| 1 | #pragma once | 
|---|---|
| 2 | |
| 3 | #include <Core/Types.h> | 
| 4 | #include <Common/typeid_cast.h> | 
| 5 | #include <memory> | 
| 6 | #include <typeindex> | 
| 7 | |
| 8 | |
| 9 | namespace DB | 
| 10 | { | 
| 11 | /// Access entity is a set of data which have a name and a type. Access entity control something related to the access control. | 
| 12 | /// Entities can be stored to a file or another storage, see IAccessStorage. | 
| 13 | struct IAccessEntity | 
| 14 | { | 
| 15 | IAccessEntity() = default; | 
| 16 | IAccessEntity(const IAccessEntity &) = default; | 
| 17 | virtual ~IAccessEntity() = default; | 
| 18 | virtual std::shared_ptr<IAccessEntity> clone() const = 0; | 
| 19 | |
| 20 | std::type_index getType() const { return typeid(*this); } | 
| 21 | static String getTypeName(std::type_index type); | 
| 22 | const String getTypeName() const { return getTypeName(getType()); } | 
| 23 | |
| 24 | template <typename EntityType> | 
| 25 | bool isTypeOf() const { return isTypeOf(typeid(EntityType)); } | 
| 26 | bool isTypeOf(std::type_index type) const { return type == getType(); } | 
| 27 | |
| 28 | virtual void setName(const String & name_) { full_name = name_; } | 
| 29 | virtual String getName() const { return full_name; } | 
| 30 | String getFullName() const { return full_name; } | 
| 31 | |
| 32 | friend bool operator ==(const IAccessEntity & lhs, const IAccessEntity & rhs) { return lhs.equal(rhs); } | 
| 33 | friend bool operator !=(const IAccessEntity & lhs, const IAccessEntity & rhs) { return !(lhs == rhs); } | 
| 34 | |
| 35 | protected: | 
| 36 | String full_name; | 
| 37 | |
| 38 | virtual bool equal(const IAccessEntity & other) const; | 
| 39 | |
| 40 | /// Helper function to define clone() in the derived classes. | 
| 41 | template <typename EntityType> | 
| 42 | std::shared_ptr<IAccessEntity> cloneImpl() const | 
| 43 | { | 
| 44 | return std::make_shared<EntityType>(typeid_cast<const EntityType &>(*this)); | 
| 45 | } | 
| 46 | }; | 
| 47 | |
| 48 | using AccessEntityPtr = std::shared_ptr<const IAccessEntity>; | 
| 49 | } | 
| 50 | 
