| 1 | #pragma once | 
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| 2 |  | 
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| 3 | #include <Common/CounterInFile.h> | 
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| 4 |  | 
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| 5 |  | 
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| 6 | /** Allows to get an auto-increment number, storing it in a file. | 
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| 7 | * Intended for rare calls (not designed for performance). | 
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| 8 | */ | 
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| 9 | class Increment | 
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| 10 | { | 
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| 11 | public: | 
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| 12 | /// path - the name of the file, including the path | 
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| 13 | Increment(const std::string & path_) : counter(path_) {} | 
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| 14 |  | 
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| 15 | /** Get the next number. | 
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| 16 | * If the `create_if_need` parameter is not set to true, then | 
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| 17 | *  the file must already have a number written (if not - create the file manually with zero). | 
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| 18 | * | 
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| 19 | * To protect against race conditions between different processes, file locks are used. | 
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| 20 | * (But when the first file is created, the race condition is possible, so it's better to create the file in advance.) | 
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| 21 | * | 
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| 22 | * `locked_callback` is called when the counter file is locked. A new value is passed to it. | 
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| 23 | * `locked_callback` can be used to do something atomically with the increment of the counter (for example, rename files). | 
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| 24 | */ | 
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| 25 | template <typename Callback> | 
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| 26 | UInt64 get(Callback && locked_callback, bool create_if_need = false) | 
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| 27 | { | 
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| 28 | return static_cast<UInt64>(counter.add(1, std::forward<Callback>(locked_callback), create_if_need)); | 
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| 29 | } | 
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| 30 |  | 
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| 31 | UInt64 get(bool create_if_need = false) | 
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| 32 | { | 
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| 33 | return getBunch(1, create_if_need); | 
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| 34 | } | 
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| 35 |  | 
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| 36 | /// Peek the next value. | 
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| 37 | UInt64 peek(bool create_if_need = false) | 
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| 38 | { | 
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| 39 | return getBunch(0, create_if_need); | 
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| 40 | } | 
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| 41 |  | 
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| 42 | /** Get the next number and increase the counter by `count`. | 
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| 43 | * If the `create_if_need` parameter is not set to true, then | 
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| 44 | *  the file should already have a number written (if not - create the file manually with zero). | 
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| 45 | * | 
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| 46 | * To protect against race conditions between different processes, file locks are used. | 
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| 47 | * (But when the first file is created, the race condition is possible, so it's better to create the file in advance.) | 
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| 48 | */ | 
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| 49 | UInt64 getBunch(UInt64 count, bool create_if_need = false) | 
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| 50 | { | 
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| 51 | return static_cast<UInt64>(counter.add(static_cast<Int64>(count), create_if_need) - count + 1); | 
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| 52 | } | 
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| 53 |  | 
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| 54 | /// Change the path to the file. | 
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| 55 | void setPath(std::string path_) | 
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| 56 | { | 
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| 57 | counter.setPath(path_); | 
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| 58 | } | 
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| 59 |  | 
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| 60 | void fixIfBroken(UInt64 value) | 
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| 61 | { | 
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| 62 | counter.fixIfBroken(value); | 
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| 63 | } | 
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| 64 |  | 
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| 65 | private: | 
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| 66 | CounterInFile counter; | 
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| 67 | }; | 
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| 68 |  | 
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