no default values | 
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| 44 | /// should be used or when a non-assigned state is needed, | 
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| 45 | /// such as in e.g. fetching null values from database. | 
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| 46 | /// | 
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| 47 | /// A Nullable can be default constructed. In this case, | 
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| 48 | /// the Nullable will have a Null value and isNull() will | 
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| 49 | /// return true. Calling value() (without default value) on | 
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| 50 | /// a Null object will throw a NullValueException. | 
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| 51 | /// | 
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| 52 | /// A Nullable can also be constructed from a value. | 
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| 53 | /// It is possible to assign a value to a Nullable, and | 
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| 54 | /// to reset a Nullable to contain a Null value by calling | 
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| 55 | /// clear(). | 
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| 56 | { | 
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| 57 | public: | 
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| 58 | Nullable(): _isNull(true) | 
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| 59 | /// Creates an empty Nullable. | 
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| 60 | { | 
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| 61 | construct(); | 
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| 62 | } | 
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| 63 |  | 
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| 64 | Nullable(const NullType&): _isNull(true) | 
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| 65 | /// Creates an empty Nullable. | 
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| 66 | { | 
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| 67 | construct(); | 
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| 68 | } | 
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| 69 |  | 
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| 70 | Nullable(const C& val): _isNull(true) | 
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| 71 | /// Creates a Nullable with the given value. | 
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| 72 | { | 
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| 73 | construct(&val); | 
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| 74 | } | 
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| 75 |  | 
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| 76 | Nullable(const Nullable& other): _isNull(true) | 
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| 77 | /// Creates a Nullable by copying another one. | 
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| 78 | { | 
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| 79 | construct(other); | 
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| 80 | } | 
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| 81 |  | 
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| 82 | ~Nullable() | 
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| 83 | /// Destroys the Nullable. | 
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| 84 | { | 
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| 85 | destruct(); | 
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| 86 | } | 
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| 87 |  | 
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| 88 | Nullable& assign(const C& val) | 
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| 89 | /// Assigns a value to the Nullable. | 
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| 90 | { | 
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| 91 | construct(&val); | 
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| 92 | return *this; | 
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| 93 | } | 
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| 94 |  | 
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| 95 | Nullable& assign(const Nullable& other) | 
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| 96 | /// Assigns another Nullable. | 
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| 97 | { | 
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| 98 | if (&other != this) construct(other); | 
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| 99 | return *this; | 
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| 100 | } | 
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| 101 |  | 
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| 102 | Nullable& assign(NullType) | 
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| 103 | /// Sets value to null. | 
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| 104 | { | 
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| 105 | destruct(); | 
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| 106 | return *this; | 
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| 107 | } | 
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| 108 |  | 
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| 109 | Nullable& operator = (const C& value) | 
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| 110 | /// Assigns a value to the Nullable. | 
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| 111 | { | 
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| 112 | return assign(value); | 
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| 113 | } | 
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| 114 |  | 
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| 115 | Nullable& operator = (const Nullable& other) | 
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| 116 | /// Assigns another Nullable. | 
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| 117 | { | 
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| 118 | return assign(other); | 
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| 119 | } | 
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| 120 |  | 
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| 121 | Nullable& operator = (NullType) | 
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| 122 | /// Assigns another Nullable. | 
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| 123 | { | 
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| 124 | destruct(); | 
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| 125 | return *this; | 
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| 126 | } | 
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| 127 |  | 
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| 128 | bool operator == (const Nullable<C>& other) const | 
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| 129 | /// Compares two Nullables for equality | 
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| 130 | { | 
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| 131 | return (_isNull && other._isNull) || | 
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| 132 | (!_isNull && !other._isNull && value() == other.value()); | 
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| 133 | } | 
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| 134 |  | 
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| 135 | bool operator == (const C& val) const | 
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| 136 | /// Compares Nullable with value for equality | 
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| 137 | { | 
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| 138 | return (!_isNull && value() == val); | 
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| 139 | } | 
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| 140 |  | 
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| 141 | bool operator == (const NullType&) const | 
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| 142 | /// Compares Nullable with NullData for equality | 
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| 143 | { | 
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| 144 | return _isNull; | 
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| 145 | } | 
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| 146 |  | 
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| 147 | bool operator != (const C& val) const | 
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| 148 | /// Compares Nullable with value for non equality | 
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| 149 | { | 
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| 150 | return !(*this == val); | 
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| 151 | } | 
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| 152 |  | 
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| 153 | bool operator != (const Nullable<C>& other) const | 
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| 154 | /// Compares two Nullables for non equality | 
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| 155 | { | 
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| 156 | return !(*this == other); | 
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| 157 | } | 
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| 158 |  | 
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| 159 | bool operator != (const NullType&) const | 
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| 160 | /// Compares with NullData for non equality | 
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| 161 | { | 
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| 162 | return !_isNull; | 
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| 163 | } | 
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| 164 |  | 
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| 165 | bool operator < (const Nullable<C>& other) const | 
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| 166 | /// Compares two Nullable objects. Return true if this object's | 
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| 167 | /// value is smaller than the other object's value. | 
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| 168 | /// Null value is smaller than a non-null value. | 
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| 169 | { | 
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| 170 | if (_isNull && other._isNull) return false; | 
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| 171 |  | 
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| 172 | if (!_isNull && !other._isNull) | 
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| 173 | return (value() < other.value()); | 
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| 174 |  | 
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| 175 | if (_isNull && !other._isNull) return true; | 
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| 176 |  | 
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| 177 | return false; | 
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| 178 | } | 
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| 179 |  | 
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| 180 | bool operator <= (const Nullable<C>& other) const | 
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| 181 | /// Compares two Nullable objects. Return true if this object's | 
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| 182 | /// value is smaller or equal than the other object's value. | 
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| 183 | /// Null value is smaller than a non-null value. | 
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| 184 | { | 
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| 185 | if (_isNull && other._isNull) return true; | 
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| 186 |  | 
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| 187 | if (!_isNull && !other._isNull) | 
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| 188 | return ((value() < other.value()) || (value() == other.value())); | 
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| 189 |  | 
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| 190 | if (_isNull && !other._isNull) return true; | 
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| 191 |  | 
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| 192 | return false; | 
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| 193 | } | 
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| 194 |  | 
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| 195 | bool operator > (const Nullable<C>& other) const | 
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| 196 | /// Compares two Nullable objects. Return true if this object's | 
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| 197 | /// value is greater than the other object's value. | 
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| 198 | /// A non-null value is greater than a null value. | 
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| 199 | { | 
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| 200 | return !(*this == other) && !(*this < other); | 
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| 201 | } | 
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| 202 |  | 
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| 203 | bool operator >= (const Nullable<C>& other) const | 
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| 204 | /// Compares two Nullable objects. Return true if this object's | 
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| 205 | /// value is greater or equal than the other object's value. | 
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| 206 | /// A non-null value is greater than a null value. | 
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| 207 | { | 
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| 208 | return (*this > other) || (*this == other); | 
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| 209 | } | 
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| 210 |  | 
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| 211 | C& value() | 
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| 212 | /// Returns the Nullable's value. | 
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| 213 | /// | 
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| 214 | /// Throws a NullValueException if the Nullable is empty. | 
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| 215 | { | 
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| 216 | if (!_isNull) | 
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| 217 | return *reinterpret_cast<C*>(_value); | 
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| 218 | else | 
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| 219 | throw NullValueException(); | 
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| 220 | } | 
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| 221 |  | 
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| 222 | const C& value() const | 
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| 223 | /// Returns the Nullable's value. | 
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| 224 | /// | 
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| 225 | /// Throws a NullValueException if the Nullable is empty. | 
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| 226 | { | 
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| 227 | if (!_isNull) | 
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| 228 | return *reinterpret_cast<const C*>(_value); | 
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| 229 | else | 
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| 230 | throw NullValueException(); | 
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| 231 | } | 
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| 232 |  | 
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| 233 | const C& value(const C& deflt) const | 
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| 234 | /// Returns the Nullable's value, or the | 
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| 235 | /// given default value if the Nullable is empty. | 
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| 236 | { | 
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| 237 | return _isNull ? deflt : *reinterpret_cast<const C*>(_value); | 
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| 238 | } | 
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| 239 |  | 
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| 240 | operator C& () | 
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| 241 | /// Get reference to the value | 
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| 242 | { | 
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| 243 | return value(); | 
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| 244 | } | 
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| 245 |  | 
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| 246 | operator const C& () const | 
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| 247 | /// Get const reference to the value | 
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| 248 | { | 
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| 249 | return value(); | 
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| 250 | } | 
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| 251 |  | 
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| 252 | operator NullType& () | 
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| 253 | /// Get reference to the value | 
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| 254 | { | 
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| 255 | return _null; | 
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| 256 | } | 
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| 257 |  | 
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| 258 | bool isNull() const | 
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| 259 | /// Returns true if the Nullable is empty. | 
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| 260 | { | 
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| 261 | return _isNull; | 
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| 262 | } | 
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| 263 |  | 
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| 264 | void clear() | 
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| 265 | /// Clears the Nullable. | 
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| 266 | { | 
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| 267 | destruct(); | 
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| 268 | } | 
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| 269 |  | 
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| 270 | private: | 
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| 271 | void construct(const Nullable& val) | 
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| 272 | { | 
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| 273 | if (!val._isNull) construct(&val.value()); | 
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| 274 | else destruct(); | 
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| 275 | } | 
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| 276 |  | 
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| 277 | void construct(const C* pVal = 0) | 
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| 278 | { | 
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| 279 | destruct(); | 
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| 280 | if (pVal) | 
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| 281 | { | 
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| 282 | new(_value) C(*pVal); | 
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| 283 | _isNull = false; | 
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| 284 | } | 
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| 285 | } | 
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| 286 |  | 
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| 287 | void destruct(bool init = true) | 
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| 288 | { | 
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| 289 | if (!_isNull) | 
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| 290 | { | 
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| 291 | value().~C(); | 
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| 292 | _isNull = true; | 
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| 293 | } | 
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| 294 | } | 
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| 295 |  | 
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| 296 | char     _value[sizeof(C)]; | 
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| 297 | bool     _isNull; | 
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| 298 | NullType _null; | 
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| 299 | }; | 
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| 300 |  | 
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| 301 |  | 
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| 302 | template <typename C> | 
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| 303 | inline void swap(Nullable<C>& n1, Nullable<C>& n2) | 
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| 304 | { | 
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| 305 | n1.swap(n2); | 
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| 306 | } | 
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| 307 |  | 
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| 308 |  | 
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| 309 | template <typename C> | 
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| 310 | std::ostream& operator<<(std::ostream& out, const Nullable<C>& obj) | 
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| 311 | { | 
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| 312 | if (!obj.isNull()) out << obj.value(); | 
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| 313 | return out; | 
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| 314 | } | 
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| 315 |  | 
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| 316 |  | 
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| 317 | template <typename C> | 
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| 318 | bool operator == (const NullType&, const Nullable<C>& n) | 
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| 319 | /// Returns true if this Nullable is null. | 
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| 320 | { | 
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| 321 | return n.isNull(); | 
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| 322 | } | 
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| 323 |  | 
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| 324 |  | 
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| 325 | template <typename C> | 
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| 326 | bool operator != (const C& c, const Nullable<C>& n) | 
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| 327 | /// Compares Nullable with value for non equality | 
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| 328 | { | 
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| 329 | return !(n == c); | 
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| 330 | } | 
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| 331 |  | 
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| 332 |  | 
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| 333 | template <typename C> | 
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| 334 | bool operator == (const C& c, const Nullable<C>& n) | 
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| 335 | /// Compares Nullable with NullData for equality | 
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| 336 | { | 
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| 337 | return (n == c); | 
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| 338 | } | 
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| 339 |  | 
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| 340 |  | 
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| 341 | template <typename C> | 
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| 342 | bool operator != (const NullType&, const Nullable<C>& n) | 
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| 343 | /// Returns true if this Nullable is not null. | 
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| 344 | { | 
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| 345 | return !n.isNull(); | 
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| 346 | } | 
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| 347 |  | 
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| 348 |  | 
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| 349 | } // namespace Poco | 
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| 350 |  | 
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| 351 |  | 
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| 352 | #endif // Foundation_Nullable_INCLUDED | 
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| 353 |  | 
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