1//
2// Windows1250Encoding.h
3//
4// Library: Foundation
5// Package: Text
6// Module: Windows1250Encoding
7//
8// Definition of the Windows1250Encoding class.
9//
10// Copyright (c) 2005-2007, Applied Informatics Software Engineering GmbH.
11// and Contributors.
12//
13// SPDX-License-Identifier: BSL-1.0
14//
15
16
17#ifndef Foundation_Windows1250Encoding_INCLUDED
18#define Foundation_Windows1250Encoding_INCLUDED
19
20
21#include "Poco/Foundation.h"
22#include "Poco/TextEncoding.h"
23
24
25namespace Poco {
26
27
28class Foundation_API Windows1250Encoding: public TextEncoding
29 /// Windows Codepage 1250 text encoding.
30 /// Based on: http://msdn.microsoft.com/en-us/goglobal/cc305143
31{
32public:
33 Windows1250Encoding();
34 ~Windows1250Encoding();
35 const char* canonicalName() const;
36 bool isA(const std::string& encodingName) const;
37 const CharacterMap& characterMap() const;
38 int convert(const unsigned char* bytes) const;
39 int convert(int ch, unsigned char* bytes, int length) const;
40 int queryConvert(const unsigned char* bytes, int length) const;
41 int sequenceLength(const unsigned char* bytes, int length) const;
42
43private:
44 static const char* _names[];
45 static const CharacterMap _charMap;
46};
47
48
49} // namespace Poco
50
51
52#endif // Foundation_Windows1250Encoding_INCLUDED
53